Player Matchup

He Bo
He Bo
Aviators
He Bo
Level 120
God Stats
1W - 1L
1,326 SR
Queue Stats
46W - 47L
1,556 Elo+
Solo
Sobek
Sobek
NewOrleansX
Sobek
Level 156
God Stats
5W - 0L
1,902 SR
Queue Stats
117W - 106L
1,629 Elo+
Solo
Achilles
Achilles
SAVAGE-GRRR
Achilles
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,407 Elo+
Solo
Persephone
Persephone
TrillPeople
Persephone
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,535 Elo+
Solo
Athena
Athena
boswell470
Athena
Level 143
God Stats
3W - 2L
1,583 SR
Queue Stats
126W - 132L
1,519 Elo+
Solo
Team Averages
Level 129
1,562 SR
1,529 Elo+

VS

Team Averages
Level 119
1,437 SR
1,517 Elo+
Maui
Maui
Art3misF0wl
Maui
Level 68
God Stats
1W - 1L
1,731 SR
Queue Stats
137W - 133L
1,466 Elo+
Solo
Nox
Nox
H8TDN8TV
Nox
Level 127
God Stats
4W - 4L
1,414 SR
Queue Stats
205W - 179L
1,593 Elo+
Solo
Skadi
Skadi
SoftWrangle
Skadi
Level 137
God Stats
0W - 1L
1,244 SR
Queue Stats
70W - 67L
1,534 Elo+
Solo
Hera
Hera
UmiCore
Hera
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 47L
1,531 Elo+
Solo
Ratatoskr
Ratatoskr
josses2
Ratatoskr
Level 154
God Stats
1W - 4L
1,295 SR
Queue Stats
105W - 102L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Aviators
He Bo
18
7 / 6 / 8
11,262
751
12,896
12,811
6,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

19
3 / 4 / 14
11,953
797
9,112
24,966
37,440
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
SAVAGE-GRRR
Achilles
18
6 / 5 / 8
10,742
716
15,392
17,706
23,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
TrillPeople
Persephone
17
0 / 2 / 8
9,907
660
13,263
7,060
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
boswell470
Athena
17
3 / 5 / 11
11,000
733
7,569
21,871
35,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 14
11,246
750
6,047
14,559
21,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

18
2 / 2 / 13
10,507
700
17,562
14,119
9,241
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
11 / 4 / 7
11,389
759
19,811
11,514
7,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
UmiCore
Hera
19
2 / 3 / 16
10,927
728
12,164
11,357
15,819
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
josses2
Ratatoskr
15
3 / 7 / 8
9,894
660
7,726
14,843
9,057
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
79
19
Kills
21
22
Deaths
19
49
Assists
58
Player
Kills
Deaths
Assists
KDA
L
3
3
14
3.33
W
He Bo
Aviators
He Bo
7
6
8
1.83
L
2
2
13
4.25
W
3
4
14
2.5
W
Achilles
SAVAGE-GRRR
Achilles
6
5
8
2
L
11
4
7
3.63
W
Persephone
TrillPeople
Persephone
0
2
8
2
L
Hera
UmiCore
Hera
2
3
16
3.33
W
Athena
boswell470
Athena
3
5
11
1.7
L
Ratatoskr
josses2
Ratatoskr
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,232
Damage
63,310
84,414
Taken
66,392
106,577
Mitigated
63,011
33,290
Healing
17,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,047
1,009
1,012
1,854
14,559
21,840
0
7,578
6,464
8,190
1,415
W
He Bo
Aviators
He Bo
12,896
351
640
2,560
12,811
6,728
513
7,400
5,411
26,944
1,081
L
17,562
2,766
2,078
3,410
14,119
9,241
1,117
10,059
3,624
35,867
966
W
9,112
362
6,108
13,026
24,966
37,440
383
9,938
15,028
21,292
236
W
Achilles
SAVAGE-GRRR
Achilles
15,392
2,154
1,614
3,724
17,706
23,810
278
5,538
12,168
2,409
29,495
L
19,811
7,399
948
1,155
11,514
7,054
1,398
7,871
3,520
0
34,861
W
Persephone
TrillPeople
Persephone
13,263
1,199
982
1,568
7,060
3,243
286
3,263
3,757
33,362
0
L
Hera
UmiCore
Hera
12,164
2,365
1,847
2,451
11,357
15,819
393
8,123
3,048
26,979
227
W
Athena
boswell470
Athena
7,569
1,815
754
2,314
21,871
35,356
337
8,749
13,122
17,464
0
L
Ratatoskr
josses2
Ratatoskr
7,726
1,310
1,755
1,349
14,843
9,057
1,037
9,782
4,840
0
23,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,864
Gold Earned
53,963
142
Minions Killed
145
0
Camps Cleared
0
1,391,614
Distance Traveled
1,283,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
11,246
750
9
1
0
282,646
0
W
He Bo
11,262
751
43
3
0
274,093
0
L
Nox
10,507
700
54
4
0
273,748
0
W
Sobek
11,953
797
24
2
0
301,003
0
W
Achilles
10,742
716
28
2
0
261,931
0
L
Skadi
11,389
759
39
3
0
186,187
0
W
Persephone
9,907
660
35
2
0
270,622
0
L
Hera
10,927
728
28
2
0
286,236
0
W
Athena
11,000
733
12
1
0
283,965
0
L
Ratatoskr
9,894
660
15
1
0
254,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role