Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BlazeTheVulpine
Vamana
Level 157
God Stats
4W - 4L
1,437 SR
Queue Stats
126W - 155L
1,538 Elo+
Solo
Nut
Nut
Makani01
Nut
Level 104
God Stats
28W - 16L
1,687 SR
Queue Stats
342W - 315L
1,601 Elo+
Solo
Agni
Agni
PolishedPotato
Agni
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 44L
1,606 Elo+
Party 2
Pele
Pele
smiteisone
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 48L
1,595 Elo+
Party 2
Team Averages
Level 118
1,525 SR
1,568 Elo+

VS

Team Averages
Level 147
1,647 SR
1,571 Elo+
Arachne
Arachne
CycloneEye
Arachne
Level 35
God Stats
4W - 1L
1,755 SR
Queue Stats
24W - 15L
1,727 Elo+
Solo
Nut
Nut
JHRKampery0
Nut
Level 157
God Stats
19W - 24L
1,516 SR
Queue Stats
163W - 164L
1,539 Elo+
Solo
Cerberus
Cerberus
Kiyza
Cerberus
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,480 Elo+
Party 1
Zeus
Zeus
MatrixRR
Zeus
Level 168
God Stats
3W - 1L
1,827 SR
Queue Stats
26W - 34L
1,508 Elo+
Party 1
Surtr
Surtr
WoopsiPeepwpsi
Surtr
Level 236
God Stats
10W - 11L
1,638 SR
Queue Stats
188W - 187L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 3 / 4
7,310
522
7,306
10,182
6,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 1
7,382
527
5,243
10,840
7,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 4 / 3
7,911
565
8,160
10,359
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 2 / 2
8,418
601
4,772
5,185
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
5 / 1 / 1
8,270
591
8,250
10,704
4,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CycloneEye
Arachne
13
6 / 2 / 1
7,340
524
5,199
13,311
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
2 / 3 / 3
7,491
535
8,242
11,464
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cerberus
Kiyza
Cerberus
11
1 / 2 / 6
7,055
504
4,407
11,316
9,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Zeus
13
3 / 2 / 1
7,476
534
5,108
8,319
2,717
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 1 / 1
5,796
414
3,223
5,204
2,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
10
Kills
12
12
Deaths
10
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
3
4
1.33
W
0
2
1
0.25
L
Arachne
CycloneEye
Arachne
6
2
1
3.25
L
2
3
3
1.17
L
Cerberus
Kiyza
Cerberus
1
2
6
2
W
2
4
3
0.88
L
Zeus
3
2
1
1.75
W
1
2
2
1
L
0
1
1
0.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,731
Damage
26,179
47,270
Taken
49,614
23,012
Mitigated
23,789
9,617
Healing
16,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,306
2,273
0
1,710
10,182
6,154
0
1,755
8,427
0
45,433
W
5,243
2,362
0
2,035
10,840
7,029
1,789
2,926
7,914
0
50,932
L
Arachne
CycloneEye
Arachne
5,199
3,492
0
6,124
13,311
4,942
0
759
12,402
0
42,699
L
8,242
5,189
0
3,443
11,464
4,252
0
151
11,034
0
66,046
L
Cerberus
Kiyza
Cerberus
4,407
782
0
4,244
11,316
9,248
0
1,257
9,557
24,618
0
W
8,160
5,685
0
2,471
10,359
3,378
304
1,525
8,834
0
63,475
L
Zeus
5,108
581
0
1,500
8,319
2,717
0
2,605
5,624
58,662
1,828
W
4,772
375
0
211
5,185
1,629
286
2,371
2,814
66,052
0
L
3,223
1,180
0
1,213
5,204
2,630
0
0
4,879
408
25,014
W
8,250
2,644
0
3,190
10,704
4,822
1,035
1,535
9,169
0
70,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,291
Gold Earned
35,158
489
Minions Killed
404
0
Camps Cleared
0
1,360,069
Distance Traveled
1,221,146
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,310
522
61
4
0
303,076
3
W
Vamana
7,382
527
85
6
0
255,341
0
L
Arachne
7,340
524
64
5
0
336,152
1
L
Nut
7,491
535
117
8
0
244,894
4
L
Cerberus
7,055
504
67
5
0
263,969
0
W
Nut
7,911
565
124
9
0
247,844
1
L
Zeus
7,476
534
106
8
0
257,835
3
W
Agni
8,418
601
122
9
0
261,711
0
L
Surtr
5,796
414
50
4
0
118,296
0
W
Pele
8,270
591
97
7
0
292,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role