Player Matchup

Zeus
Zeus
 
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
LivingB3an
Bacchus
Level 15
God Stats
0W - 18L
1,050 SR
Queue Stats
1W - 32L
883 Elo+
Party 1
Amaterasu
Amaterasu
LivingL3gion
Amaterasu
Level 42
God Stats
2W - 2L
1,476 SR
Queue Stats
36W - 125L
1,174 Elo+
Party 1
Team Averages
Level 28
1,342 SR
1,186 Elo+

VS

Team Averages
Level 57
1,618 SR
1,436 Elo+
Janus
Janus
 
Janus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Calaybay
Artemis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,277 Elo+
Party 2
Bacchus
Bacchus
Sisuuuuuuuuuu
Bacchus
Level 64
God Stats
8W - 6L
1,855 SR
Queue Stats
290W - 260L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 8 / 1
8,304
593
7,001
12,366
6,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
LivingB3an
Bacchus
11
1 / 6 / 0
7,845
560
6,648
16,489
13,229
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
LivingL3gion
Amaterasu
12
0 / 6 / 1
8,222
587
7,325
21,727
17,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
7 / 0 / 13
11,196
800
16,438
8,163
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Calaybay
Artemis
15
4 / 1 / 15
10,448
746
15,136
10,054
4,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
17
9 / 0 / 11
11,331
809
10,478
13,604
14,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
59
1
Kills
20
20
Deaths
1
2
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
8
1
0.06
W
Janus
 
Janus
7
0
13
13.5
W
Artemis
Calaybay
Artemis
4
1
15
11.5
L
Bacchus
LivingB3an
Bacchus
1
6
0
0.17
L
Amaterasu
LivingL3gion
Amaterasu
0
6
1
0.08
W
Bacchus
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,974
Damage
42,052
50,582
Taken
31,821
36,944
Mitigated
22,810
4,261
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,001
687
0
0
12,366
6,333
0
8,119
4,225
28,661
0
W
Janus
 
Janus
16,438
945
0
720
8,163
3,606
568
4,011
3,902
60,865
558
W
Artemis
Calaybay
Artemis
15,136
10,861
597
3,500
10,054
4,682
1,540
4,669
5,094
0
31,606
L
Bacchus
LivingB3an
Bacchus
6,648
105
0
1,107
16,489
13,229
0
8,195
8,273
15,716
329
L
Amaterasu
LivingL3gion
Amaterasu
7,325
3,478
0
3,154
21,727
17,382
0
10,031
11,677
0
24,926
W
Bacchus
10,478
1,752
0
1,352
13,604
14,522
84
3,780
9,006
28,956
1,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,371
Gold Earned
32,975
99
Minions Killed
164
0
Camps Cleared
0
652,403
Distance Traveled
770,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,304
593
43
3
0
179,325
0
W
Janus
11,196
800
97
7
0
259,286
0
W
Artemis
10,448
746
41
3
0
249,683
0
L
Bacchus
7,845
560
22
2
0
240,320
0
L
Amaterasu
8,222
587
34
2
0
232,758
0
W
Bacchus
11,331
809
26
2
0
261,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role