Player Matchup

Martichoras
Martichoras
Báhlar
Martichoras
Level 124
God Stats
3W - 1L
1,724 SR
Queue Stats
14W - 9L
1,638 Elo+
Solo
Cthulhu
Cthulhu
Chechar118
Cthulhu
Level 76
God Stats
40W - 41L
1,550 SR
Queue Stats
659W - 647L
1,426 Elo+
Solo
Thoth
Thoth
Dr Mango Man827
Thoth
Level 99
God Stats
2W - 2L
1,287 SR
Queue Stats
292W - 288L
1,486 Elo+
Solo
Loki
Loki
nxstya
Loki
Level 65
God Stats
128W - 110L
1,568 SR
Queue Stats
189W - 184L
1,512 Elo+
Solo
Medusa
Medusa
oxotl
Medusa
Level 111
God Stats
9W - 8L
1,514 SR
Queue Stats
154W - 146L
1,487 Elo+
Solo
Team Averages
Level 95
1,529 SR
1,510 Elo+

VS

Team Averages
Level 88
1,392 SR
1,534 Elo+
Thanatos
Thanatos
Nezoх
Thanatos
Level 109
God Stats
0W - 8L
1,046 SR
Queue Stats
19W - 24L
1,517 Elo+
Party 1
Neith
Neith
Qeril
Neith
Level 100
God Stats
219W - 253L
1,438 SR
Queue Stats
266W - 315L
1,415 Elo+
Solo
Anubis
Anubis
RODIONT
Anubis
Level 47
God Stats
2W - 1L
1,853 SR
Queue Stats
15W - 20L
1,495 Elo+
Party 1
Bacchus
Bacchus
broodjekaas
Bacchus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,796 Elo+
Solo
Hera
Hera
pajatso
Hera
Level 122
God Stats
0W - 6L
1,122 SR
Queue Stats
118W - 123L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Báhlar
Martichoras
14
1 / 0 / 1
8,623
539
4,736
5,646
2,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Chechar118
Cthulhu
13
1 / 2 / 4
8,901
556
7,291
16,306
11,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 6 / 2
7,398
462
3,200
8,416
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
nxstya
Loki
17
5 / 0 / 1
9,141
571
7,096
11,369
4,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Medusa
oxotl
Medusa
14
2 / 4 / 2
8,681
543
4,034
13,474
7,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Nezoх
Thanatos
16
6 / 2 / 1
8,811
551
9,780
15,619
7,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Neith
Qeril
Neith
5
0 / 0 / 0
5,190
324
1,201
4,117
1,239
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
RODIONT
Anubis
13
3 / 4 / 1
7,802
488
9,951
10,492
4,827
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
broodjekaas
Bacchus
12
0 / 1 / 3
7,276
455
4,320
10,358
10,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
pajatso
Hera
16
3 / 2 / 1
9,760
610
11,344
7,891
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
9
Kills
12
12
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Báhlar
Martichoras
1
0
1
1.5
W
Cthulhu
Chechar118
Cthulhu
1
2
4
1.5
W
0
6
2
0.17
L
Thanatos
Nezoх
Thanatos
6
2
1
3.25
L
Neith
Qeril
Neith
0
0
0
0
L
Anubis
RODIONT
Anubis
3
4
1
0.88
L
Bacchus
broodjekaas
Bacchus
0
1
3
1.5
W
Loki
nxstya
Loki
5
0
1
5.5
W
Medusa
oxotl
Medusa
2
4
2
0.75
L
Hera
pajatso
Hera
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,357
Damage
36,596
55,211
Taken
48,477
28,654
Mitigated
27,159
9,400
Healing
21,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Báhlar
Martichoras
4,736
1,726
0
1,584
5,646
2,481
1,792
2,077
3,569
0
61,241
W
Cthulhu
Chechar118
Cthulhu
7,291
828
1,404
3,982
16,306
11,672
373
7,444
8,862
51,200
1,595
W
3,200
58
0
500
8,416
2,047
0
3,819
4,597
34,289
723
L
Thanatos
Nezoх
Thanatos
9,780
2,807
0
12,487
15,619
7,892
0
849
14,770
0
91,434
L
Neith
Qeril
Neith
1,201
626
0
1,294
4,117
1,239
0
1,705
2,412
0
9,323
L
Anubis
RODIONT
Anubis
9,951
101
0
3,447
10,492
4,827
0
3,496
6,996
51,154
0
L
Bacchus
broodjekaas
Bacchus
4,320
397
0
1,600
10,358
10,308
0
3,545
6,813
25,146
0
W
Loki
nxstya
Loki
7,096
2,001
0
1,430
11,369
4,508
0
2,738
8,631
0
93,247
W
Medusa
oxotl
Medusa
4,034
1,507
0
500
13,474
7,946
0
9,095
4,379
0
51,343
L
Hera
pajatso
Hera
11,344
2,027
0
2,429
7,891
2,893
13
538
7,353
80,625
3,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,744
Gold Earned
38,839
456
Minions Killed
386
0
Camps Cleared
0
1,523,422
Distance Traveled
1,456,942
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,623
539
105
7
0
303,512
0
W
Cthulhu
8,901
556
72
5
0
295,804
0
W
Thoth
7,398
462
62
4
0
253,329
0
L
Thanatos
8,811
551
120
8
0
409,325
3
L
Neith
5,190
324
14
1
0
104,431
0
L
Anubis
7,802
488
93
6
0
286,114
3
L
Bacchus
7,276
455
28
2
0
368,031
4
W
Loki
9,141
571
126
8
0
398,026
0
W
Medusa
8,681
543
91
6
0
272,751
0
L
Hera
9,760
610
131
8
0
289,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role