Player Matchup

Rama
Rama
FallingBear67
Rama
Level 159
God Stats
11W - 4L
1,401 SR
Queue Stats
781W - 706L
1,567 Elo+
Solo
Geb
Geb
ItsJustLeet
Geb
Level 144
God Stats
2W - 0L
1,553 SR
Queue Stats
59W - 67L
1,499 Elo+
Party 1
Merlin
Merlin
NV Madman
Merlin
Level 140
God Stats
5W - 7L
1,500 SR
Queue Stats
214W - 223L
1,547 Elo+
Solo
Apollo
Apollo
RoosterCogburn23
Apollo
Level 153
God Stats
2W - 1L
1,369 SR
Queue Stats
54W - 61L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
fercho1701
Zhong Kui
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 65L
1,640 Elo+
Solo
Team Averages
Level 151
1,465 SR
1,551 Elo+

VS

Team Averages
Level 118
1,500 SR
1,544 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
bigmikeypi
Atlas
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 151L
1,503 Elo+
Solo
Ravana
Ravana
faraciii
Ravana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 86L
1,599 Elo+
Solo
Hades
Hades
heckyeahbud
Hades
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,662
1,332
3,770
3,548
1,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 0 / 7
6,583
1,317
2,823
3,203
2,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
NV Madman
Merlin
10
0 / 2 / 7
6,247
1,249
2,819
2,508
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 4
6,983
1,397
5,243
2,589
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
fercho1701
Zhong Kui
10
2 / 2 / 4
6,417
1,283
2,663
3,809
4,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
1 / 3 / 2
5,493
1,099
1,079
7,751
6,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
 
Freya
5
0 / 0 / 0
4,344
869
0
0
0
Atlas
6
0 / 1 / 0
4,501
900
226
2,394
2,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
faraciii
Ravana
9
0 / 0 / 0
4,476
895
332
1,738
683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 4 / 2
4,809
962
2,473
7,399
4,585
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
8
Kills
1
5
Deaths
8
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
3
2
0.67
L
Freya
 
Freya
0
0
0
0
W
3
1
4
5
W
0
0
7
3.5
W
Merlin
NV Madman
Merlin
0
2
7
1.75
W
3
0
4
5
L
Atlas
0
1
0
0
L
Ravana
faraciii
Ravana
0
0
0
0
W
Zhong Kui
fercho1701
Zhong Kui
2
2
4
2
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,318
Damage
4,110
15,657
Taken
19,282
10,147
Mitigated
13,911
3,975
Healing
3,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,079
33
610
774
7,751
6,365
0
2,824
4,927
5,214
0
L
Freya
 
Freya
0
0
0
0
0
0
0
0
0
0
0
W
3,770
3,416
0
250
3,548
1,538
3,177
1,122
2,426
0
10,943
W
2,823
65
0
1,683
3,203
2,108
253
691
2,512
5,076
0
W
Merlin
NV Madman
Merlin
2,819
173
197
0
2,508
892
762
267
2,241
12,274
0
W
5,243
2,979
0
1,273
2,589
1,510
2,546
946
1,643
0
13,752
L
Atlas
226
0
0
725
2,394
2,278
0
723
1,671
606
0
L
Ravana
faraciii
Ravana
332
0
0
47
1,738
683
0
1,285
453
0
1,094
W
Zhong Kui
fercho1701
Zhong Kui
2,663
429
141
431
3,809
4,099
855
752
3,057
4,396
0
L
2,473
41
51
1,494
7,399
4,585
0
3,473
3,926
6,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,892
Gold Earned
23,623
67
Minions Killed
15
0
Camps Cleared
0
543,351
Distance Traveled
234,047
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,493
1,099
8
2
0
89,003
0
L
Freya
4,344
869
0
0
0
0
0
W
Rama
6,662
1,332
19
4
0
111,143
0
W
Geb
6,583
1,317
1
0
0
115,424
0
W
Merlin
6,247
1,249
17
3
0
93,783
0
W
Apollo
6,983
1,397
20
4
0
108,478
0
L
Atlas
4,501
900
0
0
0
32,019
0
L
Ravana
4,476
895
1
0
0
35,461
0
W
Zhong Kui
6,417
1,283
10
2
0
114,523
1
L
Hades
4,809
962
6
1
0
77,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role