Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Hxbxr
Pele
Level 128
God Stats
5W - 2L
1,619 SR
Queue Stats
123W - 118L
1,494 Elo+
Solo
Medusa
Medusa
IvarRagnasson
Medusa
Level 122
God Stats
2W - 1L
1,429 SR
Queue Stats
53W - 38L
1,445 Elo+
Party 1
Janus
Janus
LewlewIsAbot
Janus
Level 122
God Stats
3W - 2L
1,122 SR
Queue Stats
95W - 101L
1,486 Elo+
Solo
Team Averages
Level 126
1,434 SR
1,485 Elo+

VS

Team Averages
Level 109
1,490 SR
1,489 Elo+
Apollo
Apollo
BT_weit
Apollo
Level 105
God Stats
1W - 3L
1,682 SR
Queue Stats
161W - 168L
1,425 Elo+
Solo
Arachne
Arachne
Xantrahx
Arachne
Level 158
God Stats
1W - 2L
1,558 SR
Queue Stats
240W - 219L
1,494 Elo+
Party 2
Guan Yu
Guan Yu
h_colonel
Guan Yu
Level 127
God Stats
1W - 3L
1,215 SR
Queue Stats
886W - 906L
1,473 Elo+
Solo
Nu Wa
Nu Wa
illicites974
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,594 Elo+
Solo
Yemoja
Yemoja
yumibeer_UWU
Yemoja
Level 108
God Stats
1W - 2L
1,494 SR
Queue Stats
147W - 128L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 0 / 1
7,743
704
5,834
7,187
3,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
 
Artio
10
1 / 2 / 6
5,900
536
4,276
8,444
6,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Hxbxr
Pele
13
7 / 1 / 3
7,233
658
6,188
10,963
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
3 / 1 / 1
6,337
576
6,987
7,720
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 3
7,169
652
4,973
4,534
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BT_weit
Apollo
9
1 / 3 / 1
5,058
460
2,539
8,669
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Xantrahx
Arachne
11
1 / 4 / 0
5,661
515
5,612
11,441
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
h_colonel
Guan Yu
11
0 / 1 / 0
5,559
505
4,033
11,940
9,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
1 / 3 / 0
5,615
510
4,036
4,014
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
9
1 / 2 / 0
5,322
484
2,372
9,562
5,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
4
4
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
1
0.5
W
Artio
 
Artio
1
2
6
2
L
Apollo
BT_weit
Apollo
1
3
1
0.5
W
Pele
Hxbxr
Pele
7
1
3
8.5
W
3
1
1
3.5
W
2
0
3
3.5
L
Arachne
Xantrahx
Arachne
1
4
0
0.25
L
Guan Yu
h_colonel
Guan Yu
0
1
0
0
L
1
3
0
0.33
L
Yemoja
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,258
Damage
18,592
38,848
Taken
45,626
18,865
Mitigated
22,198
14,823
Healing
15,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,834
1,380
0
3,357
7,187
3,982
189
389
6,798
0
67,049
W
Artio
 
Artio
4,276
498
656
1,842
8,444
6,335
280
2,114
6,330
26,105
1,008
L
Apollo
BT_weit
Apollo
2,539
1,140
0
1,390
8,669
2,727
0
1,910
6,759
0
27,989
W
Pele
Hxbxr
Pele
6,188
1,967
0
5,935
10,963
4,071
18
1,298
9,665
0
53,810
W
6,987
2,346
187
1,108
7,720
2,832
1,201
1,151
6,569
0
40,419
W
4,973
288
0
1,738
4,534
1,645
0
1,896
2,638
60,086
1,269
L
Arachne
Xantrahx
Arachne
5,612
3,834
0
4,633
11,441
3,728
0
2,499
8,748
0
45,890
L
Guan Yu
h_colonel
Guan Yu
4,033
1,066
180
5,970
11,940
9,357
0
480
11,420
0
41,989
L
4,036
773
0
0
4,014
974
0
1,222
2,642
29,867
0
L
Yemoja
2,372
833
1,383
2,182
9,562
5,412
0
2,418
6,984
17,554
1,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,382
Gold Earned
27,215
422
Minions Killed
251
0
Camps Cleared
0
1,094,749
Distance Traveled
1,152,238
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,743
704
127
12
0
223,709
2
W
Artio
5,900
536
47
4
0
193,685
0
L
Apollo
5,058
460
31
3
0
242,036
0
W
Pele
7,233
658
95
9
0
258,612
0
W
Medusa
6,337
576
44
4
0
187,992
0
W
Janus
7,169
652
109
10
0
230,751
0
L
Arachne
5,661
515
78
7
0
261,063
1
L
Guan Yu
5,559
505
61
6
0
233,340
0
L
Nu Wa
5,615
510
58
5
0
200,708
6
L
Yemoja
5,322
484
23
2
0
215,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role