Player Matchup

Izanami
Izanami
AGHAHAMIID
Izanami
Level 141
God Stats
4W - 1L
1,904 SR
Queue Stats
214W - 212L
1,461 Elo+
Solo
Artemis
Artemis
AaLiiiiVvEe
Artemis
Level 135
God Stats
5W - 2L
1,691 SR
Queue Stats
200W - 219L
1,492 Elo+
Solo
Maui
Maui
Florin1106776
Maui
Level 64
God Stats
1W - 1L
1,243 SR
Queue Stats
26W - 46L
1,359 Elo+
Solo
Discordia
Discordia
Heisenberg-_55
Discordia
Level 104
God Stats
2W - 3L
1,595 SR
Queue Stats
106W - 100L
1,508 Elo+
Solo
Charybdis
Charybdis
huebers_92
Charybdis
Level 126
God Stats
2W - 2L
1,397 SR
Queue Stats
159W - 170L
1,427 Elo+
Solo
Team Averages
Level 114
1,566 SR
1,449 Elo+

VS

Team Averages
Level 134
1,618 SR
1,490 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Ghost Dan19
Ares
Level 157
God Stats
7W - 3L
1,647 SR
Queue Stats
190W - 204L
1,482 Elo+
Solo
Mercury
Mercury
JahzzIndo
Mercury
Level 172
God Stats
5W - 6L
1,544 SR
Queue Stats
227W - 249L
1,509 Elo+
Solo
Cerberus
Cerberus
longesttoes
Cerberus
Level 173
God Stats
4W - 1L
1,808 SR
Queue Stats
74W - 73L
1,499 Elo+
Solo
Apollo
Apollo
niko1507
Apollo
Level 107
God Stats
3W - 3L
1,589 SR
Queue Stats
269W - 254L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AGHAHAMIID
Izanami
15
5 / 4 / 16
9,961
996
10,186
10,201
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Artemis
AaLiiiiVvEe
Artemis
17
12 / 4 / 13
10,681
1,068
20,819
12,813
7,358
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
1 / 3 / 19
9,266
927
1,896
9,825
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Heisenberg-_55
Discordia
15
6 / 3 / 17
9,466
947
12,383
9,767
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
huebers_92
Charybdis
14
3 / 3 / 18
9,158
916
11,012
8,302
4,139
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
6 / 5 / 3
10,881
1,088
12,590
21,399
22,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

7
0 / 3 / 2
6,234
623
1,089
4,932
3,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
JahzzIndo
Mercury
14
3 / 8 / 9
8,500
850
5,194
13,425
6,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cerberus
longesttoes
Cerberus
12
4 / 4 / 3
8,449
845
3,239
10,216
8,315
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
niko1507
Apollo
15
3 / 7 / 5
8,422
842
6,805
12,656
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
38
27
Kills
16
17
Deaths
27
83
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
6
5
3
1.5
W
Izanami
AGHAHAMIID
Izanami
5
4
16
3.25
W
Artemis
AaLiiiiVvEe
Artemis
12
4
13
4.63
W
1
3
19
3.5
L
0
3
2
0.33
W
Discordia
Heisenberg-_55
Discordia
6
3
17
4.83
L
Mercury
JahzzIndo
Mercury
3
8
9
0.94
W
Charybdis
huebers_92
Charybdis
3
3
18
4
L
Cerberus
longesttoes
Cerberus
4
4
3
1.38
L
Apollo
niko1507
Apollo
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,296
Damage
28,917
50,908
Taken
62,628
27,573
Mitigated
46,183
14,938
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,590
237
757
5,392
21,399
22,658
0
3,612
17,787
37,062
1,646
W
Izanami
AGHAHAMIID
Izanami
10,186
5,071
11
2,591
10,201
4,245
1,413
3,996
4,880
0
27,812
W
Artemis
AaLiiiiVvEe
Artemis
20,819
10,976
0
3,604
12,813
7,358
3,173
3,351
9,462
0
32,997
W
1,896
271
0
939
9,825
7,446
296
2,493
5,713
4,066
0
L
1,089
0
28
455
4,932
3,550
0
1,289
3,643
1,655
0
W
Discordia
Heisenberg-_55
Discordia
12,383
128
909
3,243
9,767
4,385
621
2,552
7,215
29,731
400
L
Mercury
JahzzIndo
Mercury
5,194
1,221
320
1,009
13,425
6,020
0
3,784
9,641
0
10,429
W
Charybdis
huebers_92
Charybdis
11,012
5,191
1,483
2,158
8,302
4,139
2,003
2,909
5,393
0
21,886
L
Cerberus
longesttoes
Cerberus
3,239
167
143
1,366
10,216
8,315
0
3,089
7,127
3,891
415
L
Apollo
niko1507
Apollo
6,805
4,351
0
799
12,656
5,640
793
2,505
10,151
0
16,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,532
Gold Earned
42,486
110
Minions Killed
84
0
Camps Cleared
0
903,714
Distance Traveled
605,138
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,881
1,088
59
6
0
163,379
0
W
Izanami
9,961
996
28
3
0
158,991
0
W
Artemis
10,681
1,068
29
3
0
142,405
2
W
Maui
9,266
927
4
0
0
200,569
0
L
Ares
6,234
623
0
0
0
30,054
0
W
Discordia
9,466
947
31
3
0
227,813
0
L
Mercury
8,500
850
4
0
0
181,757
0
W
Charybdis
9,158
916
18
2
0
173,936
0
L
Cerberus
8,449
845
3
0
0
87,885
0
L
Apollo
8,422
842
18
2
0
142,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role