Player Matchup

Hercules
Hercules
RaGeSniper
Hercules
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,355 Elo+
Solo
Ravana
Ravana
SenpaiiReapeR
Ravana
Level 169
God Stats
3W - 3L
1,691 SR
Queue Stats
58W - 51L
1,577 Elo+
Solo
Janus
Janus
legacydiagram1
Janus
Level 152
God Stats
2W - 2L
1,810 SR
Queue Stats
84W - 86L
1,597 Elo+
Solo
Geb
Geb
pimpamtraca
Geb
Level 129
God Stats
65W - 50L
1,881 SR
Queue Stats
653W - 649L
1,418 Elo+
Solo
Heimdallr
Heimdallr
x0Angel0x
Heimdallr
Level 175
God Stats
7W - 7L
1,500 SR
Queue Stats
288W - 276L
1,450 Elo+
Solo
Team Averages
Level 133
1,677 SR
1,479 Elo+

VS

Team Averages
Level 97
1,651 SR
1,506 Elo+
Rama
Rama
Beast_Tree
Rama
Level 108
God Stats
4W - 2L
1,590 SR
Queue Stats
70W - 63L
1,497 Elo+
Party 1
Thoth
Thoth
CallMeRackham
Thoth
Level 53
God Stats
59W - 48L
1,597 SR
Queue Stats
224W - 209L
1,513 Elo+
Solo
Persephone
Persephone
DreamFruits
Persephone
Level 142
God Stats
113W - 93L
1,682 SR
Queue Stats
515W - 483L
1,541 Elo+
Solo
Vamana
Vamana
JaKeTheSniZZake4
Vamana
Level 154
God Stats
18W - 12L
1,683 SR
Queue Stats
635W - 613L
1,538 Elo+
Solo
Xing Tian
Xing Tian
PapaaThickness
Xing Tian
Level 29
God Stats
6W - 3L
1,702 SR
Queue Stats
42W - 38L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RaGeSniper
Hercules
12
0 / 2 / 0
6,421
459
6,793
11,074
9,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 2 / 1
7,293
521
7,128
8,549
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
0 / 1 / 4
6,801
486
6,345
7,635
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 2
5,653
404
5,998
13,289
7,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
x0Angel0x
Heimdallr
11
1 / 3 / 3
6,315
451
7,801
10,937
3,932
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
7,426
530
4,146
9,082
3,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 1
8,256
590
9,466
6,056
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
DreamFruits
Persephone
13
2 / 0 / 4
7,754
554
7,317
10,288
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 0 / 3
8,330
595
8,619
11,935
6,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
PapaaThickness
Xing Tian
10
0 / 2 / 3
6,264
447
2,972
12,729
9,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
6
Kills
10
10
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
W
5
2
1
2.75
W
Persephone
DreamFruits
Persephone
2
0
4
4
W
3
0
3
4.5
W
Xing Tian
PapaaThickness
Xing Tian
0
2
3
0.75
L
Hercules
RaGeSniper
Hercules
0
2
0
0
L
4
2
1
2.25
L
0
1
4
2
L
1
2
2
1
L
Heimdallr
x0Angel0x
Heimdallr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,065
Damage
32,520
51,484
Taken
50,090
27,158
Mitigated
24,828
16,195
Healing
16,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,146
2,905
0
3,062
9,082
3,388
0
1,791
7,076
0
62,813
W
9,466
235
0
231
6,056
1,963
0
1,821
3,960
59,050
1,243
W
Persephone
DreamFruits
Persephone
7,317
613
0
4,930
10,288
3,101
31
2,976
6,865
58,366
0
W
8,619
4,455
0
6,964
11,935
6,581
0
964
10,286
0
62,157
W
Xing Tian
PapaaThickness
Xing Tian
2,972
594
0
1,503
12,729
9,795
11
3,245
8,904
15,150
0
L
Hercules
RaGeSniper
Hercules
6,793
2,581
0
4,484
11,074
9,592
56
1,319
9,755
0
37,472
L
7,128
1,964
0
3,491
8,549
3,407
331
4,383
3,688
0
54,194
L
6,345
54
0
3,009
7,635
2,312
216
4,893
2,244
53,173
0
L
5,998
460
0
2,476
13,289
7,915
128
4,629
8,564
25,607
0
L
Heimdallr
x0Angel0x
Heimdallr
7,801
3,707
0
2,735
10,937
3,932
0
3,286
7,534
0
45,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,483
Gold Earned
38,030
352
Minions Killed
443
0
Camps Cleared
0
1,422,361
Distance Traveled
1,430,967
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,426
530
122
9
0
315,821
4
W
Thoth
8,256
590
115
8
0
266,245
4
W
Persephone
7,754
554
91
7
0
292,156
0
W
Vamana
8,330
595
96
7
0
284,123
6
W
Xing Tian
6,264
447
19
1
0
272,622
0
L
Hercules
6,421
459
69
5
0
258,902
1
L
Ravana
7,293
521
78
6
0
305,835
0
L
Janus
6,801
486
109
8
0
288,934
5
L
Geb
5,653
404
27
2
0
298,424
3
L
Heimdallr
6,315
451
69
5
0
270,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role