Player Matchup

Chang'e
Chang'e
Gold V
lowards
Chang'e
Gold V
Level 120
God Stats
3W - 0L
1,882 SR
Queue Stats
12W - 12L
1,448 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,882 SR
1,448 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 164
1,500 SR
1,225 MMR
Cernunnos
Cernunnos
Silver III
F1Fighter0708
Cernunnos
Silver III
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 139L
1,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
lowards
Chang'e
20
6 / 1 / 0
19,142
957
21,144
22,895
18,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bans
Hou YiArachneArtemisUllrErlang Shen

VS

Bans
SkadiBellonaMedusaChronosPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
F1Fighter0708
Cernunnos
20
0 / 6 / 1
17,538
877
17,223
27,146
11,958
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
0
1
Deaths
6
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
F1Fighter0708
Cernunnos
0
6
1
0.08
W
Chang'e
lowards
Chang'e
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,144
Damage
17,223
22,895
Taken
27,146
18,990
Mitigated
11,958
12,324
Healing
8,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
F1Fighter0708
Cernunnos
17,223
10,717
0
8,586
27,146
11,958
839
21,337
5,809
0
120,696
W
Chang'e
lowards
Chang'e
21,144
2,175
0
12,324
22,895
18,990
2,057
887
22,008
118,334
1,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,142
Gold Earned
17,538
187
Minions Killed
201
8
Camps Cleared
8
381,989
Distance Traveled
308,914
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
17,538
877
201
10
8
308,914
2
W
Chang'e
19,142
957
187
9
8
381,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role