Player Matchup

Thor
Thor
Diamond V
BarrileteCósmico
Thor
Diamond V
Level 99
God Stats
10W - 2L
1,748 SR
Queue Stats
170W - 138L
2,285 MMR
Party 1
Thoth
Thoth
Diamond III
FisIoduflams
Thoth
Diamond III
Level 124
God Stats
14W - 5L
1,764 SR
Queue Stats
194W - 157L
2,258 MMR
Party 1
Bastet
Bastet
Diamond II
Pwuntahs
Bastet
Diamond II
Level 156
God Stats
14W - 7L
1,812 SR
Queue Stats
107W - 61L
2,241 MMR
Solo
Cupid
Cupid
Diamond IV
TheFrenchRevenge
Cupid
Diamond IV
Level 145
God Stats
2W - 1L
1,309 SR
Queue Stats
320W - 285L
2,136 MMR
Solo
Apollo
Apollo
Masters
VeganaDestroyer
Apollo
Masters
Level 241
God Stats
263W - 222L
1,611 SR
Queue Stats
671W - 594L
2,520 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,649 SR
2,288 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,559 SR
2,169 MMR
Geb
Geb
Diamond V
 
Geb
Diamond V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond III
NicoMUI
Heimdallr
Diamond III
Level 184
God Stats
3W - 3L
1,639 SR
Queue Stats
72W - 59L
2,236 MMR
Solo
Janus
Janus
Masters
Oskuuuuu
Janus
Masters
Level 157
God Stats
8W - 16L
1,612 SR
Queue Stats
316W - 268L
2,796 MMR
Solo
Chernobog
Chernobog
Diamond III
TheOrangeZombie
Chernobog
Diamond III
Level 84
God Stats
0W - 2L
1,281 SR
Queue Stats
75W - 53L
2,147 MMR
Solo
Arachne
Arachne
Diamond V
nexpure
Arachne
Diamond V
Level 168
God Stats
1W - 1L
1,765 SR
Queue Stats
777W - 781L
2,167 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
8,282
592
7,435
11,231
5,628
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 0 / 7
9,631
688
8,734
5,037
1,622
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
Pwuntahs
Bastet
13
7 / 1 / 6
8,406
600
7,491
9,408
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
2 / 0 / 1
8,437
603
4,633
5,639
2,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 2
10,084
720
11,876
10,150
4,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
NeithAh Muzen CabBellona

VS

Bans
KaliSusanoOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 2 / 0
6,606
472
3,338
10,572
8,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
NicoMUI
Heimdallr
14
1 / 2 / 0
7,852
561
2,472
9,718
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Janus
Oskuuuuu
Janus
13
0 / 5 / 0
7,096
507
3,947
8,967
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
TheOrangeZombie
Chernobog
12
1 / 5 / 0
7,822
559
5,077
12,196
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
nexpure
Arachne
11
0 / 7 / 1
6,477
463
5,275
16,306
5,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
21
Kills
2
2
Deaths
21
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
W
3
0
5
5.5
W
2
0
7
5.5
L
Heimdallr
NicoMUI
Heimdallr
1
2
0
0.5
L
Janus
Oskuuuuu
Janus
0
5
0
0
W
Bastet
Pwuntahs
Bastet
7
1
6
10
W
2
0
1
2.5
L
Chernobog
TheOrangeZombie
Chernobog
1
5
0
0.2
W
7
1
2
8
L
Arachne
nexpure
Arachne
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,169
Damage
20,109
41,465
Taken
57,759
17,926
Mitigated
24,506
13,900
Healing
13,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,338
246
0
2,122
10,572
8,499
0
2,382
8,190
14,957
0
W
7,435
1,481
0
3,316
11,231
5,628
40
3,629
7,464
0
52,819
W
8,734
174
0
450
5,037
1,622
912
1,986
2,945
90,135
922
L
Heimdallr
NicoMUI
Heimdallr
2,472
822
0
2,816
9,718
3,931
0
0
9,718
0
70,567
L
Janus
Oskuuuuu
Janus
3,947
385
0
643
8,967
2,282
0
4,123
4,844
67,750
37
W
Bastet
Pwuntahs
Bastet
7,491
2,271
0
5,115
9,408
3,303
36
1,267
8,031
0
48,349
W
4,633
2,309
0
2,728
5,639
2,410
222
741
4,898
0
72,096
L
Chernobog
TheOrangeZombie
Chernobog
5,077
3,759
0
3,461
12,196
4,294
634
0
12,196
0
54,538
W
11,876
8,295
0
2,291
10,150
4,963
847
0
10,150
0
87,479
L
Arachne
nexpure
Arachne
5,275
2,937
0
4,877
16,306
5,500
0
2,133
14,173
0
45,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,840
Gold Earned
35,853
581
Minions Killed
462
0
Camps Cleared
0
1,560,427
Distance Traveled
1,411,845
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,606
472
23
2
0
291,494
2
W
Thor
8,282
592
77
6
0
311,414
1
W
Thoth
9,631
688
165
12
0
311,162
2
L
Heimdallr
7,852
561
133
10
0
250,232
1
L
Janus
7,096
507
132
9
0
306,914
1
W
Bastet
8,406
600
67
5
0
367,407
0
W
Cupid
8,437
603
118
8
0
280,581
7
L
Chernobog
7,822
559
106
8
0
252,295
0
W
Apollo
10,084
720
154
11
0
289,863
3
L
Arachne
6,477
463
68
5
0
310,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role