Player Matchup

Xbalanque
Xbalanque
Silver I
Hakujitu
Xbalanque
Silver I
Level 126
God Stats
2W - 2L
1,412 SR
Queue Stats
9W - 15L
1,558 MMR
Party 1
King Arthur
King Arthur
Gold V
Sa1ieri
King Arthur
Gold V
Level 137
God Stats
1W - 2L
1,610 SR
Queue Stats
9W - 14L
1,606 MMR
Party 1
Bacchus
Bacchus
Bronze III
hide5
Bacchus
Bronze III
Level 113
God Stats
2W - 2L
1,420 SR
Queue Stats
4W - 5L
1,433 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,481 SR
1,532 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,426 SR
1,390 MMR
Erlang Shen
Erlang Shen
Bronze III
Luch
Erlang Shen
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,424 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
Sam Huntzy
Morgan Le Fay
Bronze III
Level 123
God Stats
0W - 1L
1,214 SR
Queue Stats
0W - 2L
1,424 MMR
Party 2
Cerberus
Cerberus
Gold V
vincela
Cerberus
Gold V
Level 125
God Stats
4W - 5L
1,563 SR
Queue Stats
62W - 76L
1,321 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hakujitu
Xbalanque
17
7 / 0 / 4
10,834
833
12,230
7,672
3,824
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Sa1ieri
King Arthur
15
4 / 1 / 8
9,857
758
10,730
14,021
13,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
hide5
Bacchus
14
1 / 0 / 10
9,120
702
7,575
9,740
11,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThothAchillesNe ZhaAthenaKuzenbo

VS

Bans
HorusCharonDiscordiaBake KujiraAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Luch
Erlang Shen
14
0 / 4 / 1
8,090
622
6,313
12,298
10,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Sam Huntzy
Morgan Le Fay
15
1 / 3 / 0
8,972
690
8,445
8,576
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
vincela
Cerberus
10
0 / 5 / 0
7,134
549
4,517
13,352
8,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
1
1
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Hakujitu
Xbalanque
7
0
4
9
L
Erlang Shen
Luch
Erlang Shen
0
4
1
0.13
W
King Arthur
Sa1ieri
King Arthur
4
1
8
8
L
Morgan Le Fay
Sam Huntzy
Morgan Le Fay
1
3
0
0.33
W
Bacchus
hide5
Bacchus
1
0
10
6
L
Cerberus
vincela
Cerberus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,535
Damage
19,275
31,433
Taken
34,226
28,762
Mitigated
23,096
6,487
Healing
6,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Hakujitu
Xbalanque
12,230
6,005
0
1,980
7,672
3,824
2,528
1,815
5,549
0
70,013
L
Erlang Shen
Luch
Erlang Shen
6,313
2,496
0
4,149
12,298
10,243
0
1,490
10,665
0
22,612
W
King Arthur
Sa1ieri
King Arthur
10,730
343
0
2,491
14,021
13,190
173
5,560
7,721
0
53,573
L
Morgan Le Fay
Sam Huntzy
Morgan Le Fay
8,445
1,076
0
758
8,576
4,082
0
3,158
5,172
43,180
0
W
Bacchus
hide5
Bacchus
7,575
757
0
2,016
9,740
11,748
0
5,156
4,272
17,799
595
L
Cerberus
vincela
Cerberus
4,517
200
0
1,802
13,352
8,771
0
2,355
10,880
13,796
407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,811
Gold Earned
24,196
188
Minions Killed
137
0
Camps Cleared
0
796,032
Distance Traveled
681,936
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,834
833
105
8
0
252,547
1
L
Erlang Shen
8,090
622
37
3
0
254,124
0
W
King Arthur
9,857
758
60
5
0
251,314
3
L
Morgan Le Fay
8,972
690
79
6
0
245,330
0
W
Bacchus
9,120
702
23
2
0
292,171
4
L
Cerberus
7,134
549
21
2
0
182,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role