Player Matchup

Ah Muzen Cab
Ah Muzen Cab
OrionDevilC
Ah Muzen Cab
Level 89
God Stats
3W - 5L
1,553 SR
Queue Stats
87W - 85L
1,560 Elo+
Solo
Anubis
Anubis
RammFeuerRZK92
Anubis
Level 129
God Stats
7W - 7L
1,407 SR
Queue Stats
198W - 203L
1,490 Elo+
Solo
Arachne
Arachne
TelegaTopDodep
Arachne
Level 156
God Stats
625W - 620L
1,411 SR
Queue Stats
677W - 679L
1,374 Elo+
Solo
Ra
Ra
fluffi95
Ra
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 287L
1,553 Elo+
Solo
Kuzenbo
Kuzenbo
tunyaplotva
Kuzenbo
Level 135
God Stats
2W - 2L
1,274 SR
Queue Stats
297W - 277L
1,512 Elo+
Solo
Team Averages
Level 136
1,429 SR
1,498 Elo+

VS

Team Averages
Level 130
1,590 SR
1,483 Elo+
Anhur
Anhur
 
Anhur
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CormakenzY
Poseidon
Level 81
God Stats
7W - 3L
1,631 SR
Queue Stats
19W - 26L
1,412 Elo+
Solo
Merlin
Merlin
Kenny-De-Game
Merlin
Level 108
God Stats
3W - 0L
1,774 SR
Queue Stats
10W - 3L
1,612 Elo+
Solo
Ne Zha
Ne Zha
daimler42
Ne Zha
Level 88
God Stats
2W - 1L
1,544 SR
Queue Stats
76W - 87L
1,410 Elo+
Solo
Ymir
Ymir
exir135
Ymir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 96L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
OrionDevilC
Ah Muzen Cab
10
0 / 4 / 1
6,233
416
6,574
9,630
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 1
7,566
504
4,987
7,566
3,871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
3 / 1 / 0
8,448
563
5,086
11,202
4,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
0 / 2 / 3
7,242
483
2,146
5,159
1,765
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
tunyaplotva
Kuzenbo
12
4 / 1 / 0
8,036
536
7,838
13,058
15,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
6 / 1 / 1
9,966
664
9,511
14,164
6,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
CormakenzY
Poseidon
13
0 / 1 / 4
7,831
522
5,873
6,451
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 0
9,293
620
3,432
7,238
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ne Zha
daimler42
Ne Zha
14
3 / 3 / 2
7,904
527
4,104
15,473
6,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
exir135
Ymir
11
0 / 1 / 0
6,808
454
1,848
12,886
8,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
8
Kills
12
12
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
1
1
6.5
W
Poseidon
CormakenzY
Poseidon
0
1
4
2
W
3
2
0
1.5
L
Ah Muzen Cab
OrionDevilC
Ah Muzen Cab
0
4
1
0.13
L
1
4
1
0.38
L
3
1
0
3
W
Ne Zha
daimler42
Ne Zha
3
3
2
1.33
W
Ymir
exir135
Ymir
0
1
0
0
L
0
2
3
0.75
L
Kuzenbo
tunyaplotva
Kuzenbo
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,631
Damage
24,768
46,615
Taken
56,212
28,795
Mitigated
25,604
12,966
Healing
18,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,511
5,615
0
5,636
14,164
6,004
216
2,044
12,120
0
101,942
W
Poseidon
CormakenzY
Poseidon
5,873
1,058
0
1,716
6,451
2,183
532
2,924
3,527
62,037
1,605
W
3,432
556
0
1,226
7,238
2,501
303
2,249
4,989
57,777
1,101
L
Ah Muzen Cab
OrionDevilC
Ah Muzen Cab
6,574
3,446
0
1,805
9,630
2,815
0
438
9,192
0
42,015
L
4,987
41
0
1,913
7,566
3,871
168
3,810
3,410
48,480
1,140
L
5,086
4,260
0
4,826
11,202
4,750
886
919
10,202
0
60,092
W
Ne Zha
daimler42
Ne Zha
4,104
1,224
0
6,984
15,473
6,663
0
3,789
11,614
0
60,132
W
Ymir
exir135
Ymir
1,848
976
0
2,833
12,886
8,253
52
3,960
8,926
20,800
76
L
2,146
79
330
2,372
5,159
1,765
0
1,711
3,448
58,722
1,501
L
Kuzenbo
tunyaplotva
Kuzenbo
7,838
3,025
0
1,720
13,058
15,594
0
3,693
9,365
39,787
1,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,525
Gold Earned
41,802
381
Minions Killed
539
0
Camps Cleared
0
1,203,684
Distance Traveled
1,401,015
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,966
664
167
11
0
269,599
0
W
Poseidon
7,831
522
118
8
0
311,568
0
W
Merlin
9,293
620
124
8
0
235,611
4
L
Ah Muzen Cab
6,233
416
66
4
0
199,184
3
L
Anubis
7,566
504
87
6
0
207,997
0
L
Arachne
8,448
563
87
6
0
291,744
0
W
Ne Zha
7,904
527
93
6
0
274,134
0
W
Ymir
6,808
454
37
2
0
310,103
0
L
Ra
7,242
483
93
6
0
218,906
0
L
Kuzenbo
8,036
536
48
3
0
285,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role