Player Matchup

Tiamat
Tiamat
Liℓy
Tiamat
Level 204
God Stats
30W - 17L
1,683 SR
Queue Stats
370W - 172L
1,752 Elo+
Party 1
Arachne
Arachne
Sin or Pray
Arachne
Level 154
God Stats
3W - 2L
1,869 SR
Queue Stats
327W - 301L
1,660 Elo+
Solo
Nike
Nike
Vaiya
Nike
Level 145
God Stats
8W - 2L
1,841 SR
Queue Stats
198W - 58L
1,870 Elo+
Party 1
Team Averages
Level 168
1,798 SR
1,761 Elo+

VS

Team Averages
Level 140
1,517 SR
1,868 Elo+
Ganesha
Ganesha
Ałex
Ganesha
Level 107
God Stats
0W - 1L
1,364 SR
Queue Stats
71W - 31L
1,811 Elo+
Party 2
Ne Zha
Ne Zha
Kаne
Ne Zha
Level 174
God Stats
0W - 1L
1,733 SR
Queue Stats
6W - 2L
1,919 Elo+
Party 2
Scylla
Scylla
Myraxes
Scylla
Level 139
God Stats
0W - 1L
1,453 SR
Queue Stats
59W - 22L
1,873 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Liℓy
Tiamat
16
2 / 1 / 5
10,240
731
16,097
9,103
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Arachne
Sin or Pray
Arachne
15
4 / 3 / 3
10,107
722
6,690
16,159
9,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Nike
Vaiya
Nike
15
2 / 1 / 5
9,761
697
16,755
19,020
19,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ałex
Ganesha
14
0 / 1 / 4
8,538
610
6,910
16,738
19,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
Kаne
Ne Zha
14
1 / 4 / 3
9,033
645
10,929
18,375
17,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Myraxes
Scylla
14
4 / 3 / 1
9,852
704
12,111
11,269
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
8
Kills
5
5
Deaths
8
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Ałex
Ganesha
0
1
4
2
L
Ne Zha
Kаne
Ne Zha
1
4
3
0.63
W
Tiamat
Liℓy
Tiamat
2
1
5
4.5
L
Scylla
Myraxes
Scylla
4
3
1
1.5
W
Arachne
Sin or Pray
Arachne
4
3
3
1.83
W
Nike
Vaiya
Nike
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,542
Damage
29,950
44,282
Taken
46,382
34,605
Mitigated
42,124
13,274
Healing
7,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Ałex
Ganesha
6,910
315
0
2,460
16,738
19,499
0
5,474
10,395
25,616
0
L
Ne Zha
Kаne
Ne Zha
10,929
2,129
372
3,632
18,375
17,884
0
6,941
10,388
0
39,392
W
Tiamat
Liℓy
Tiamat
16,097
1,314
0
3,486
9,103
5,500
1,430
3,596
5,092
65,500
0
L
Scylla
Myraxes
Scylla
12,111
984
0
750
11,269
4,741
0
3,036
7,666
40,882
0
W
Arachne
Sin or Pray
Arachne
6,690
4,471
0
5,130
16,159
9,467
799
7,605
7,861
0
15,953
W
Nike
Vaiya
Nike
16,755
2,023
0
4,658
19,020
19,638
361
6,829
10,873
0
37,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,108
Gold Earned
27,423
162
Minions Killed
184
0
Camps Cleared
0
847,757
Distance Traveled
786,727
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,538
610
5
0
0
265,263
6
L
Ne Zha
9,033
645
92
7
0
267,947
4
W
Tiamat
10,240
731
102
7
0
274,883
0
L
Scylla
9,852
704
87
6
0
253,517
0
W
Arachne
10,107
722
19
1
0
292,726
2
W
Nike
9,761
697
41
3
0
280,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role