Player Matchup

Hercules
Hercules
 
Hercules
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
I__Byakuya__I
Nox
Level 102
God Stats
6W - 6L
1,488 SR
Queue Stats
142W - 137L
1,430 Elo+
Solo
Geb
Geb
atrin_edd
Geb
Level 158
God Stats
13W - 17L
1,487 SR
Queue Stats
427W - 447L
1,509 Elo+
Party 2
Aphrodite
Aphrodite
sugerboiii
Aphrodite
Level 109
God Stats
27W - 17L
1,715 SR
Queue Stats
142W - 118L
1,645 Elo+
Party 2
Team Averages
Level 107
1,538 SR
1,517 Elo+

VS

Team Averages
Level 109
1,564 SR
1,525 Elo+
Anhur
Anhur
IxbaBaby
Anhur
Level 158
God Stats
7W - 10L
1,652 SR
Queue Stats
149W - 110L
1,660 Elo+
Solo
Zeus
Zeus
Lijackman
Zeus
Level 53
God Stats
0W - 2L
1,204 SR
Queue Stats
86W - 90L
1,536 Elo+
Party 1
Thor
Thor
RVA_Angel23
Thor
Level 123
God Stats
6W - 7L
1,474 SR
Queue Stats
257W - 293L
1,484 Elo+
Solo
Hachiman
Hachiman
Tevezf20
Hachiman
Level 159
God Stats
6W - 3L
1,750 SR
Queue Stats
197W - 206L
1,425 Elo+
Solo
Fenrir
Fenrir
岳镇奥特曼
Fenrir
Level 54
God Stats
4W - 2L
1,738 SR
Queue Stats
106W - 123L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 0 / 5
6,393
581
4,414
7,803
4,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
 
Danzaburou
10
2 / 2 / 1
6,390
581
4,991
7,947
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
1 / 3 / 1
5,749
523
4,583
6,923
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 3
6,203
564
3,138
8,412
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
sugerboiii
Aphrodite
13
1 / 1 / 1
7,140
649
3,795
7,499
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IxbaBaby
Anhur
11
4 / 0 / 1
6,667
606
5,178
6,876
4,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
10
1 / 3 / 3
5,619
511
5,872
8,105
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 1
5,449
495
3,211
6,948
2,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Tevezf20
Hachiman
11
1 / 3 / 0
5,822
529
4,065
8,798
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 2
5,416
492
3,985
9,954
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
9
Kills
8
8
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
5
4.5
W
Danzaburou
 
Danzaburou
2
2
1
1.25
W
1
3
1
0.5
L
Anhur
IxbaBaby
Anhur
4
0
1
4.5
L
Zeus
1
3
3
0.83
L
1
2
1
0.75
L
Hachiman
Tevezf20
Hachiman
1
3
0
0.33
W
3
2
3
2.25
W
Aphrodite
sugerboiii
Aphrodite
1
1
1
1.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,921
Damage
22,311
38,584
Taken
40,681
16,067
Mitigated
16,815
16,876
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,414
1,167
0
3,013
7,803
4,745
0
1,494
6,309
0
23,093
W
Danzaburou
 
Danzaburou
4,991
2,428
0
3,057
7,947
2,736
570
832
7,115
0
39,891
W
4,583
277
0
1,517
6,923
2,730
0
2,776
4,147
36,352
0
L
Anhur
IxbaBaby
Anhur
5,178
2,413
0
2,518
6,876
4,211
0
1,538
5,338
0
25,065
L
Zeus
5,872
719
0
1,696
8,105
3,035
0
3,640
4,465
37,096
0
L
3,211
870
0
1,750
6,948
2,563
0
3,619
2,889
0
28,484
L
Hachiman
Tevezf20
Hachiman
4,065
2,320
0
2,610
8,798
2,851
0
827
7,971
0
46,619
W
3,138
478
0
3,537
8,412
3,563
0
770
7,642
39,364
966
W
Aphrodite
sugerboiii
Aphrodite
3,795
451
0
5,752
7,499
2,293
0
0
7,499
45,423
3,801
L
3,985
1,455
0
4,695
9,954
4,155
0
1,182
8,772
0
37,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,875
Gold Earned
28,973
310
Minions Killed
293
0
Camps Cleared
0
1,083,281
Distance Traveled
1,035,219
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,393
581
30
3
0
248,990
1
W
Danzaburou
6,390
581
59
5
0
197,949
0
W
Nox
5,749
523
56
5
0
212,175
0
L
Anhur
6,667
606
33
3
0
199,271
3
L
Zeus
5,619
511
75
7
0
212,170
4
L
Thor
5,449
495
52
5
0
165,414
0
L
Hachiman
5,822
529
72
7
0
198,113
0
W
Geb
6,203
564
65
6
0
257,761
0
W
Aphrodite
7,140
649
100
9
0
166,406
1
L
Fenrir
5,416
492
61
6
0
260,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role