Player Matchup

Hades
Hades
 
Hades
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Hakujitu
Heimdallr
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 24L
1,473 Elo+
Party 1
King Arthur
King Arthur
Sa1ieri
King Arthur
Level 138
God Stats
6W - 7L
1,617 SR
Queue Stats
28W - 40L
1,421 Elo+
Party 1
Sobek
Sobek
hide5
Sobek
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,474 Elo+
Party 1
Freya
Freya
pepegoles
Freya
Level 142
God Stats
1W - 1L
1,866 SR
Queue Stats
49W - 43L
1,544 Elo+
Solo
Team Averages
Level 111
1,597 SR
1,482 Elo+

VS

Team Averages
Level 121
1,448 SR
1,512 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Pelicaness
Chang'e
Level 92
God Stats
17W - 12L
1,241 SR
Queue Stats
131W - 126L
1,509 Elo+
Party 2
Cliodhna
Cliodhna
Yolii
Cliodhna
Level 139
God Stats
0W - 2L
1,311 SR
Queue Stats
18W - 20L
1,495 Elo+
Solo
Ishtar
Ishtar
coolcool420blaze
Ishtar
Level 63
God Stats
1W - 3L
1,320 SR
Queue Stats
46W - 52L
1,470 Elo+
Solo
Sylvanus
Sylvanus
lordofthegods5
Sylvanus
Level 164
God Stats
9W - 7L
1,869 SR
Queue Stats
107W - 70L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
1 / 1 / 0
4,263
609
1,473
5,057
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
Hakujitu
Heimdallr
8
2 / 1 / 1
4,540
649
2,147
4,300
1,674
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Sa1ieri
King Arthur
9
1 / 0 / 1
4,953
708
3,854
5,835
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Sobek
hide5
Sobek
7
3 / 1 / 2
4,920
703
2,472
5,202
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Freya
pepegoles
Freya
8
1 / 1 / 3
4,461
637
3,161
5,324
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
0 / 2 / 0
4,009
573
2,419
5,918
2,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
Pelicaness
Chang'e
8
1 / 0 / 0
4,358
623
2,191
3,534
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
Yolii
Cliodhna
7
1 / 1 / 0
4,070
581
1,175
4,713
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 3 / 0
3,978
568
1,194
5,651
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
7
2 / 2 / 1
4,380
626
3,530
4,334
1,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
4
4
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
0
1
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
Heimdallr
Hakujitu
Heimdallr
2
1
1
2.5
L
Chang'e
Pelicaness
Chang'e
1
0
0
1
W
King Arthur
Sa1ieri
King Arthur
1
0
1
1.5
L
Cliodhna
Yolii
Cliodhna
1
1
0
1
L
0
3
0
0
W
Sobek
hide5
Sobek
3
1
2
4
L
Sylvanus
2
2
1
1.25
W
Freya
pepegoles
Freya
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,107
Damage
10,509
25,718
Taken
24,150
13,178
Mitigated
9,270
8,944
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
1,473
157
85
2,056
5,057
2,107
0
1,362
3,695
20,249
0
L
Sun Wukong
 
Sun Wukong
2,419
576
0
1,543
5,918
2,882
0
203
5,715
0
21,680
W
Heimdallr
Hakujitu
Heimdallr
2,147
1,038
0
1,265
4,300
1,674
0
1,341
2,959
0
26,568
L
Chang'e
Pelicaness
Chang'e
2,191
143
43
1,348
3,534
1,198
0
1,974
1,560
19,435
1,508
W
King Arthur
Sa1ieri
King Arthur
3,854
681
0
1,508
5,835
3,672
0
0
5,835
0
34,869
L
Cliodhna
Yolii
Cliodhna
1,175
118
0
1,944
4,713
1,466
0
1,510
3,203
0
16,764
L
1,194
757
0
418
5,651
1,742
0
1,022
4,629
0
20,617
W
Sobek
hide5
Sobek
2,472
353
0
2,307
5,202
3,566
0
963
4,239
9,427
0
L
Sylvanus
3,530
1,634
84
1,337
4,334
1,982
0
2,359
1,975
16,490
8,205
W
Freya
pepegoles
Freya
3,161
1,079
0
1,723
5,324
2,159
0
1,375
3,949
24,893
1,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,137
Gold Earned
20,795
195
Minions Killed
197
0
Camps Cleared
0
739,857
Distance Traveled
670,254
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
4,263
609
36
5
0
157,140
3
L
Sun Wukong
4,009
573
39
6
0
100,262
0
W
Heimdallr
4,540
649
41
6
0
150,078
0
L
Chang'e
4,358
623
40
6
0
136,546
0
W
King Arthur
4,953
708
59
8
0
130,193
0
L
Cliodhna
4,070
581
32
5
0
158,039
0
L
Ishtar
3,978
568
39
6
0
146,822
0
W
Sobek
4,920
703
14
2
0
176,699
1
L
Sylvanus
4,380
626
47
7
0
128,585
0
W
Freya
4,461
637
45
6
0
125,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role