Player Matchup

Osiris
Osiris
Farrarski74
Osiris
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 83L
1,546 Elo+
Party 1
Baron Samedi
Baron Samedi
LasagneOp
Baron Samedi
Level 126
God Stats
9W - 5L
1,519 SR
Queue Stats
75W - 64L
1,593 Elo+
Solo
Cupid
Cupid
Manny00034
Cupid
Level 128
God Stats
14W - 10L
1,592 SR
Queue Stats
169W - 166L
1,496 Elo+
Party 1
Aphrodite
Aphrodite
ROBSTER7555
Aphrodite
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 138L
1,578 Elo+
Solo
Apollo
Apollo
magicmama
Apollo
Level 124
God Stats
9W - 8L
1,648 SR
Queue Stats
253W - 243L
1,556 Elo+
Solo
Team Averages
Level 125
1,552 SR
1,554 Elo+

VS

Team Averages
Level 117
1,531 SR
1,576 Elo+
Bacchus
Bacchus
ChristinaLoveXD
Bacchus
Level 78
God Stats
3W - 1L
1,784 SR
Queue Stats
51W - 35L
1,553 Elo+
Solo
Anubis
Anubis
SaarmGoblin_2000
Anubis
Level 141
God Stats
27W - 24L
1,481 SR
Queue Stats
293W - 275L
1,486 Elo+
Solo
Freya
Freya
ballincat38
Freya
Level 83
God Stats
0W - 2L
1,227 SR
Queue Stats
63W - 41L
1,628 Elo+
Party 2
Ix Chel
Ix Chel
endeavorslilsmut
Ix Chel
Level 128
God Stats
6W - 1L
1,661 SR
Queue Stats
102W - 109L
1,492 Elo+
Solo
Sobek
Sobek
preciousboost
Sobek
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 13L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
0 / 1 / 0
4,517
753
1,670
5,372
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
LasagneOp
Baron Samedi
9
3 / 0 / 0
4,922
820
2,139
2,825
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
7
0 / 0 / 2
3,674
612
1,605
2,487
774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
ROBSTER7555
Aphrodite
7
0 / 1 / 2
3,950
658
790
4,531
2,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
magicmama
Apollo
9
0 / 0 / 3
4,365
728
1,415
4,230
1,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 1
2,938
490
222
697
303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 0
4,388
731
2,188
3,291
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 1
3,699
617
2,728
2,778
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

8
0 / 2 / 0
3,914
652
1,502
3,610
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 0 / 0
3,629
605
1,421
3,664
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
3
Kills
2
2
Deaths
3
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Osiris
0
1
0
0
W
Baron Samedi
LasagneOp
Baron Samedi
3
0
0
3
W
Cupid
0
0
2
1
W
Aphrodite
ROBSTER7555
Aphrodite
0
1
2
1
L
1
0
0
1
L
0
1
1
0.5
L
0
2
0
0
W
Apollo
magicmama
Apollo
0
0
3
1.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,619
Damage
8,061
19,445
Taken
14,040
8,968
Mitigated
5,555
9,343
Healing
5,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
222
32
0
298
697
303
0
0
697
3,072
0
W
Osiris
1,670
734
0
3,064
5,372
2,675
0
2,188
3,184
0
28,617
W
Baron Samedi
LasagneOp
Baron Samedi
2,139
180
41
934
2,825
1,366
0
1,017
1,808
25,965
0
W
Cupid
1,605
845
0
1,062
2,487
774
0
1,062
1,061
0
21,553
W
Aphrodite
ROBSTER7555
Aphrodite
790
180
794
2,567
4,531
2,553
0
1,789
2,352
11,197
0
L
2,188
93
0
1,270
3,291
1,330
0
0
3,291
27,844
0
L
2,728
967
0
1,191
2,778
795
0
418
2,356
18,615
1,694
L
1,502
124
160
771
3,610
958
0
1,728
1,602
19,620
0
W
Apollo
magicmama
Apollo
1,415
731
0
881
4,230
1,600
0
968
3,202
0
31,382
L
1,421
248
0
1,448
3,664
2,169
0
499
3,165
9,640
303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,428
Gold Earned
18,568
221
Minions Killed
171
0
Camps Cleared
0
677,356
Distance Traveled
552,891
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
2,938
490
7
1
0
39,528
1
W
Osiris
4,517
753
56
9
0
136,781
0
W
Baron Samedi
4,922
820
47
8
0
132,941
0
W
Cupid
3,674
612
44
7
0
130,881
0
W
Aphrodite
3,950
658
15
3
0
130,731
2
L
Anubis
4,388
731
54
9
0
118,384
0
L
Freya
3,699
617
41
7
0
126,591
0
L
Ix Chel
3,914
652
47
8
0
125,658
0
W
Apollo
4,365
728
59
10
0
146,022
0
L
Sobek
3,629
605
22
4
0
142,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role