Player Matchup

Zhong Kui
Zhong Kui
Demon_Dave_88
Zhong Kui
Level 84
God Stats
7W - 11L
1,274 SR
Queue Stats
45W - 57L
1,356 Elo+
Solo
Thanatos
Thanatos
Nezoх
Thanatos
Level 109
God Stats
0W - 9L
1,091 SR
Queue Stats
19W - 26L
1,531 Elo+
Party 1
Bacchus
Bacchus
RODIONT
Bacchus
Level 47
God Stats
2W - 2L
1,469 SR
Queue Stats
15W - 20L
1,512 Elo+
Party 1
Hera
Hera
pajatso
Hera
Level 122
God Stats
1W - 6L
1,178 SR
Queue Stats
176W - 174L
1,453 Elo+
Solo
Rama
Rama
striker3010
Rama
Level 140
God Stats
14W - 15L
1,683 SR
Queue Stats
853W - 827L
1,492 Elo+
Solo
Team Averages
Level 100
1,339 SR
1,469 Elo+

VS

Team Averages
Level 142
1,461 SR
1,481 Elo+
Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
OriZon LiTHiUM
Ravana
Level 158
God Stats
2W - 1L
1,548 SR
Queue Stats
111W - 124L
1,492 Elo+
Solo
Khepri
Khepri
Super_Raptor2001
Khepri
Level 126
God Stats
6W - 5L
1,254 SR
Queue Stats
120W - 112L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Demon_Dave_88
Zhong Kui
1
0 / 0 / 0
2,215
185
0
320
84
Thanatos
Nezoх
Thanatos
12
5 / 2 / 2
6,763
564
6,296
11,292
5,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
RODIONT
Bacchus
10
1 / 2 / 2
5,722
477
3,478
8,721
8,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
pajatso
Hera
11
0 / 0 / 4
6,112
509
8,450
4,811
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
6,364
530
3,427
8,367
3,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 1 / 1
7,644
637
3,986
6,419
5,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
 
Neith
11
1 / 2 / 2
6,574
548
6,399
6,033
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Nu Wa
 
Nu Wa
11
1 / 2 / 3
6,299
525
4,147
4,910
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 3
5,984
499
4,663
5,996
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 1
5,732
478
2,548
10,364
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
7
Kills
6
6
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
1
3.5
W
Neith
 
Neith
1
2
2
1
W
Nu Wa
 
Nu Wa
1
2
3
1.25
L
Zhong Kui
Demon_Dave_88
Zhong Kui
0
0
0
0
L
Thanatos
Nezoх
Thanatos
5
2
2
3
W
1
0
3
2.5
L
Bacchus
RODIONT
Bacchus
1
2
2
1
W
0
3
1
0.17
L
Hera
pajatso
Hera
0
0
4
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,651
Damage
21,743
33,511
Taken
33,722
17,972
Mitigated
18,974
13,460
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,986
1,111
0
2,661
6,419
5,023
0
819
5,600
0
55,226
W
Neith
 
Neith
6,399
2,382
0
1,222
6,033
2,290
0
751
5,282
0
66,249
W
Nu Wa
 
Nu Wa
4,147
1,393
0
1,405
4,910
1,493
513
2,272
2,638
35,216
1,543
L
Zhong Kui
Demon_Dave_88
Zhong Kui
0
0
0
0
320
84
0
320
0
0
0
L
Thanatos
Nezoх
Thanatos
6,296
1,418
0
7,537
11,292
5,130
16
1,498
9,794
0
45,997
W
4,663
1,254
0
1,218
5,996
2,903
0
2,655
3,341
0
49,344
L
Bacchus
RODIONT
Bacchus
3,478
355
289
2,445
8,721
8,003
0
2,242
6,479
13,000
0
W
2,548
32
0
1,508
10,364
7,265
0
5,239
5,125
12,361
0
L
Hera
pajatso
Hera
8,450
2,683
0
1,442
4,811
1,435
35
1,571
3,240
61,816
1,022
L
3,427
2,539
0
1,747
8,367
3,320
0
780
7,587
0
51,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,176
Gold Earned
32,233
284
Minions Killed
360
0
Camps Cleared
0
958,567
Distance Traveled
1,186,447
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,644
637
101
8
0
212,836
0
W
Neith
6,574
548
108
9
0
221,627
2
W
Nu Wa
6,299
525
72
6
0
211,022
1
L
Zhong Kui
2,215
185
0
0
0
0
0
L
Thanatos
6,763
564
78
7
0
286,797
0
W
Ravana
5,984
499
66
6
0
286,504
0
L
Bacchus
5,722
477
15
1
0
240,568
3
W
Khepri
5,732
478
13
1
0
254,458
0
L
Hera
6,112
509
91
8
0
222,597
0
L
Rama
6,364
530
100
8
0
208,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role