Player Matchup

Discordia
Discordia
BOLS-ghost12
Discordia
Level 126
God Stats
11W - 10L
1,703 SR
Queue Stats
68W - 73L
1,423 Elo+
Party 1
Odin
Odin
BlackRat8923
Odin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 103L
1,451 Elo+
Solo
Charybdis
Charybdis
Emperor_Lucian
Charybdis
Level 126
God Stats
6W - 6L
1,623 SR
Queue Stats
147W - 149L
1,532 Elo+
Party 1
Sylvanus
Sylvanus
MRglinnx
Sylvanus
Level 56
God Stats
2W - 6L
1,500 SR
Queue Stats
180W - 192L
1,472 Elo+
Solo
Da Ji
Da Ji
X-Schnappo-X
Da Ji
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 93L
1,429 Elo+
Solo
Team Averages
Level 88
1,565 SR
1,461 Elo+

VS

Team Averages
Level 122
1,455 SR
1,434 Elo+
Thoth
Thoth
 
Thoth
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
I__Byakuya__I
Charybdis
Level 102
God Stats
5W - 4L
1,434 SR
Queue Stats
142W - 137L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
Kurios0810
Sun Wukong
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 177L
1,445 Elo+
Solo
Set
Set
NeonReaper2001
Set
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 147L
1,366 Elo+
Solo
Xing Tian
Xing Tian
ZiaPierah
Xing Tian
Level 157
God Stats
6W - 10L
1,342 SR
Queue Stats
162W - 179L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BOLS-ghost12
Discordia
12
1 / 1 / 0
6,936
495
3,557
7,448
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 0
6,802
486
4,844
12,544
11,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Emperor_Lucian
Charybdis
11
1 / 5 / 0
6,443
460
11,774
11,941
4,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
MRglinnx
Sylvanus
10
0 / 5 / 1
6,116
437
3,966
16,980
9,244
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 0
6,108
436
2,591
10,690
4,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 1 / 0
7,686
549
4,424
6,382
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
I__Byakuya__I
Charybdis
15
7 / 0 / 3
8,744
625
16,999
14,508
5,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Kurios0810
Sun Wukong
15
3 / 0 / 1
8,993
642
7,956
9,336
7,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 0 / 1
7,365
526
6,829
10,650
4,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Xing Tian
ZiaPierah
Xing Tian
8
0 / 1 / 4
6,271
448
3,459
10,694
5,401
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
15
15
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
1
0
1
L
Discordia
BOLS-ghost12
Discordia
1
1
0
1
L
0
3
0
0
L
Charybdis
Emperor_Lucian
Charybdis
1
5
0
0.2
W
Charybdis
I__Byakuya__I
Charybdis
7
0
3
8.5
W
Sun Wukong
Kurios0810
Sun Wukong
3
0
1
3.5
L
Sylvanus
MRglinnx
Sylvanus
0
5
1
0.1
W
4
0
1
4.5
L
0
1
0
0
W
Xing Tian
ZiaPierah
Xing Tian
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,732
Damage
39,667
59,603
Taken
51,570
32,608
Mitigated
25,192
14,047
Healing
17,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,424
65
0
500
6,382
1,932
859
2,378
3,386
57,339
0
L
Discordia
BOLS-ghost12
Discordia
3,557
106
0
730
7,448
2,525
0
3,235
4,213
45,741
2,016
L
4,844
896
0
3,693
12,544
11,533
0
0
11,600
0
50,541
L
Charybdis
Emperor_Lucian
Charybdis
11,774
7,277
0
899
11,941
4,454
0
1,191
10,750
0
63,146
W
Charybdis
I__Byakuya__I
Charybdis
16,999
9,744
0
8,157
14,508
5,377
249
2,420
12,088
0
79,378
W
Sun Wukong
Kurios0810
Sun Wukong
7,956
1,738
0
5,280
9,336
7,487
0
0
8,293
0
72,788
L
Sylvanus
MRglinnx
Sylvanus
3,966
1,843
1,871
5,385
16,980
9,244
0
1,601
15,379
17,303
1,406
W
6,829
3,250
0
1,080
10,650
4,995
0
695
9,893
0
56,604
L
2,591
523
0
1,469
10,690
4,852
0
1,754
8,889
0
39,729
W
Xing Tian
ZiaPierah
Xing Tian
3,459
448
1,131
1,622
10,694
5,401
0
812
9,882
14,186
327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,405
Gold Earned
39,059
378
Minions Killed
428
0
Camps Cleared
0
1,226,330
Distance Traveled
1,178,580
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,686
549
100
7
0
223,886
2
L
Discordia
6,936
495
102
7
0
264,092
0
L
Odin
6,802
486
89
6
0
228,096
0
L
Charybdis
6,443
460
90
6
0
211,173
0
W
Charybdis
8,744
625
113
8
0
250,286
0
W
Sun Wukong
8,993
642
121
9
0
235,791
0
L
Sylvanus
6,116
437
26
2
0
203,643
0
W
Set
7,365
526
78
6
0
282,813
0
L
Da Ji
6,108
436
71
5
0
319,326
0
W
Xing Tian
6,271
448
16
1
0
185,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role