Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FEROCIOUSBEAST0
Arachne
Level 178
God Stats
5W - 1L
1,890 SR
Queue Stats
21W - 22L
1,552 Elo+
Solo
Maui
Maui
ImRyan
Maui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,517 Elo+
Party 2
Mulan
Mulan
SpaciousFir8426
Mulan
Level 122
God Stats
45W - 27L
1,618 SR
Queue Stats
161W - 153L
1,613 Elo+
Solo
Anhur
Anhur
ThaNgga
Anhur
Level 129
God Stats
45W - 50L
1,363 SR
Queue Stats
310W - 261L
1,498 Elo+
Party 2
Team Averages
Level 133
1,574 SR
1,536 Elo+

VS

Team Averages
Level 163
1,526 SR
1,509 Elo+
Bellona
Bellona
Alan0t
Bellona
Level 108
God Stats
5W - 1L
1,588 SR
Queue Stats
106W - 104L
1,563 Elo+
Solo
Hachiman
Hachiman
Carrilsolo
Hachiman
Level 197
God Stats
4W - 2L
1,618 SR
Queue Stats
157W - 176L
1,556 Elo+
Party 1
Sylvanus
Sylvanus
MisoHoniii
Sylvanus
Level 231
God Stats
3W - 2L
1,454 SR
Queue Stats
383W - 519L
1,487 Elo+
Party 1
Poseidon
Poseidon
crazyluke2014
Poseidon
Level 154
God Stats
6W - 4L
1,586 SR
Queue Stats
346W - 390L
1,483 Elo+
Party 1
Erlang Shen
Erlang Shen
goat257
Erlang Shen
Level 126
God Stats
9W - 18L
1,383 SR
Queue Stats
260W - 327L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
3 / 6 / 3
6,744
562
7,909
8,969
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 3 / 2
6,887
574
7,658
13,266
4,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Maui
ImRyan
Maui
8
0 / 3 / 4
5,042
420
3,812
9,927
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 0
6,499
542
7,084
12,157
7,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
ThaNgga
Anhur
9
1 / 3 / 4
5,988
499
6,952
10,214
3,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alan0t
Bellona
14
0 / 1 / 0
7,828
652
9,526
12,809
11,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Carrilsolo
Hachiman
13
4 / 3 / 4
7,060
588
8,619
9,486
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
MisoHoniii
Sylvanus
11
6 / 2 / 5
7,544
629
6,663
11,840
8,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
crazyluke2014
Poseidon
11
2 / 2 / 5
6,656
555
4,427
5,849
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
goat257
Erlang Shen
12
3 / 3 / 3
6,913
576
6,141
11,609
5,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
10
Kills
15
15
Deaths
11
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
6
3
0.75
W
Bellona
Alan0t
Bellona
0
1
0
0
W
Hachiman
Carrilsolo
Hachiman
4
3
4
2
L
5
3
2
2
L
Maui
ImRyan
Maui
0
3
4
0.67
W
Sylvanus
MisoHoniii
Sylvanus
6
2
5
4.25
L
1
0
0
1
L
Anhur
ThaNgga
Anhur
1
3
4
1
W
Poseidon
crazyluke2014
Poseidon
2
2
5
2.25
W
Erlang Shen
goat257
Erlang Shen
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,415
Damage
35,376
54,533
Taken
51,593
25,727
Mitigated
31,591
17,384
Healing
23,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
7,909
1,430
216
1,362
8,969
3,324
32
2,451
6,284
46,524
1,010
W
Bellona
Alan0t
Bellona
9,526
4,526
0
8,023
12,809
11,611
0
0
12,809
0
65,975
W
Hachiman
Carrilsolo
Hachiman
8,619
5,835
0
2,691
9,486
3,084
65
2,148
7,338
0
51,066
L
7,658
4,728
0
7,340
13,266
4,525
5
1,669
11,491
0
40,268
L
Maui
ImRyan
Maui
3,812
1,214
0
790
9,927
7,048
0
3,738
6,043
10,280
2,187
W
Sylvanus
MisoHoniii
Sylvanus
6,663
1,191
2,710
3,834
11,840
8,916
0
3,947
7,893
24,859
0
L
7,084
1,430
0
5,046
12,157
7,533
0
0
12,157
0
50,547
L
Anhur
ThaNgga
Anhur
6,952
3,958
0
2,630
10,214
3,297
0
2,780
7,352
0
35,591
W
Poseidon
crazyluke2014
Poseidon
4,427
244
0
548
5,849
2,300
614
2,883
2,966
39,485
0
W
Erlang Shen
goat257
Erlang Shen
6,141
3,284
0
5,304
11,609
5,680
253
2,144
9,465
0
56,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,160
Gold Earned
36,001
299
Minions Killed
377
0
Camps Cleared
0
1,139,672
Distance Traveled
1,197,698
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,744
562
73
6
0
205,079
2
W
Bellona
7,828
652
118
10
0
246,744
1
W
Hachiman
7,060
588
72
6
0
212,112
1
L
Arachne
6,887
574
53
4
0
280,577
0
L
Maui
5,042
420
16
1
0
240,028
2
W
Sylvanus
7,544
629
30
3
0
238,485
4
L
Mulan
6,499
542
92
8
0
210,142
3
L
Anhur
5,988
499
65
5
0
203,846
0
W
Poseidon
6,656
555
73
6
0
241,663
3
W
Erlang Shen
6,913
576
84
7
0
258,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role