Player Matchup

Anhur
Anhur
ArchangelSix
Anhur
Level 24
God Stats
11W - 13L
1,456 SR
Queue Stats
22W - 44L
1,336 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ketia
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,375 Elo+
Party 1
Nemesis
Nemesis
RecoverSleep
Nemesis
Level 36
God Stats
1W - 1L
1,676 SR
Queue Stats
57W - 58L
1,462 Elo+
Party 1
Ares
Ares
chipsickle
Ares
Level 67
God Stats
0W - 2L
1,261 SR
Queue Stats
315W - 312L
1,449 Elo+
Party 1
Janus
Janus
ifshe15im15
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 66L
1,462 Elo+
Party 1
Team Averages
Level 34
1,479 SR
1,417 Elo+

VS

Team Averages
Level 153
1,504 SR
1,515 Elo+
Arachne
Arachne
EPOCHHERO
Arachne
Level 146
God Stats
30W - 34L
1,572 SR
Queue Stats
162W - 176L
1,544 Elo+
Solo
Skadi
Skadi
RTR Ilumi
Skadi
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
321W - 325L
1,505 Elo+
Solo
Ganesha
Ganesha
RbOt DeF
Ganesha
Level 213
God Stats
1W - 0L
1,297 SR
Queue Stats
200W - 181L
1,498 Elo+
Solo
Amaterasu
Amaterasu
StrawHat_856
Amaterasu
Level 149
God Stats
8W - 9L
1,641 SR
Queue Stats
284W - 269L
1,530 Elo+
Solo
Danzaburou
Danzaburou
minby7
Danzaburou
Level 129
God Stats
103W - 99L
1,511 SR
Queue Stats
105W - 100L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,791
479
1,631
4,601
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Ketia
Cu Chulainn
10
0 / 3 / 0
5,651
565
5,955
10,350
7,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
RecoverSleep
Nemesis
8
1 / 2 / 1
4,930
493
4,811
7,247
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 0
5,184
518
2,027
9,081
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 1
5,478
548
3,257
6,582
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EPOCHHERO
Arachne
10
4 / 0 / 2
6,079
608
2,417
8,274
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Skadi
RTR Ilumi
Skadi
11
2 / 0 / 2
6,204
620
5,963
4,496
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ganesha
RbOt DeF
Ganesha
9
0 / 1 / 5
6,287
629
2,550
7,369
4,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
StrawHat_856
Amaterasu
12
3 / 0 / 0
7,347
735
5,524
9,434
5,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
minby7
Danzaburou
12
2 / 1 / 3
7,072
707
4,658
6,627
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
11
12
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Arachne
EPOCHHERO
Arachne
4
0
2
5
L
Cu Chulainn
Ketia
Cu Chulainn
0
3
0
0
W
Skadi
RTR Ilumi
Skadi
2
0
2
3
W
Ganesha
RbOt DeF
Ganesha
0
1
5
2.5
L
Nemesis
RecoverSleep
Nemesis
1
2
1
0.75
W
Amaterasu
StrawHat_856
Amaterasu
3
0
0
3
L
1
3
0
0.33
L
0
3
1
0.17
W
Danzaburou
minby7
Danzaburou
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,681
Damage
21,112
37,861
Taken
36,200
21,355
Mitigated
18,100
8,166
Healing
18,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,631
1,402
0
353
4,601
1,695
0
1,186
3,415
0
31,491
W
Arachne
EPOCHHERO
Arachne
2,417
1,877
0
4,521
8,274
3,446
184
947
7,247
0
28,366
L
Cu Chulainn
Ketia
Cu Chulainn
5,955
1,697
0
2,307
10,350
7,773
0
0
10,350
0
41,549
W
Skadi
RTR Ilumi
Skadi
5,963
2,357
0
1,854
4,496
1,612
20
545
3,951
0
55,629
W
Ganesha
RbOt DeF
Ganesha
2,550
384
0
2,089
7,369
4,964
0
773
6,596
21,592
0
L
Nemesis
RecoverSleep
Nemesis
4,811
2,228
0
1,621
7,247
2,716
0
48
7,199
0
35,778
W
Amaterasu
StrawHat_856
Amaterasu
5,524
3,161
0
5,905
9,434
5,689
107
0
9,434
0
56,535
L
2,027
334
0
2,150
9,081
6,904
0
1,316
7,765
19,845
1,602
L
3,257
593
0
1,735
6,582
2,267
0
0
6,582
31,911
2,246
W
Danzaburou
minby7
Danzaburou
4,658
1,953
0
4,156
6,627
2,389
773
2,332
3,939
0
47,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,034
Gold Earned
32,989
293
Minions Killed
335
0
Camps Cleared
0
1,021,997
Distance Traveled
1,049,345
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,791
479
45
5
0
201,711
0
W
Arachne
6,079
608
43
4
0
226,611
3
L
Cu Chulainn
5,651
565
74
7
0
190,936
0
W
Skadi
6,204
620
109
11
0
206,464
2
W
Ganesha
6,287
629
0
0
0
200,004
1
L
Nemesis
4,930
493
53
5
0
228,546
0
W
Amaterasu
7,347
735
98
10
0
220,968
3
L
Ares
5,184
518
46
5
0
207,696
0
L
Janus
5,478
548
75
8
0
193,108
0
W
Danzaburou
7,072
707
85
9
0
195,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role