Player Matchup

Horus
Horus
DrBariyos
Horus
Level 129
God Stats
25W - 27L
1,728 SR
Queue Stats
390W - 408L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
JURRASICPANDA
Sun Wukong
Level 155
God Stats
2W - 5L
1,437 SR
Queue Stats
95W - 95L
1,494 Elo+
Solo
Anubis
Anubis
Omega_Draco
Anubis
Level 109
God Stats
6W - 8L
1,555 SR
Queue Stats
135W - 134L
1,434 Elo+
Solo
Hera
Hera
Shakeiss
Hera
Level 121
God Stats
15W - 14L
1,545 SR
Queue Stats
159W - 152L
1,502 Elo+
Party 1
Nut
Nut
TealTiru
Nut
Level 135
God Stats
18W - 13L
1,584 SR
Queue Stats
221W - 214L
1,501 Elo+
Party 1
Team Averages
Level 130
1,570 SR
1,491 Elo+

VS

Team Averages
Level 95
1,568 SR
1,473 Elo+
Cthulhu
Cthulhu
Slim_Weeb
Cthulhu
Level 58
God Stats
7W - 5L
1,528 SR
Queue Stats
146W - 169L
1,422 Elo+
Party 2
Nox
Nox
Xiresh
Nox
Level 113
God Stats
4W - 2L
1,446 SR
Queue Stats
99W - 94L
1,580 Elo+
Solo
Hercules
Hercules
enzedbro
Hercules
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 38L
1,367 Elo+
Solo
Erlang Shen
Erlang Shen
iFrageon
Erlang Shen
Level 178
God Stats
9W - 3L
1,822 SR
Queue Stats
243W - 217L
1,581 Elo+
Solo
Neith
Neith
shrek2005
Neith
Level 81
God Stats
19W - 20L
1,542 SR
Queue Stats
126W - 144L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DrBariyos
Horus
8
1 / 2 / 0
5,213
521
2,951
10,688
8,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sun Wukong
JURRASICPANDA
Sun Wukong
11
0 / 0 / 1
6,339
634
5,418
6,134
3,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
10
1 / 3 / 0
5,549
555
2,493
7,684
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Hera
9
0 / 5 / 0
5,233
523
3,134
7,133
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 1
5,013
501
5,428
9,322
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Slim_Weeb
Cthulhu
10
0 / 1 / 6
5,912
591
6,000
8,295
4,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nox
Xiresh
Nox
12
5 / 0 / 1
7,184
718
7,072
4,133
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
enzedbro
Hercules
10
0 / 1 / 1
5,116
512
1,573
7,294
5,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Erlang Shen
iFrageon
Erlang Shen
11
4 / 0 / 3
6,142
614
6,806
9,811
4,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
shrek2005
Neith
12
4 / 0 / 1
6,420
642
6,367
6,506
2,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
13
13
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
DrBariyos
Horus
1
2
0
0.5
L
Sun Wukong
JURRASICPANDA
Sun Wukong
0
0
1
0.5
L
Anubis
1
3
0
0.33
L
Hera
0
5
0
0
W
Cthulhu
Slim_Weeb
Cthulhu
0
1
6
3
L
0
3
1
0.17
W
Nox
Xiresh
Nox
5
0
1
5.5
W
Hercules
enzedbro
Hercules
0
1
1
0.5
W
Erlang Shen
iFrageon
Erlang Shen
4
0
3
5.5
W
Neith
shrek2005
Neith
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,424
Damage
27,818
40,961
Taken
36,039
21,441
Mitigated
18,369
13,366
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DrBariyos
Horus
2,951
1,931
714
4,976
10,688
8,720
0
3,402
7,286
0
19,022
L
Sun Wukong
JURRASICPANDA
Sun Wukong
5,418
1,190
0
2,256
6,134
3,107
0
515
5,302
0
42,897
L
Anubis
2,493
56
0
3,183
7,684
3,745
0
2,017
5,631
45,670
0
L
Hera
3,134
1,126
0
879
7,133
2,565
0
3,484
3,649
31,490
670
W
Cthulhu
Slim_Weeb
Cthulhu
6,000
631
396
2,723
8,295
4,717
0
282
8,010
23,409
2,113
L
5,428
3,383
0
1,358
9,322
3,304
0
3,364
5,958
0
32,442
W
Nox
Xiresh
Nox
7,072
861
0
1,042
4,133
1,415
0
2,212
1,775
42,649
1,416
W
Hercules
enzedbro
Hercules
1,573
237
0
1,862
7,294
5,560
0
500
6,786
0
15,089
W
Erlang Shen
iFrageon
Erlang Shen
6,806
3,644
0
5,241
9,811
4,378
0
1,684
8,078
0
47,363
W
Neith
shrek2005
Neith
6,367
3,481
0
2,719
6,506
2,299
88
637
5,862
0
50,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,347
Gold Earned
30,774
293
Minions Killed
276
0
Camps Cleared
0
1,061,876
Distance Traveled
1,087,841
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,213
521
18
2
0
223,901
0
L
Sun Wukong
6,339
634
70
7
0
229,922
0
L
Anubis
5,549
555
83
8
0
201,589
1
L
Hera
5,233
523
65
7
0
190,001
2
W
Cthulhu
5,912
591
25
3
0
237,478
4
L
Nut
5,013
501
57
6
0
216,463
1
W
Nox
7,184
718
76
8
0
202,998
0
W
Hercules
5,116
512
29
3
0
186,845
0
W
Erlang Shen
6,142
614
66
7
0
251,740
0
W
Neith
6,420
642
80
8
0
208,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role