Player Matchup

Cerberus
Cerberus
Bronze III
Prosrax
Cerberus
Bronze III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 40L
1,226 MMR
Solo
Thanatos
Thanatos
Gold III
Raykosama
Thanatos
Gold III
Level 69
God Stats
3W - 0L
1,931 SR
Queue Stats
131W - 120L
1,395 MMR
Solo
Neith
Neith
Gold V
smxke n fly
Neith
Gold V
Level 145
God Stats
8W - 9L
1,586 SR
Queue Stats
110W - 106L
1,287 MMR
Solo
Anubis
Anubis
Silver I
starker-berg150
Anubis
Silver I
Level 90
God Stats
3W - 6L
1,508 SR
Queue Stats
74W - 81L
1,250 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
zBeLxcking
Erlang Shen
Bronze III
Level 58
God Stats
1W - 2L
1,274 SR
Queue Stats
12W - 11L
1,357 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 82
1,560 SR
1,303 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,475 SR
1,394 MMR
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Gold II
 
Nut
Gold II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
A503
Kukulkan
Gold III
Level 81
God Stats
3W - 7L
1,377 SR
Queue Stats
21W - 19L
1,349 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
Silvaburgh
Sylvanus
Bronze IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,242 MMR
Solo
Fenrir
Fenrir
Gold IV
elhombremagico
Fenrir
Gold IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 130L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Prosrax
Cerberus
11
1 / 1 / 7
7,201
514
6,544
12,664
9,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Raykosama
Thanatos
14
9 / 0 / 2
8,239
589
11,531
11,670
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
0 / 1 / 8
7,549
539
6,419
8,318
3,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 1 / 3
8,622
616
9,414
9,131
5,330
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Erlang Shen
zBeLxcking
Erlang Shen
15
3 / 0 / 1
9,143
653
5,719
10,300
6,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
FafnirAo KuangZeusLoki

VS

Bans
SurtrSusanoAgniOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 3 / 2
7,165
512
7,480
8,065
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nut
 
Nut
11
0 / 4 / 1
6,278
448
5,719
13,001
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
A503
Kukulkan
12
0 / 3 / 0
6,529
466
4,873
7,871
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Silvaburgh
Sylvanus
9
0 / 5 / 2
6,147
439
4,922
13,949
9,462
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 3 / 0
7,230
516
3,343
11,628
4,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
18
Kills
3
3
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
2
0.33
L
Nut
 
Nut
0
4
1
0.13
L
Kukulkan
A503
Kukulkan
0
3
0
0
W
Cerberus
Prosrax
Cerberus
1
1
7
4.5
W
Thanatos
Raykosama
Thanatos
9
0
2
10
L
Sylvanus
Silvaburgh
Sylvanus
0
5
2
0.2
L
3
3
0
1
W
0
1
8
4
W
5
1
3
6.5
W
Erlang Shen
zBeLxcking
Erlang Shen
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,627
Damage
26,337
52,083
Taken
54,514
29,832
Mitigated
21,638
34,534
Healing
14,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,480
1,888
0
924
8,065
2,253
0
1,156
6,909
52,289
0
L
Nut
 
Nut
5,719
3,452
0
4,573
13,001
4,032
0
2,079
10,922
0
55,672
L
Kukulkan
A503
Kukulkan
4,873
383
0
2,073
7,871
1,772
0
4,483
3,388
47,993
618
W
Cerberus
Prosrax
Cerberus
6,544
954
0
4,066
12,664
9,679
0
4,138
8,526
22,803
0
W
Thanatos
Raykosama
Thanatos
11,531
4,480
0
15,920
11,670
5,094
0
2,010
9,660
0
72,787
L
Sylvanus
Silvaburgh
Sylvanus
4,922
1,383
2,016
4,035
13,949
9,462
0
4,832
9,117
18,758
942
L
3,343
1,070
0
385
11,628
4,119
0
3,310
8,318
0
42,952
W
6,419
1,788
0
2,452
8,318
3,111
0
1,110
7,208
0
67,691
W
9,414
397
0
4,898
9,131
5,330
0
4,414
4,717
87,889
933
W
Erlang Shen
zBeLxcking
Erlang Shen
5,719
3,073
0
7,198
10,300
6,618
0
4,931
5,369
0
83,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,754
Gold Earned
33,349
521
Minions Killed
385
0
Camps Cleared
0
1,382,149
Distance Traveled
1,230,843
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,165
512
113
8
0
240,591
7
L
Nut
6,278
448
95
7
0
228,208
0
L
Kukulkan
6,529
466
81
6
0
245,371
3
W
Cerberus
7,201
514
39
3
0
273,207
0
W
Thanatos
8,239
589
102
7
0
298,347
0
L
Sylvanus
6,147
439
15
1
0
242,472
5
L
Fenrir
7,230
516
81
6
0
274,201
0
W
Neith
7,549
539
111
8
0
268,280
1
W
Anubis
8,622
616
142
10
0
244,412
4
W
Erlang Shen
9,143
653
127
9
0
297,903
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role