Player Matchup

Thoth
Thoth
CallMeRackham
Thoth
Level 54
God Stats
59W - 48L
1,612 SR
Queue Stats
224W - 209L
1,536 Elo+
Solo
Sobek
Sobek
MAORI_contender
Sobek
Level 159
God Stats
17W - 11L
1,607 SR
Queue Stats
137W - 140L
1,488 Elo+
Solo
Thanatos
Thanatos
ScizorElMorido
Thanatos
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 19L
1,303 Elo+
Solo
Anhur
Anhur
Yzidyo
Anhur
Level 128
God Stats
3W - 2L
1,704 SR
Queue Stats
148W - 152L
1,484 Elo+
Solo
Nike
Nike
chubbub123
Nike
Level 86
God Stats
6W - 2L
1,632 SR
Queue Stats
518W - 540L
1,404 Elo+
Solo
Team Averages
Level 108
1,611 SR
1,443 Elo+

VS

Team Averages
Level 85
1,498 SR
1,412 Elo+
Osiris
Osiris
BeefHardPecs
Osiris
Level 90
God Stats
1W - 5L
1,255 SR
Queue Stats
147W - 124L
1,493 Elo+
Solo
Awilix
Awilix
MusieTTTheHerald
Awilix
Level 116
God Stats
3W - 5L
1,599 SR
Queue Stats
30W - 29L
1,467 Elo+
Solo
Ra
Ra
Netcer
Ra
Level 88
God Stats
5W - 4L
1,528 SR
Queue Stats
27W - 35L
1,401 Elo+
Solo
Ymir
Ymir
PainEncrypter
Ymir
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 44L
1,249 Elo+
Solo
Hachiman
Hachiman
xSomerx
Hachiman
Level 98
God Stats
78W - 75L
1,607 SR
Queue Stats
398W - 368L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
4,966
828
1,162
1,827
547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,686
614
1,141
6,527
4,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
7
2 / 1 / 2
4,217
703
2,011
5,565
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Yzidyo
Anhur
7
0 / 0 / 0
3,429
572
615
1,716
431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 1 / 1
4,062
677
2,842
6,606
4,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
2 / 2 / 0
4,625
771
5,449
7,167
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
0 / 2 / 1
3,467
578
1,085
4,504
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
3
0 / 1 / 0
3,000
500
330
882
178
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

6
0 / 0 / 1
4,165
694
958
4,142
2,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
xSomerx
Hachiman
7
1 / 0 / 0
3,914
652
2,978
1,796
475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
3
3
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
2
0
1
W
2
0
1
2.5
W
0
1
0
0
L
0
2
1
0.25
L
Ra
0
1
0
0
L
0
0
1
0.5
W
Thanatos
2
1
2
3
W
Anhur
Yzidyo
Anhur
0
0
0
0
W
1
1
1
1.5
L
Hachiman
xSomerx
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,771
Damage
10,800
22,241
Taken
18,491
11,980
Mitigated
8,195
11,036
Healing
7,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,449
1,954
0
3,024
7,167
4,293
0
0
6,623
0
25,175
W
1,162
53
0
241
1,827
547
0
48
1,779
37,529
0
W
1,141
0
0
3,702
6,527
4,506
0
645
5,882
9,986
0
L
1,085
607
0
1,492
4,504
1,216
0
687
3,727
0
12,913
L
Ra
330
40
24
12
882
178
0
305
497
5,235
0
L
958
192
0
1,235
4,142
2,033
0
802
3,340
12,001
2,286
W
Thanatos
2,011
858
0
3,833
5,565
1,692
0
282
5,283
0
15,266
W
Anhur
Yzidyo
Anhur
615
423
0
900
1,716
431
0
174
1,542
0
18,565
W
2,842
384
0
2,360
6,606
4,804
0
0
6,606
0
20,643
L
Hachiman
xSomerx
Hachiman
2,978
1,558
0
1,346
1,796
475
0
339
1,457
0
28,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,360
Gold Earned
19,171
186
Minions Killed
147
0
Camps Cleared
0
652,548
Distance Traveled
540,632
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,625
771
41
7
0
117,251
0
W
Thoth
4,966
828
73
12
0
124,347
2
W
Sobek
3,686
614
9
2
0
134,578
0
L
Awilix
3,467
578
26
4
0
133,498
1
L
Ra
3,000
500
9
2
0
37,905
0
L
Ymir
4,165
694
34
6
0
128,970
0
W
Thanatos
4,217
703
35
6
0
152,074
0
W
Anhur
3,429
572
43
7
0
107,080
4
W
Nike
4,062
677
26
4
0
134,469
0
L
Hachiman
3,914
652
37
6
0
123,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role