Player Matchup

Thanatos
Thanatos
MoistSkunk
Thanatos
Level 108
God Stats
6W - 8L
1,327 SR
Queue Stats
150W - 161L
1,141 Elo+
Party 1
Nu Wa
Nu Wa
Noddd
Nu Wa
Level 53
God Stats
5W - 2L
1,669 SR
Queue Stats
28W - 17L
1,498 Elo+
Solo
Sol
Sol
P1pBoy-Panda
Sol
Level 105
God Stats
121W - 117L
1,432 SR
Queue Stats
631W - 642L
1,425 Elo+
Solo
Cerberus
Cerberus
VenusAndMarz
Cerberus
Level 104
God Stats
1W - 5L
1,500 SR
Queue Stats
98W - 134L
1,141 Elo+
Party 1
Anubis
Anubis
XxhbkXxlllll
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,114 Elo+
Party 1
Team Averages
Level 79
1,486 SR
1,264 Elo+

VS

Team Averages
Level 96
1,518 SR
1,459 Elo+
Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
LegitLegacy7151
Cliodhna
Level 66
God Stats
16W - 12L
1,442 SR
Queue Stats
161W - 190L
1,415 Elo+
Solo
Cthulhu
Cthulhu
TweakerOnThe360
Cthulhu
Level 164
God Stats
6W - 2L
1,726 SR
Queue Stats
67W - 64L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
UN dead121
Danzaburou
Level 97
God Stats
22W - 20L
1,645 SR
Queue Stats
116W - 129L
1,463 Elo+
Party 2
Odin
Odin
deppnho
Odin
Level 45
God Stats
6W - 11L
1,276 SR
Queue Stats
203W - 216L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MoistSkunk
Thanatos
9
3 / 1 / 0
6,236
520
6,183
8,359
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
Noddd
Nu Wa
10
0 / 3 / 1
6,215
518
5,708
6,359
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 0
6,776
565
1,422
7,118
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
VenusAndMarz
Cerberus
8
0 / 4 / 0
4,784
399
2,077
9,969
6,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
5
0 / 5 / 0
4,402
367
2,083
5,062
2,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 1 / 5
6,697
558
8,930
8,362
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cliodhna
11
3 / 2 / 1
6,055
505
4,860
9,181
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 0 / 1
5,991
499
2,728
5,306
3,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
UN dead121
Danzaburou
12
4 / 0 / 0
7,263
605
4,938
6,509
2,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
deppnho
Odin
10
2 / 0 / 6
6,665
555
3,623
7,486
5,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
13
13
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
5
6.5
W
Cliodhna
3
2
1
1.75
L
Thanatos
MoistSkunk
Thanatos
3
1
0
3
L
Nu Wa
Noddd
Nu Wa
0
3
1
0.17
L
0
0
0
0
W
0
0
1
0.5
W
Danzaburou
UN dead121
Danzaburou
4
0
0
4
L
Cerberus
VenusAndMarz
Cerberus
0
4
0
0
L
Anubis
0
5
0
0
W
Odin
deppnho
Odin
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,473
Damage
25,079
36,867
Taken
36,844
17,664
Mitigated
15,911
10,813
Healing
13,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,930
4,159
0
3,939
8,362
2,057
51
2,789
5,573
49,933
3,909
W
Cliodhna
4,860
849
0
3,779
9,181
2,835
388
1,914
7,227
0
40,143
L
Thanatos
MoistSkunk
Thanatos
6,183
1,306
236
4,080
8,359
3,341
0
1,714
6,565
0
27,405
L
Nu Wa
Noddd
Nu Wa
5,708
1,214
0
500
6,359
1,653
0
0
6,359
39,610
0
L
1,422
336
0
4,237
7,118
3,874
954
1,685
5,096
50,695
3,538
W
2,728
74
243
666
5,306
3,445
192
1,074
4,034
34,417
772
W
Danzaburou
UN dead121
Danzaburou
4,938
1,169
0
2,085
6,509
2,350
654
2,669
3,840
0
56,785
L
Cerberus
VenusAndMarz
Cerberus
2,077
217
0
1,551
9,969
6,702
0
4,523
5,446
23,972
0
L
Anubis
2,083
408
0
209
5,062
2,094
0
3,054
2,008
13,667
0
W
Odin
deppnho
Odin
3,623
892
0
2,303
7,486
5,224
0
2,505
4,981
0
20,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,413
Gold Earned
32,671
281
Minions Killed
319
0
Camps Cleared
0
1,030,746
Distance Traveled
1,139,130
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,697
558
70
6
0
196,080
0
W
Cliodhna
6,055
505
64
5
0
258,373
1
L
Thanatos
6,236
520
41
3
0
231,560
0
L
Nu Wa
6,215
518
81
7
0
202,088
0
L
Sol
6,776
565
99
8
0
228,521
0
W
Cthulhu
5,991
499
66
6
0
218,395
3
W
Danzaburou
7,263
605
90
8
0
201,673
1
L
Cerberus
4,784
399
49
4
0
193,689
1
L
Anubis
4,402
367
11
1
0
174,888
0
W
Odin
6,665
555
29
2
0
264,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role