Player Matchup

Anhur
Anhur
MercadoLívre
Anhur
Level 123
God Stats
3W - 0L
1,915 SR
Queue Stats
26W - 11L
1,655 Elo+
Solo
Ra
Ra
Poutt
Ra
Level 139
God Stats
4W - 2L
1,570 SR
Queue Stats
139W - 130L
1,509 Elo+
Solo
Thor
Thor
Price2k14
Thor
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 60L
1,411 Elo+
Solo
Cu Chulainn
Cu Chulainn
ilusta87
Cu Chulainn
Level 125
God Stats
7W - 10L
1,500 SR
Queue Stats
76W - 71L
1,515 Elo+
Solo
Achilles
Achilles
survivorrXD
Achilles
Level 154
God Stats
4W - 7L
1,363 SR
Queue Stats
152W - 167L
1,545 Elo+
Solo
Team Averages
Level 125
1,570 SR
1,527 Elo+

VS

Team Averages
Level 125
1,495 SR
1,503 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Drogalizado
Nemesis
Level 170
God Stats
10W - 12L
1,405 SR
Queue Stats
30W - 29L
1,456 Elo+
Party 1
Janus
Janus
LUKITASTIAGO
Janus
Level 108
God Stats
6W - 7L
1,569 SR
Queue Stats
220W - 216L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
7,192
719
4,371
5,567
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
10
0 / 3 / 0
5,097
510
1,602
4,962
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
10
2 / 0 / 1
5,746
575
1,499
5,227
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
ilusta87
Cu Chulainn
10
1 / 2 / 1
5,806
581
6,228
8,970
4,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Achilles
survivorrXD
Achilles
9
0 / 0 / 2
5,834
583
1,856
5,219
4,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
2 / 0 / 1
5,223
522
3,103
6,726
2,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
 
Jing Wei
10
0 / 0 / 0
4,980
498
1,646
7,594
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

He Bo
 
He Bo
7
0 / 4 / 0
4,421
442
780
5,721
920
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
Drogalizado
Nemesis
9
2 / 3 / 0
5,334
533
5,807
9,926
3,935
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
1 / 0 / 1
5,525
553
4,390
3,211
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
7
Kills
5
5
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
0
1
2.5
L
Jing Wei
 
Jing Wei
0
0
0
0
L
He Bo
 
He Bo
0
4
0
0
L
Nemesis
Drogalizado
Nemesis
2
3
0
0.67
L
1
0
1
1.5
W
4
0
0
4
W
Ra
0
3
0
0
W
Thor
2
0
1
2.5
W
Cu Chulainn
ilusta87
Cu Chulainn
1
2
1
0.75
W
Achilles
survivorrXD
Achilles
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,556
Damage
15,726
29,945
Taken
33,178
14,573
Mitigated
10,163
14,924
Healing
11,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,103
1,286
0
1,963
6,726
2,115
0
1,058
5,668
0
38,839
L
Jing Wei
 
Jing Wei
1,646
1,111
0
3,131
7,594
2,209
0
0
7,594
0
38,053
L
He Bo
 
He Bo
780
0
0
528
5,721
920
0
0
5,721
23,061
0
L
Nemesis
Drogalizado
Nemesis
5,807
3,081
0
4,108
9,926
3,935
0
90
9,352
0
33,970
L
4,390
180
0
1,434
3,211
984
0
345
2,741
38,175
1,325
W
4,371
2,321
0
4,137
5,567
2,201
0
587
4,980
0
63,421
W
Ra
1,602
40
228
1,135
4,962
1,617
0
1,053
3,909
32,389
788
W
Thor
1,499
186
0
3,063
5,227
1,744
214
420
4,807
0
28,061
W
Cu Chulainn
ilusta87
Cu Chulainn
6,228
1,718
0
3,609
8,970
4,776
0
639
8,331
0
35,916
W
Achilles
survivorrXD
Achilles
1,856
281
217
2,535
5,219
4,235
0
2,221
2,998
0
16,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,675
Gold Earned
25,483
323
Minions Killed
295
0
Camps Cleared
0
1,040,994
Distance Traveled
1,009,046
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,223
522
69
7
0
215,931
0
L
Jing Wei
4,980
498
58
6
0
187,208
0
L
He Bo
4,421
442
45
5
0
192,361
1
L
Nemesis
5,334
533
59
6
0
196,534
0
L
Janus
5,525
553
64
6
0
217,012
2
W
Anhur
7,192
719
112
11
0
192,797
0
W
Ra
5,097
510
61
6
0
196,780
2
W
Thor
5,746
575
60
6
0
217,468
0
W
Cu Chulainn
5,806
581
64
6
0
208,386
3
W
Achilles
5,834
583
26
3
0
225,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role