Player Matchup

Aphrodite
Aphrodite
InMortalUnit12
Aphrodite
Level 107
God Stats
0W - 1L
1,271 SR
Queue Stats
5W - 3L
1,595 Elo+
Solo
Anhur
Anhur
LucasClaus
Anhur
Level 27
God Stats
3W - 1L
1,707 SR
Queue Stats
17W - 11L
1,591 Elo+
Party 1
Geb
Geb
Slowbo
Geb
Level 158
God Stats
0W - 2L
1,611 SR
Queue Stats
156W - 115L
1,580 Elo+
Solo
Thanatos
Thanatos
VBMoneyy
Thanatos
Level 147
God Stats
6W - 4L
1,733 SR
Queue Stats
151W - 158L
1,531 Elo+
Party 1
Erlang Shen
Erlang Shen
shanedawsonfan
Erlang Shen
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 31L
1,439 Elo+
Party 1
Team Averages
Level 107
1,564 SR
1,547 Elo+

VS

Team Averages
Level 93
1,443 SR
1,465 Elo+
Ravana
Ravana
Skibbbles
Ravana
Level 89
God Stats
28W - 11L
1,782 SR
Queue Stats
144W - 117L
1,542 Elo+
Solo
Bacchus
Bacchus
Slim_Weeb
Bacchus
Level 58
God Stats
44W - 41L
1,536 SR
Queue Stats
147W - 169L
1,407 Elo+
Party 2
Thor
Thor
SosDavid
Thor
Level 202
God Stats
2W - 5L
1,471 SR
Queue Stats
92W - 83L
1,576 Elo+
Solo
Ra
Ra
TakeoutBinkie59
Ra
Level 35
God Stats
5W - 11L
1,264 SR
Queue Stats
45W - 64L
1,402 Elo+
Solo
Izanami
Izanami
shrek2005
Izanami
Level 81
God Stats
1W - 3L
1,160 SR
Queue Stats
127W - 144L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
InMortalUnit12
Aphrodite
14
2 / 1 / 1
8,364
523
4,792
9,395
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
13
4 / 4 / 1
8,100
506
9,372
14,274
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
Slowbo
Geb
11
0 / 1 / 8
7,370
461
3,581
13,951
10,899
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
VBMoneyy
Thanatos
12
2 / 6 / 2
7,447
465
5,946
15,552
7,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Erlang Shen
shanedawsonfan
Erlang Shen
12
2 / 5 / 0
7,401
463
6,690
21,621
11,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Skibbbles
Ravana
16
3 / 2 / 4
9,974
623
14,457
11,329
7,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bacchus
Slim_Weeb
Bacchus
12
0 / 3 / 5
8,341
521
8,940
12,616
9,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
16
7 / 2 / 3
9,206
575
13,638
16,215
7,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 1 / 2
8,977
561
1,824
5,542
2,388
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
shrek2005
Izanami
17
7 / 2 / 3
9,950
622
10,662
8,405
3,106
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
10
Kills
17
17
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
InMortalUnit12
Aphrodite
2
1
1
2.5
L
Anhur
4
4
1
1.13
W
Ravana
Skibbbles
Ravana
3
2
4
2.5
W
Bacchus
Slim_Weeb
Bacchus
0
3
5
0.83
L
Geb
Slowbo
Geb
0
1
8
4
W
Thor
7
2
3
4.25
W
0
1
2
1
L
Thanatos
VBMoneyy
Thanatos
2
6
2
0.5
L
Erlang Shen
shanedawsonfan
Erlang Shen
2
5
0
0.4
W
Izanami
shrek2005
Izanami
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,381
Damage
49,521
74,793
Taken
54,107
38,881
Mitigated
29,778
32,095
Healing
16,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
InMortalUnit12
Aphrodite
4,792
469
783
5,570
9,395
3,503
0
1,564
7,831
67,788
0
L
Anhur
9,372
5,350
0
3,988
14,274
5,849
196
3,574
10,700
0
59,729
W
Ravana
Skibbbles
Ravana
14,457
5,627
0
5,850
11,329
7,239
213
110
11,219
0
83,885
W
Bacchus
Slim_Weeb
Bacchus
8,940
1,614
299
3,983
12,616
9,608
234
2,060
10,539
26,276
1,389
L
Geb
Slowbo
Geb
3,581
789
1,456
2,456
13,951
10,899
21
2,709
11,201
20,483
2,559
W
Thor
13,638
7,366
0
1,862
16,215
7,437
0
2,095
14,104
0
81,694
W
1,824
343
564
2,638
5,542
2,388
0
2,878
2,614
82,261
1,023
L
Thanatos
VBMoneyy
Thanatos
5,946
1,973
0
7,638
15,552
7,418
150
2,739
12,680
0
50,710
L
Erlang Shen
shanedawsonfan
Erlang Shen
6,690
4,231
0
10,204
21,621
11,212
227
0
20,733
0
39,454
W
Izanami
shrek2005
Izanami
10,662
7,243
0
1,561
8,405
3,106
10
1,044
7,361
0
99,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,682
Gold Earned
46,448
397
Minions Killed
542
0
Camps Cleared
0
1,500,990
Distance Traveled
1,653,061
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,364
523
137
9
0
298,545
0
L
Anhur
8,100
506
93
6
0
279,264
2
W
Ravana
9,974
623
123
8
0
324,870
1
W
Bacchus
8,341
521
27
2
0
343,968
0
L
Geb
7,370
461
31
2
0
343,485
5
W
Thor
9,206
575
102
6
0
345,303
2
W
Ra
8,977
561
127
8
0
339,265
0
L
Thanatos
7,447
465
79
5
0
305,144
5
L
Erlang Shen
7,401
463
57
4
0
274,552
0
W
Izanami
9,950
622
163
10
0
299,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role