Player Matchup

Da Ji
Da Ji
Sunmi-16
Da Ji
Level 108
God Stats
14W - 8L
1,683 SR
Queue Stats
199W - 106L
1,627 Elo+
Solo
Ra
Ra
i-sauci
Ra
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,397 Elo+
Party 1
Kumbhakarna
Kumbhakarna
jasssyluv
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,506 Elo+
Party 1
Team Averages
Level 78
1,561 SR
1,510 Elo+

VS

Team Averages
Level 105
1,655 SR
1,524 Elo+
Geb
Geb
Aye Monch
Geb
Level 117
God Stats
42W - 24L
1,818 SR
Queue Stats
144W - 154L
1,562 Elo+
Party 2
Awilix
Awilix
Doomfstursis
Awilix
Level 64
God Stats
56W - 48L
1,646 SR
Queue Stats
173W - 191L
1,563 Elo+
Party 2
Hera
Hera
Forced Favor
Hera
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Sunmi-16
Da Ji
14
2 / 0 / 0
8,469
706
5,518
6,432
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
0 / 1 / 1
7,994
666
3,082
6,964
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
jasssyluv
Kumbhakarna
13
0 / 2 / 1
7,289
607
2,006
10,402
8,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
7,694
641
9,130
8,063
7,597
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
14
2 / 0 / 1
7,768
647
4,559
3,297
1,334
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 2 / 3
7,637
636
5,074
5,219
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
3
3
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Awilix
2
0
1
2.5
W
0
2
3
0.75
L
Da Ji
Sunmi-16
Da Ji
2
0
0
2
L
0
1
1
0.5
L
Kumbhakarna
jasssyluv
Kumbhakarna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,606
Damage
18,763
23,798
Taken
16,579
15,567
Mitigated
10,767
9,444
Healing
859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,130
630
0
0
8,063
7,597
0
2,991
5,053
25,473
931
W
Awilix
4,559
2,056
0
359
3,297
1,334
0
1,288
2,002
0
19,017
W
5,074
535
0
500
5,219
1,836
42
804
4,415
42,815
0
L
Da Ji
Sunmi-16
Da Ji
5,518
920
0
1,590
6,432
3,740
0
3,364
3,050
0
34,581
L
3,082
261
3,192
3,912
6,964
3,197
0
4,205
2,608
40,974
181
L
Kumbhakarna
jasssyluv
Kumbhakarna
2,006
105
0
750
10,402
8,630
0
5,235
4,772
13,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,752
Gold Earned
23,099
169
Minions Killed
151
0
Camps Cleared
0
698,862
Distance Traveled
677,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,694
641
37
3
0
234,363
0
W
Awilix
7,768
647
32
3
0
219,568
0
W
Hera
7,637
636
82
7
0
223,452
0
L
Da Ji
8,469
706
57
5
0
221,894
0
L
Ra
7,994
666
94
8
0
240,424
0
L
Kumbhakarna
7,289
607
18
2
0
236,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role