Player Matchup

Ao Kuang
Ao Kuang
Hoxi39
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,478 Elo+
Party 1
Izanami
Izanami
MrSudowoodooo
Izanami
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 194L
1,531 Elo+
Solo
Cthulhu
Cthulhu
SlayerPoo1187
Cthulhu
Level 126
God Stats
10W - 4L
1,702 SR
Queue Stats
123W - 142L
1,596 Elo+
Solo
Neith
Neith
kasforlife
Neith
Level 158
God Stats
5W - 5L
1,657 SR
Queue Stats
100W - 104L
1,566 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ΩHermesΩ
Ah Muzen Cab
Level 176
God Stats
7W - 4L
1,684 SR
Queue Stats
118W - 121L
1,510 Elo+
Solo
Team Averages
Level 129
1,609 SR
1,536 Elo+

VS

Team Averages
Level 144
1,550 SR
1,525 Elo+
Zeus
Zeus
Dillymos04
Zeus
Level 129
God Stats
13W - 8L
1,574 SR
Queue Stats
164W - 176L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
Killyb
Gilgamesh
Level 171
God Stats
1W - 0L
1,541 SR
Queue Stats
3W - 3L
1,432 Elo+
Solo
Anhur
Anhur
RoguePie
Anhur
Level 154
God Stats
1W - 0L
1,337 SR
Queue Stats
24W - 16L
1,607 Elo+
Solo
Ares
Ares
SAUSEYboss71
Ares
Level 119
God Stats
3W - 1L
1,642 SR
Queue Stats
139W - 128L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
Whatshot
Erlang Shen
Level 149
God Stats
4W - 2L
1,658 SR
Queue Stats
123W - 148L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hoxi39
Ao Kuang
12
1 / 2 / 0
6,572
469
2,030
9,974
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
12
2 / 4 / 0
6,908
493
6,775
12,258
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
11
1 / 3 / 3
7,092
507
7,527
15,438
9,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
13
1 / 2 / 1
7,210
515
5,501
9,237
3,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
ΩHermesΩ
Ah Muzen Cab
12
0 / 4 / 0
7,013
501
6,015
9,719
4,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,104
579
6,284
6,888
2,423
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Killyb
Gilgamesh
15
4 / 0 / 4
7,990
571
8,514
12,525
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mystical Earring

Mystical Earring

+15
Mp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
RoguePie
Anhur
14
3 / 3 / 2
7,852
561
9,912
12,353
4,518
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 5
7,284
520
6,531
7,209
5,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Whatshot
Erlang Shen
16
3 / 0 / 1
9,953
711
7,683
14,028
8,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
15
15
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
Ao Kuang
Hoxi39
Ao Kuang
1
2
0
0.5
W
Gilgamesh
Killyb
Gilgamesh
4
0
4
6
L
Izanami
2
4
0
0.5
W
Anhur
RoguePie
Anhur
3
3
2
1.33
W
2
0
5
4.5
L
Cthulhu
1
3
3
0.83
W
Erlang Shen
Whatshot
Erlang Shen
3
0
1
3.5
L
Neith
1
2
1
0.75
L
Ah Muzen Cab
ΩHermesΩ
Ah Muzen Cab
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,848
Damage
38,924
56,626
Taken
53,003
25,086
Mitigated
27,185
15,904
Healing
26,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,284
524
0
2,003
6,888
2,423
0
1,407
5,481
69,633
1,157
L
Ao Kuang
Hoxi39
Ao Kuang
2,030
406
0
5,717
9,974
3,533
0
1,496
8,478
47,099
2,068
W
Gilgamesh
Killyb
Gilgamesh
8,514
3,048
0
6,838
12,525
6,159
0
2,189
10,336
0
63,678
L
Izanami
6,775
4,229
0
2,936
12,258
3,354
173
1,330
10,928
0
65,082
W
Anhur
RoguePie
Anhur
9,912
7,434
0
4,667
12,353
4,518
0
3,066
9,287
0
70,246
W
6,531
1,033
0
2,407
7,209
5,821
0
2,661
4,548
15,315
0
L
Cthulhu
7,527
366
1,566
3,446
15,438
9,916
0
5,451
9,987
28,210
0
W
Erlang Shen
Whatshot
Erlang Shen
7,683
4,633
0
11,044
14,028
8,264
534
201
13,827
671
79,261
L
Neith
5,501
1,180
0
1,659
9,237
3,746
0
4,334
4,903
0
60,207
L
Ah Muzen Cab
ΩHermesΩ
Ah Muzen Cab
6,015
2,182
0
580
9,719
4,537
0
7
9,712
0
55,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,795
Gold Earned
41,183
446
Minions Killed
510
0
Camps Cleared
0
1,334,060
Distance Traveled
1,453,553
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,104
579
130
9
0
242,347
0
L
Ao Kuang
6,572
469
100
7
0
294,086
3
W
Gilgamesh
7,990
571
91
7
0
356,519
0
L
Izanami
6,908
493
104
7
0
227,724
2
W
Anhur
7,852
561
103
7
0
272,091
0
W
Ares
7,284
520
20
1
0
303,038
0
L
Cthulhu
7,092
507
33
2
0
292,132
0
W
Erlang Shen
9,953
711
166
12
0
279,558
0
L
Neith
7,210
515
102
7
0
267,985
3
L
Ah Muzen Cab
7,013
501
107
8
0
252,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role