Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
OverDiscoDonny
Izanami
Level 156
God Stats
5W - 9L
1,540 SR
Queue Stats
144W - 150L
1,445 Elo+
Solo
Scylla
Scylla
malfurion00778
Scylla
Level 129
God Stats
12W - 8L
1,662 SR
Queue Stats
71W - 74L
1,471 Elo+
Solo
Team Averages
Level 118
1,567 SR
1,472 Elo+

VS

Team Averages
Level 130
1,726 SR
1,436 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
blacktser001
Chaac
Level 153
God Stats
3W - 0L
1,811 SR
Queue Stats
30W - 39L
1,345 Elo+
Solo
Ah Puch
Ah Puch
xMatikkx
Ah Puch
Level 117
God Stats
2W - 0L
1,867 SR
Queue Stats
203W - 197L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 1 / 1
5,341
668
2,662
12,454
9,735
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

5
0 / 2 / 0
4,670
584
716
3,291
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

8
0 / 0 / 0
4,890
611
1,991
1,724
586
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 0 / 0
7,186
898
5,574
4,144
1,486
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 1
5,774
722
1,486
3,459
1,560
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
xMatikkx
Ah Puch
11
0 / 1 / 3
6,257
782
7,431
3,596
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
0
Kills
3
3
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
1
0.5
W
Danzaburou
 
Danzaburou
3
0
0
3
L
0
2
0
0
W
0
1
1
0.5
L
0
0
0
0
W
Ah Puch
xMatikkx
Ah Puch
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,369
Damage
14,491
17,469
Taken
11,199
11,436
Mitigated
4,380
3,829
Healing
2,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,662
125
542
2,813
12,454
9,735
0
4,267
7,986
0
12,425
W
Danzaburou
 
Danzaburou
5,574
2,316
0
917
4,144
1,486
1,430
1,029
3,035
0
34,055
L
716
494
0
224
3,291
1,115
0
1,896
1,395
0
5,506
W
1,486
364
44
809
3,459
1,560
568
721
2,738
0
12,668
L
1,991
74
0
250
1,724
586
0
1,063
649
12,779
266
W
Ah Puch
xMatikkx
Ah Puch
7,431
974
0
833
3,596
1,334
519
130
3,466
26,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,901
Gold Earned
19,217
66
Minions Killed
129
0
Camps Cleared
0
298,903
Distance Traveled
451,961
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,341
668
23
3
0
153,352
0
W
Danzaburou
7,186
898
60
8
0
146,252
0
L
Izanami
4,670
584
14
2
0
58,101
2
W
Chaac
5,774
722
33
4
0
151,058
0
L
Scylla
4,890
611
29
4
0
87,450
0
W
Ah Puch
6,257
782
36
5
0
154,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role