Player Matchup

Izanami
Izanami
WLKH
Izanami
Level 116
God Stats
11W - 4L
1,689 SR
Queue Stats
13W - 13L
1,389 Elo+
Solo
Ra
Ra
lHydra7l
Ra
Level 123
God Stats
2W - 1L
1,171 SR
Queue Stats
55W - 45L
1,527 Elo+
Solo
King Arthur
King Arthur
yoem
King Arthur
Level 163
God Stats
6W - 4L
1,811 SR
Queue Stats
136W - 71L
1,613 Elo+
Solo
Team Averages
Level 134
1,557 SR
1,510 Elo+

VS

Team Averages
Level 86
1,482 SR
1,415 Elo+
Persephone
Persephone
 
Persephone
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
MAPTbIX
Ra
Level 86
God Stats
5W - 6L
1,446 SR
Queue Stats
12W - 12L
1,459 Elo+
Party 1
Chaac
Chaac
Pasivu
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
WLKH
Izanami
12
3 / 0 / 5
7,629
763
5,510
5,142
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

13
2 / 1 / 4
7,771
777
3,113
5,147
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

King Arthur
yoem
King Arthur
13
5 / 1 / 3
7,702
770
10,121
9,329
8,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
0 / 4 / 2
6,713
671
6,254
7,832
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 3 / 1
6,714
671
2,490
5,779
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Pasivu
Chaac
10
1 / 3 / 1
6,327
633
5,542
8,773
7,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
2
2
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
4
2
0.25
L
1
3
1
0.5
L
Chaac
Pasivu
Chaac
1
3
1
0.5
W
Izanami
WLKH
Izanami
3
0
5
5.5
W
2
1
4
4
W
King Arthur
yoem
King Arthur
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,744
Damage
14,286
19,618
Taken
22,384
13,038
Mitigated
13,207
5,028
Healing
4,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
6,254
392
0
1,694
7,832
2,934
0
886
6,865
19,264
641
L
2,490
0
802
760
5,779
2,431
0
945
4,762
26,414
218
L
Chaac
Pasivu
Chaac
5,542
1,467
0
882
8,773
7,842
0
1,239
7,482
0
12,389
W
Izanami
WLKH
Izanami
5,510
2,633
0
1,309
5,142
2,086
468
2,396
2,746
0
29,992
W
3,113
159
1,541
1,648
5,147
2,477
288
2,563
2,525
28,715
0
W
King Arthur
yoem
King Arthur
10,121
882
0
530
9,329
8,475
0
3,340
5,861
0
23,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,102
Gold Earned
19,754
133
Minions Killed
108
0
Camps Cleared
0
572,647
Distance Traveled
522,853
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,713
671
53
5
0
168,592
3
L
Ra
6,714
671
36
4
0
170,362
0
L
Chaac
6,327
633
19
2
0
183,899
0
W
Izanami
7,629
763
44
4
0
189,099
0
W
Ra
7,771
777
63
6
0
183,556
0
W
King Arthur
7,702
770
26
3
0
199,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role