Player Matchup

Mulan
Mulan
DdCz_PrinceVince
Mulan
Level 57
God Stats
6W - 12L
1,279 SR
Queue Stats
148W - 146L
1,413 Elo+
Solo
Pele
Pele
FrEsHmEaTbOy
Pele
Level 146
God Stats
1W - 1L
1,711 SR
Queue Stats
290W - 279L
1,461 Elo+
Solo
Maui
Maui
Grimmerk
Maui
Level 157
God Stats
5W - 7L
1,611 SR
Queue Stats
69W - 62L
1,727 Elo+
Party 1
Vulcan
Vulcan
Nitpookie
Vulcan
Level 161
God Stats
27W - 20L
1,627 SR
Queue Stats
84W - 77L
1,586 Elo+
Party 1
Izanami
Izanami
raukikibuaka2311
Izanami
Level 128
God Stats
12W - 11L
1,560 SR
Queue Stats
221W - 211L
1,475 Elo+
Solo
Team Averages
Level 130
1,558 SR
1,533 Elo+

VS

Team Averages
Level 96
1,441 SR
1,475 Elo+
Thanatos
Thanatos
Amrun1
Thanatos
Level 108
God Stats
1W - 2L
1,302 SR
Queue Stats
21W - 30L
1,351 Elo+
Solo
Achilles
Achilles
Rehosko
Achilles
Level 52
God Stats
44W - 49L
1,511 SR
Queue Stats
259W - 235L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheGVader
Ah Muzen Cab
Level 125
God Stats
9W - 6L
1,558 SR
Queue Stats
254W - 225L
1,555 Elo+
Party 2
Ares
Ares
XDmarciXD
Ares
Level 109
God Stats
22W - 21L
1,507 SR
Queue Stats
146W - 131L
1,535 Elo+
Party 2
Sol
Sol
hidifry
Sol
Level 87
God Stats
4W - 5L
1,328 SR
Queue Stats
38W - 40L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,386
581
4,969
14,446
9,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 0
5,028
457
5,264
9,746
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Maui
7
0 / 1 / 0
5,043
458
3,098
7,727
5,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Nitpookie
Vulcan
10
0 / 0 / 0
5,966
542
6,243
2,856
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,098
463
3,656
6,804
2,548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amrun1
Thanatos
11
1 / 0 / 4
5,813
528
4,445
10,502
4,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Rehosko
Achilles
13
3 / 0 / 0
7,539
685
9,674
10,032
7,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
TheGVader
Ah Muzen Cab
11
5 / 0 / 1
6,395
581
5,924
5,455
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
10
1 / 1 / 4
5,936
540
4,333
6,808
4,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
10
0 / 0 / 0
5,858
533
2,483
7,237
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
10
10
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Amrun1
Thanatos
1
0
4
3
L
0
3
0
0
L
1
2
0
0.5
L
Maui
0
1
0
0
L
Vulcan
Nitpookie
Vulcan
0
0
0
0
W
Achilles
Rehosko
Achilles
3
0
0
3
W
Ah Muzen Cab
TheGVader
Ah Muzen Cab
5
0
1
5.5
W
Ares
1
1
4
3
W
Sol
0
0
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,230
Damage
26,859
41,579
Taken
40,034
22,639
Mitigated
21,272
13,320
Healing
22,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Amrun1
Thanatos
4,445
1,272
0
7,694
10,502
4,412
0
1,577
8,878
0
41,489
L
4,969
654
0
7,088
14,446
9,568
0
0
13,477
0
51,010
L
5,264
1,604
0
2,071
9,746
3,684
0
1,543
8,203
0
40,779
L
Maui
3,098
543
0
1,778
7,727
5,753
0
1,265
6,366
14,945
0
L
Vulcan
Nitpookie
Vulcan
6,243
2,831
0
1,006
2,856
1,086
0
1,604
1,252
41,166
2,561
W
Achilles
Rehosko
Achilles
9,674
1,283
0
5,600
10,032
7,736
0
476
8,808
0
60,498
W
Ah Muzen Cab
TheGVader
Ah Muzen Cab
5,924
2,381
0
868
5,455
2,062
0
1,011
4,444
0
44,334
W
Ares
4,333
57
207
2,339
6,808
4,938
0
992
5,816
13,308
1,490
W
Sol
2,483
688
0
5,401
7,237
2,124
217
5,053
2,184
47,376
3,661
L
3,656
2,284
0
1,377
6,804
2,548
0
2,197
4,607
0
39,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,521
Gold Earned
31,541
342
Minions Killed
359
0
Camps Cleared
0
1,115,438
Distance Traveled
1,115,109
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,813
528
66
6
0
259,918
1
L
Mulan
6,386
581
108
10
0
200,915
0
L
Pele
5,028
457
59
5
0
250,874
0
L
Maui
5,043
458
25
2
0
226,710
4
L
Vulcan
5,966
542
73
7
0
246,836
2
W
Achilles
7,539
685
100
9
0
202,885
0
W
Ah Muzen Cab
6,395
581
74
7
0
218,099
2
W
Ares
5,936
540
20
2
0
228,887
2
W
Sol
5,858
533
99
9
0
205,320
4
L
Izanami
5,098
463
77
7
0
190,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role