Player Matchup

Jormungandr
Jormungandr
Dravokk
Jormungandr
Level 93
God Stats
1W - 1L
1,699 SR
Queue Stats
55W - 68L
1,469 Elo+
Party 2
Chronos
Chronos
Mastarius
Chronos
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,405 Elo+
Solo
Vamana
Vamana
bimbas23
Vamana
Level 121
God Stats
8W - 4L
1,899 SR
Queue Stats
437W - 445L
1,432 Elo+
Solo
Danzaburou
Danzaburou
maspetit81
Danzaburou
Level 81
God Stats
0W - 4L
1,049 SR
Queue Stats
20W - 43L
1,106 Elo+
Party 2
Thanatos
Thanatos
oH KraaTos
Thanatos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,436 Elo+
Party 2
Team Averages
Level 101
1,529 SR
1,370 Elo+

VS

Team Averages
Level 99
1,557 SR
1,372 Elo+
Arachne
Arachne
FMC ScHnuFFi
Arachne
Level 125
God Stats
9W - 5L
1,500 SR
Queue Stats
206W - 198L
1,506 Elo+
Party 1
Neith
Neith
Karilar
Neith
Level 89
God Stats
5W - 4L
1,500 SR
Queue Stats
125W - 130L
1,267 Elo+
Party 3
Anubis
Anubis
LAMA-_TeuR_-
Anubis
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 52L
1,353 Elo+
Solo
Sobek
Sobek
NeVeRmOrE229
Sobek
Level 16
God Stats
3W - 1L
1,793 SR
Queue Stats
18W - 33L
1,259 Elo+
Party 3
Janus
Janus
ViP Insanity
Janus
Level 159
God Stats
10W - 7L
1,491 SR
Queue Stats
72W - 67L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dravokk
Jormungandr
12
0 / 0 / 1
6,545
468
5,457
10,032
8,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Mastarius
Chronos
11
0 / 7 / 1
6,155
440
5,454
13,402
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
bimbas23
Vamana
12
0 / 3 / 0
6,978
498
5,410
11,738
9,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
maspetit81
Danzaburou
11
1 / 4 / 0
5,623
402
3,707
9,373
3,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
oH KraaTos
Thanatos
10
0 / 4 / 0
6,003
429
2,069
11,364
5,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FMC ScHnuFFi
Arachne
14
7 / 0 / 6
8,072
577
9,841
10,111
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Karilar
Neith
14
3 / 0 / 1
7,416
530
9,678
9,221
3,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
13
1 / 0 / 4
7,326
523
5,627
6,168
4,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 2
7,162
512
4,199
9,765
8,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
6 / 0 / 2
9,405
672
6,968
5,628
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
18
18
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dravokk
Jormungandr
0
0
1
0.5
W
Arachne
FMC ScHnuFFi
Arachne
7
0
6
10
W
Neith
Karilar
Neith
3
0
1
3.5
W
Anubis
1
0
4
3
L
Chronos
Mastarius
Chronos
0
7
1
0.07
W
1
1
2
2
W
6
0
2
7
L
Vamana
bimbas23
Vamana
0
3
0
0
L
Danzaburou
maspetit81
Danzaburou
1
4
0
0.25
L
Thanatos
oH KraaTos
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,097
Damage
36,313
55,909
Taken
40,893
31,515
Mitigated
23,243
14,377
Healing
17,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dravokk
Jormungandr
5,457
1,525
0
1,516
10,032
8,405
0
1,831
8,181
38,227
0
W
Arachne
FMC ScHnuFFi
Arachne
9,841
6,783
0
6,671
10,111
4,096
0
1,105
8,828
0
51,153
W
Neith
Karilar
Neith
9,678
2,649
0
2,717
9,221
3,964
597
3,270
5,951
0
81,025
W
Anubis
5,627
536
0
2,585
6,168
4,186
0
0
5,711
48,668
1,389
L
Chronos
Mastarius
Chronos
5,454
1,717
0
2,246
13,402
4,749
168
6,149
6,825
46,355
1,801
W
4,199
437
0
3,406
9,765
8,847
175
3,904
5,766
18,410
2,466
W
6,968
241
0
1,678
5,628
2,150
124
2,596
3,032
76,291
657
L
Vamana
bimbas23
Vamana
5,410
2,101
0
2,529
11,738
9,594
0
4,862
6,876
0
56,324
L
Danzaburou
maspetit81
Danzaburou
3,707
1,772
0
2,202
9,373
3,549
0
2,170
7,203
0
33,528
L
Thanatos
oH KraaTos
Thanatos
2,069
229
0
5,884
11,364
5,218
0
900
10,372
0
48,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
39,381
364
Minions Killed
427
0
Camps Cleared
0
1,338,906
Distance Traveled
1,306,203
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,545
468
56
4
0
287,820
0
W
Arachne
8,072
577
76
5
0
331,421
2
W
Neith
7,416
530
106
8
0
240,911
0
W
Anubis
7,326
523
73
5
0
190,132
0
L
Chronos
6,155
440
74
5
0
262,790
0
W
Sobek
7,162
512
33
2
0
259,477
0
W
Janus
9,405
672
139
10
0
284,262
0
L
Vamana
6,978
498
93
7
0
264,939
0
L
Danzaburou
5,623
402
58
4
0
228,790
0
L
Thanatos
6,003
429
83
6
0
294,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role