Player Matchup

Mulan
Mulan
BigDaddyRigatoni
Mulan
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 42L
1,466 Elo+
Solo
Hades
Hades
DraugrWeebLord
Hades
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
168W - 136L
1,491 Elo+
Solo
Fenrir
Fenrir
GummyBear TK
Fenrir
Level 126
God Stats
2W - 1L
1,472 SR
Queue Stats
54W - 52L
1,433 Elo+
Solo
Hachiman
Hachiman
newplayer18236
Hachiman
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
218W - 236L
1,359 Elo+
Solo
Bakasura
Bakasura
night hawk10656
Bakasura
Level 127
God Stats
3W - 4L
1,171 SR
Queue Stats
88W - 84L
1,520 Elo+
Solo
Team Averages
Level 116
1,428 SR
1,454 Elo+

VS

Team Averages
Level 101
1,574 SR
1,493 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Aisaac-gamer
Atlas
Level 127
God Stats
4W - 2L
1,930 SR
Queue Stats
59W - 55L
1,502 Elo+
Solo
Chaac
Chaac
ErgoProxey
Chaac
Level 88
God Stats
2W - 3L
1,442 SR
Queue Stats
31W - 46L
1,376 Elo+
Party 1
Yemoja
Yemoja
KazumiD
Yemoja
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 116L
1,569 Elo+
Solo
Neith
Neith
Ragnilotl
Neith
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 137L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
5,871
587
8,015
10,319
6,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
4 / 1 / 3
6,692
669
8,400
7,961
3,720
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fenrir
9
1 / 1 / 5
4,988
499
4,301
9,990
3,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
8
1 / 1 / 1
4,741
474
3,293
5,117
1,687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
11
3 / 0 / 1
5,653
565
3,311
8,671
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 3 / 0
5,206
521
2,329
6,673
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 2
6,046
605
7,967
10,492
6,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
11
1 / 1 / 3
5,735
574
5,963
9,113
6,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
KazumiD
Yemoja
10
1 / 3 / 0
5,715
572
2,863
10,741
6,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Ragnilotl
Neith
11
2 / 0 / 0
5,780
578
5,706
6,310
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
7
7
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
0
0.33
L
2
3
2
1
W
1
4
4
0.75
W
4
1
3
5.5
L
Chaac
1
1
3
2.5
W
Fenrir
1
1
5
3.5
L
Yemoja
KazumiD
Yemoja
1
3
0
0.33
L
Neith
Ragnilotl
Neith
2
0
0
2
W
Hachiman
1
1
1
1.5
W
Bakasura
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,320
Damage
24,828
42,058
Taken
43,329
19,184
Mitigated
23,910
13,808
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,329
239
0
900
6,673
2,707
0
2,931
3,602
26,428
0
L
7,967
2,194
0
1,740
10,492
6,333
0
1,098
9,128
33,348
0
W
8,015
1,437
0
1,321
10,319
6,366
142
5,424
4,197
0
37,405
W
8,400
587
1,551
4,934
7,961
3,720
101
3,225
4,624
57,170
1,484
L
Chaac
5,963
1,215
0
1,963
9,113
6,410
0
1,610
7,433
0
47,336
W
Fenrir
4,301
1,205
263
1,657
9,990
3,732
0
1,127
8,863
0
18,913
L
Yemoja
KazumiD
Yemoja
2,863
1,585
3,495
2,521
10,741
6,381
0
2,213
8,473
15,273
983
L
Neith
Ragnilotl
Neith
5,706
1,219
0
1,184
6,310
2,079
705
381
5,703
0
48,454
W
Hachiman
3,293
1,950
0
2,427
5,117
1,687
0
610
4,507
0
24,914
W
Bakasura
3,311
2,078
0
1,655
8,671
3,679
0
1,823
6,748
0
28,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,945
Gold Earned
28,482
277
Minions Killed
291
0
Camps Cleared
0
1,025,274
Distance Traveled
960,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,206
521
49
5
0
181,182
0
L
Atlas
6,046
605
64
6
0
192,523
0
W
Mulan
5,871
587
54
5
0
188,543
0
W
Hades
6,692
669
107
11
0
190,570
0
L
Chaac
5,735
574
75
8
0
221,979
0
W
Fenrir
4,988
499
27
3
0
216,768
0
L
Yemoja
5,715
572
15
2
0
171,907
0
L
Neith
5,780
578
88
9
0
193,396
0
W
Hachiman
4,741
474
33
3
0
166,793
0
W
Bakasura
5,653
565
56
6
0
262,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role