Player Matchup

Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
StarTr3atment
Surtr
Level 85
God Stats
135W - 105L
1,552 SR
Queue Stats
442W - 396L
1,515 Elo+
Solo
Tiamat
Tiamat
Xcεll
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,573 Elo+
Party 1
Ullr
Ullr
billybob1337
Ullr
Level 58
God Stats
13W - 11L
1,616 SR
Queue Stats
103W - 104L
1,538 Elo+
Solo
Bellona
Bellona
sinamon810
Bellona
Level 144
God Stats
3W - 2L
1,691 SR
Queue Stats
52W - 59L
1,510 Elo+
Solo
Team Averages
Level 92
1,572 SR
1,527 Elo+

VS

Team Averages
Level 121
1,532 SR
1,516 Elo+
Sobek
Sobek
Buhsto
Sobek
Level 98
God Stats
2W - 1L
1,716 SR
Queue Stats
8W - 11L
1,325 Elo+
Party 2
Thoth
Thoth
SlaggySackMcGee
Thoth
Level 209
God Stats
2W - 4L
1,281 SR
Queue Stats
35W - 30L
1,577 Elo+
Solo
Scylla
Scylla
Xiresh
Scylla
Level 113
God Stats
6W - 6L
1,601 SR
Queue Stats
138W - 126L
1,589 Elo+
Solo
Surtr
Surtr
iFrageon
Surtr
Level 178
God Stats
14W - 11L
1,564 SR
Queue Stats
355W - 340L
1,590 Elo+
Solo
Hachiman
Hachiman
sudxs
Hachiman
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 1
5,338
534
2,944
5,080
3,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 4
6,009
601
3,088
7,427
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Xcεll
Tiamat
13
3 / 0 / 0
7,195
720
3,349
3,935
1,889
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 0
5,236
524
4,183
4,023
1,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
sinamon810
Bellona
11
2 / 0 / 2
6,695
670
4,815
8,306
5,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Buhsto
Sobek
8
0 / 0 / 0
4,834
483
2,963
7,962
6,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 0
5,641
564
1,272
4,737
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Xiresh
Scylla
9
0 / 2 / 0
4,803
480
2,104
7,563
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
iFrageon
Surtr
9
0 / 3 / 0
5,021
502
3,665
7,876
4,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
sudxs
Hachiman
7
0 / 1 / 0
4,261
426
2,493
4,106
1,448
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
8
Kills
0
0
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
1
0.5
L
Sobek
Buhsto
Sobek
0
0
0
0
L
0
2
0
0
W
2
0
4
4
W
Tiamat
Xcεll
Tiamat
3
0
0
3
L
Scylla
Xiresh
Scylla
0
2
0
0
W
1
0
0
1
L
Surtr
iFrageon
Surtr
0
3
0
0
W
Bellona
sinamon810
Bellona
2
0
2
3
L
Hachiman
sudxs
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,379
Damage
12,497
28,771
Taken
32,244
15,513
Mitigated
16,300
15,281
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,944
205
0
1,560
5,080
3,263
0
1,514
3,566
14,754
0
L
Sobek
Buhsto
Sobek
2,963
122
0
2,776
7,962
6,864
0
1,853
6,109
14,964
2,684
L
1,272
56
0
844
4,737
1,345
0
2,887
1,850
38,083
537
W
3,088
1,552
0
5,451
7,427
3,118
0
1,843
5,506
2,099
36,613
W
Tiamat
Xcεll
Tiamat
3,349
401
0
2,137
3,935
1,889
120
1,222
2,484
57,269
1,759
L
Scylla
Xiresh
Scylla
2,104
304
0
635
7,563
2,479
0
571
6,904
36,984
0
W
4,183
1,754
87
906
4,023
1,421
0
831
3,192
0
43,055
L
Surtr
iFrageon
Surtr
3,665
1,255
0
3,070
7,876
4,164
0
108
7,194
728
33,068
W
Bellona
sinamon810
Bellona
4,815
1,090
0
5,140
8,306
5,822
0
544
7,200
0
51,688
L
Hachiman
sudxs
Hachiman
2,493
1,902
0
1,481
4,106
1,448
0
1,091
3,015
0
17,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,473
Gold Earned
24,560
371
Minions Killed
274
0
Camps Cleared
0
987,165
Distance Traveled
924,782
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,338
534
20
2
0
206,237
0
L
Sobek
4,834
483
18
2
0
214,280
0
L
Thoth
5,641
564
81
8
0
192,854
1
W
Surtr
6,009
601
74
7
0
220,428
1
W
Tiamat
7,195
720
108
11
0
183,341
2
L
Scylla
4,803
480
79
8
0
187,056
0
W
Ullr
5,236
524
62
6
0
187,287
0
L
Surtr
5,021
502
62
6
0
146,846
0
W
Bellona
6,695
670
107
11
0
189,872
1
L
Hachiman
4,261
426
34
3
0
183,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role