Player Matchup

Nox
Nox
 
Nox
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Ghetto_HipHop420
Vamana
Level 160
God Stats
1W - 4L
1,365 SR
Queue Stats
88W - 129L
1,382 Elo+
Solo
Kumbhakarna
Kumbhakarna
SumemoVan
Kumbhakarna
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 86L
1,377 Elo+
Solo
Sun Wukong
Sun Wukong
ViciiousDamage
Sun Wukong
Level 124
God Stats
4W - 2L
1,660 SR
Queue Stats
145W - 151L
1,537 Elo+
Solo
Aphrodite
Aphrodite
sleepyhallow1318
Aphrodite
Level 115
God Stats
1W - 1L
1,744 SR
Queue Stats
247W - 241L
1,528 Elo+
Solo
Team Averages
Level 113
1,554 SR
1,465 Elo+

VS

Team Averages
Level 148
1,506 SR
1,492 Elo+
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DescendedOne
Janus
Level 157
God Stats
3W - 2L
1,689 SR
Queue Stats
220W - 264L
1,489 Elo+
Solo
Martichoras
Martichoras
SWERVEONEM92
Martichoras
Level 157
God Stats
6W - 25L
1,338 SR
Queue Stats
502W - 529L
1,485 Elo+
Party 1
Cerberus
Cerberus
Scarpio131
Cerberus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 69L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 6 / 3
7,368
670
6,833
10,472
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 1
8,174
743
7,783
16,724
9,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
SumemoVan
Kumbhakarna
13
0 / 5 / 2
6,994
636
4,759
17,188
8,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
ViciiousDamage
Sun Wukong
13
0 / 3 / 4
7,008
637
12,287
12,711
12,835
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
14
2 / 4 / 2
7,860
715
8,080
11,514
5,774
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
5 / 0 / 11
9,294
845
14,976
7,903
3,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
 
Yemoja
12
0 / 2 / 14
7,712
701
2,673
7,708
5,518
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 3 / 9
9,656
878
19,455
10,238
4,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
SWERVEONEM92
Martichoras
16
7 / 0 / 8
9,658
878
11,936
10,551
5,821
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Scarpio131
Cerberus
15
3 / 1 / 12
8,613
783
10,482
14,589
16,482
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
73
6
Kills
19
19
Deaths
6
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
6
3
0.25
W
Chiron
 
Chiron
5
0
11
10.5
W
Yemoja
 
Yemoja
0
2
14
3.5
W
4
3
9
2.83
L
4
1
1
4.5
W
Martichoras
SWERVEONEM92
Martichoras
7
0
8
11
W
Cerberus
Scarpio131
Cerberus
3
1
12
9
L
Kumbhakarna
SumemoVan
Kumbhakarna
0
5
2
0.2
L
Sun Wukong
ViciiousDamage
Sun Wukong
0
3
4
0.67
L
Aphrodite
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,742
Damage
59,522
68,609
Taken
50,989
40,780
Mitigated
36,349
22,952
Healing
28,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,833
842
415
425
10,472
3,822
0
5,392
4,777
16,020
524
W
Chiron
 
Chiron
14,976
3,491
2,485
1,232
7,903
3,794
714
3,492
4,411
0
29,792
W
Yemoja
 
Yemoja
2,673
814
8,753
952
7,708
5,518
365
2,429
5,279
6,263
183
W
19,455
1,080
689
245
10,238
4,734
728
4,430
5,808
42,498
0
L
7,783
2,948
1,150
6,339
16,724
9,702
0
7,758
8,566
0
18,964
W
Martichoras
SWERVEONEM92
Martichoras
11,936
4,156
4,955
2,691
10,551
5,821
240
4,524
6,027
0
21,958
W
Cerberus
Scarpio131
Cerberus
10,482
268
1,235
5,260
14,589
16,482
0
5,811
8,778
17,342
0
L
Kumbhakarna
SumemoVan
Kumbhakarna
4,759
79
279
3,653
17,188
8,647
0
6,671
10,181
11,240
397
L
Sun Wukong
ViciiousDamage
Sun Wukong
12,287
1,305
841
2,279
12,711
12,835
0
6,532
5,959
2,719
16,901
L
Aphrodite
8,080
1,289
4,068
3,503
11,514
5,774
0
4,776
6,538
19,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,404
Gold Earned
44,933
95
Minions Killed
159
0
Camps Cleared
0
1,032,171
Distance Traveled
928,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,368
670
26
2
0
168,564
0
W
Chiron
9,294
845
32
3
0
200,774
0
W
Yemoja
7,712
701
6
1
0
135,291
0
W
Janus
9,656
878
50
5
0
199,676
0
L
Vamana
8,174
743
17
2
0
245,629
0
W
Martichoras
9,658
878
30
3
0
187,933
0
W
Cerberus
8,613
783
41
4
0
204,469
0
L
Kumbhakarna
6,994
636
8
1
0
191,497
0
L
Sun Wukong
7,008
637
6
1
0
227,607
0
L
Aphrodite
7,860
715
38
3
0
198,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role