Player Matchup

King Arthur
King Arthur
AltBanana
King Arthur
Level 126
God Stats
10W - 9L
1,827 SR
Queue Stats
332W - 388L
1,445 Elo+
Party 2
Medusa
Medusa
CabbageVendor
Medusa
Level 117
God Stats
8W - 1L
1,963 SR
Queue Stats
46W - 53L
1,443 Elo+
Party 2
Kali
Kali
Gerlix
Kali
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 70L
1,515 Elo+
Solo
Nu Wa
Nu Wa
PPPirates3362
Nu Wa
Level 83
God Stats
8W - 8L
1,262 SR
Queue Stats
55W - 46L
1,508 Elo+
Solo
Sylvanus
Sylvanus
doubl3d3uce22
Sylvanus
Level 163
God Stats
94W - 88L
1,548 SR
Queue Stats
365W - 410L
1,426 Elo+
Party 2
Team Averages
Level 119
1,620 SR
1,467 Elo+

VS

Team Averages
Level 132
1,538 SR
1,496 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bryce101
Ah Muzen Cab
Level 121
God Stats
4W - 3L
1,695 SR
Queue Stats
147W - 104L
1,594 Elo+
Solo
Geb
Geb
Bèèlll
Geb
Level 107
God Stats
1W - 3L
1,360 SR
Queue Stats
78W - 86L
1,484 Elo+
Solo
Yu Huang
Yu Huang
DarthQu4ker
Yu Huang
Level 158
God Stats
6W - 7L
1,585 SR
Queue Stats
118W - 161L
1,401 Elo+
Party 1
Vamana
Vamana
Yung Mucha
Vamana
Level 128
God Stats
1W - 4L
1,442 SR
Queue Stats
102W - 155L
1,496 Elo+
Party 1
Awilix
Awilix
jkoshakamac
Awilix
Level 145
God Stats
24W - 23L
1,606 SR
Queue Stats
98W - 125L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AltBanana
King Arthur
16
3 / 2 / 1
10,186
599
18,413
20,330
24,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 2 / 2
9,447
556
11,149
12,741
5,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kali
Gerlix
Kali
16
4 / 1 / 2
10,089
593
5,210
17,330
7,722
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 3
8,393
494
6,454
8,537
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
doubl3d3uce22
Sylvanus
13
1 / 3 / 3
7,682
452
6,368
15,343
7,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bryce101
Ah Muzen Cab
9
0 / 2 / 0
6,433
378
5,139
8,541
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

14
1 / 2 / 7
8,332
490
5,763
13,066
12,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
DarthQu4ker
Yu Huang
13
0 / 3 / 4
8,219
483
9,107
9,442
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Vamana
Yung Mucha
Vamana
15
1 / 5 / 1
9,004
530
12,805
26,344
24,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Awilix
16
10 / 1 / 2
9,579
563
15,074
12,660
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
12
Kills
12
12
Deaths
13
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AltBanana
King Arthur
3
2
1
1.75
L
Ah Muzen Cab
Bryce101
Ah Muzen Cab
0
2
0
0
L
1
2
7
2.25
W
3
2
2
2
L
Yu Huang
DarthQu4ker
Yu Huang
0
3
4
0.67
W
Kali
Gerlix
Kali
4
1
2
5
W
1
4
3
0.63
L
Vamana
Yung Mucha
Vamana
1
5
1
0.3
W
Sylvanus
doubl3d3uce22
Sylvanus
1
3
3
0.83
L
Awilix
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,594
Damage
47,888
74,281
Taken
70,053
48,267
Mitigated
49,632
20,313
Healing
23,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AltBanana
King Arthur
18,413
3,019
0
2,574
20,330
24,017
0
30
18,767
439
90,985
L
Ah Muzen Cab
Bryce101
Ah Muzen Cab
5,139
2,012
0
1,406
8,541
3,266
0
1,210
7,331
0
48,965
L
5,763
813
0
2,120
13,066
12,947
0
3,090
9,976
39,704
0
W
11,149
5,253
0
2,781
12,741
5,662
816
1,719
10,905
0
82,971
L
Yu Huang
DarthQu4ker
Yu Huang
9,107
306
0
850
9,442
3,581
0
4,720
4,722
74,749
0
W
Kali
Gerlix
Kali
5,210
3,055
0
8,239
17,330
7,722
0
2,581
14,611
0
82,606
W
6,454
1,688
0
1,110
8,537
2,961
215
5,238
3,299
58,579
0
L
Vamana
Yung Mucha
Vamana
12,805
6,442
0
11,859
26,344
24,369
0
1,222
25,122
0
84,398
W
Sylvanus
doubl3d3uce22
Sylvanus
6,368
2,087
1,705
3,904
15,343
7,905
450
5,799
9,316
34,702
8,025
L
Awilix
15,074
5,234
0
7,347
12,660
5,469
0
2,236
10,424
0
75,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,797
Gold Earned
41,567
561
Minions Killed
505
0
Camps Cleared
0
1,629,559
Distance Traveled
1,566,590
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,186
599
142
8
0
319,524
1
L
Ah Muzen Cab
6,433
378
79
5
0
174,887
0
L
Geb
8,332
490
40
2
0
339,741
0
W
Medusa
9,447
556
136
8
0
305,697
0
L
Yu Huang
8,219
483
144
8
0
305,497
0
W
Kali
10,089
593
118
7
0
386,939
0
W
Nu Wa
8,393
494
93
5
0
304,278
0
L
Vamana
9,004
530
142
8
0
305,753
0
W
Sylvanus
7,682
452
72
4
0
313,121
6
L
Awilix
9,579
563
100
6
0
440,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role