Player Matchup

Chernobog
Chernobog
CwazyChris
Chernobog
Level 202
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 103L
1,625 Elo+
Solo
Neith
Neith
PlugawySzyderca
Neith
Level 142
God Stats
7W - 3L
1,303 SR
Queue Stats
140W - 137L
1,446 Elo+
Solo
Chronos
Chronos
TheReaperLives
Chronos
Level 126
God Stats
2W - 1L
1,390 SR
Queue Stats
54W - 114L
1,380 Elo+
Solo
Bakasura
Bakasura
cheming520
Bakasura
Level 146
God Stats
1W - 1L
1,924 SR
Queue Stats
72W - 68L
1,523 Elo+
Party 2
He Bo
He Bo
叫我逗妇乳
He Bo
Level 163
God Stats
7W - 3L
1,522 SR
Queue Stats
75W - 67L
1,550 Elo+
Party 2
Team Averages
Level 156
1,528 SR
1,505 Elo+

VS

Team Averages
Level 130
1,549 SR
1,473 Elo+
Cerberus
Cerberus
 
Cerberus
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Artex Fade
Neith
Level 57
God Stats
2W - 4L
1,347 SR
Queue Stats
45W - 54L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
Hazz-Navour13
Sun Wukong
Level 127
God Stats
0W - 1L
1,742 SR
Queue Stats
15W - 23L
1,479 Elo+
Party 1
Osiris
Osiris
Madsnow_Ryuk
Osiris
Level 103
God Stats
1W - 1L
1,553 SR
Queue Stats
7W - 14L
1,362 Elo+
Party 1
Ratatoskr
Ratatoskr
T4-FyRe7z
Ratatoskr
Level 191
God Stats
2W - 2L
1,604 SR
Queue Stats
50W - 47L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CwazyChris
Chernobog
14
4 / 0 / 2
8,041
731
8,683
8,173
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 1 / 2
6,662
606
3,813
6,092
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 3
6,039
549
2,900
8,094
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bakasura
cheming520
Bakasura
12
2 / 2 / 1
6,614
601
6,468
14,788
10,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 4 / 3
6,607
601
7,412
8,435
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
4
0 / 0 / 0
4,120
375
569
1,933
741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
9
0 / 4 / 2
5,529
503
3,494
9,837
3,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Hazz-Navour13
Sun Wukong
12
5 / 3 / 2
6,732
612
7,713
11,327
5,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Osiris
11
1 / 3 / 0
6,890
626
8,487
12,047
6,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
T4-FyRe7z
Ratatoskr
12
2 / 1 / 4
6,284
571
6,214
9,530
3,442
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
11
Kills
8
8
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
L
Neith
0
4
2
0.25
W
Chernobog
CwazyChris
Chernobog
4
0
2
5
L
Sun Wukong
Hazz-Navour13
Sun Wukong
5
3
2
2
L
Osiris
1
3
0
0.33
W
0
1
2
1
L
Ratatoskr
T4-FyRe7z
Ratatoskr
2
1
4
4
W
2
1
3
3.5
W
Bakasura
cheming520
Bakasura
2
2
1
1.25
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,276
Damage
26,477
45,582
Taken
44,674
20,250
Mitigated
19,848
23,582
Healing
16,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
569
110
0
596
1,933
741
0
315
1,618
1,149
0
L
Neith
3,494
434
0
2,605
9,837
3,014
0
2,425
7,412
0
36,797
W
Chernobog
CwazyChris
Chernobog
8,683
5,847
0
4,832
8,173
3,425
0
260
7,913
0
73,807
L
Sun Wukong
Hazz-Navour13
Sun Wukong
7,713
1,738
0
1,985
11,327
5,755
0
3,386
7,941
0
43,243
L
Osiris
8,487
4,362
0
6,868
12,047
6,896
0
637
10,593
0
59,836
W
3,813
1,636
0
2,495
6,092
2,238
0
0
6,092
0
54,801
L
Ratatoskr
T4-FyRe7z
Ratatoskr
6,214
1,945
0
4,059
9,530
3,442
0
3,267
6,263
0
43,351
W
2,900
883
0
3,487
8,094
2,536
0
309
7,785
39,872
0
W
Bakasura
cheming520
Bakasura
6,468
4,717
0
10,032
14,788
10,094
0
0
14,788
0
30,712
W
7,412
684
0
2,736
8,435
1,957
0
0
8,435
43,133
1,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,963
Gold Earned
29,555
416
Minions Killed
309
0
Camps Cleared
0
1,183,118
Distance Traveled
1,048,575
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,120
375
1
0
0
75,592
0
L
Neith
5,529
503
68
6
0
222,642
0
W
Chernobog
8,041
731
116
11
0
228,879
1
L
Sun Wukong
6,732
612
73
7
0
250,016
0
L
Osiris
6,890
626
87
8
0
215,968
2
W
Neith
6,662
606
86
8
0
211,358
1
L
Ratatoskr
6,284
571
80
7
0
284,357
2
W
Chronos
6,039
549
66
6
0
241,088
2
W
Bakasura
6,614
601
79
7
0
263,538
0
W
He Bo
6,607
601
69
6
0
238,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role