Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
HypnosELTE
Skadi
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 172L
1,528 Elo+
Party 2
Ymir
Ymir
XJrufenerX
Ymir
Level 69
God Stats
107W - 85L
1,612 SR
Queue Stats
346W - 326L
1,538 Elo+
Solo
Osiris
Osiris
nWSanji
Osiris
Level 127
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 4L
1,239 Elo+
Party 3
Zeus
Zeus
volkswagoon
Zeus
Level 159
God Stats
2W - 2L
1,537 SR
Queue Stats
139W - 151L
1,533 Elo+
Party 2
Team Averages
Level 138
1,570 SR
1,467 Elo+

VS

Team Averages
Level 70
1,519 SR
1,444 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AimbotShuv
Ra
Level 62
God Stats
4W - 6L
1,812 SR
Queue Stats
38W - 43L
1,521 Elo+
Solo
Cernunnos
Cernunnos
BigPipiMan
Cernunnos
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 25L
1,390 Elo+
Party 1
Ao Kuang
Ao Kuang
Xurhz
Ao Kuang
Level 68
God Stats
10W - 13L
1,319 SR
Queue Stats
34W - 41L
1,391 Elo+
Party 1
Ymir
Ymir
fentcartlover
Ymir
Level 10
God Stats
2W - 5L
1,462 SR
Queue Stats
16W - 29L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 1 / 3
3,934
656
2,452
3,774
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
6
2 / 0 / 0
3,785
631
2,577
1,467
412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 0 / 1
3,493
582
986
2,157
920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
nWSanji
Osiris
7
2 / 0 / 0
4,397
733
1,722
2,698
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 0 / 0
4,470
745
2,355
2,816
751
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
1 / 1 / 0
3,751
625
1,932
5,913
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

4
0 / 0 / 0
3,103
517
176
1,747
563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
BigPipiMan
Cernunnos
5
0 / 1 / 1
3,259
543
1,078
2,805
918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
Xurhz
Ao Kuang
8
0 / 1 / 0
4,043
674
892
4,532
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

6
0 / 2 / 1
3,621
604
943
5,482
2,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
1
1
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
3
1.5
L
Erlang Shen
 
Erlang Shen
1
1
0
1
L
0
0
0
0
L
Cernunnos
BigPipiMan
Cernunnos
0
1
1
0.5
W
Skadi
2
0
0
2
W
0
0
1
0.5
L
Ao Kuang
Xurhz
Ao Kuang
0
1
0
0
L
0
2
1
0.25
W
Osiris
nWSanji
Osiris
2
0
0
2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,092
Damage
5,021
12,912
Taken
20,479
6,974
Mitigated
8,200
5,708
Healing
6,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,452
353
0
1,229
3,774
3,149
0
469
3,305
10,091
0
L
Erlang Shen
 
Erlang Shen
1,932
1,431
0
968
5,913
2,541
0
1,414
4,499
0
24,900
L
176
108
120
209
1,747
563
0
1,112
635
6,654
0
L
Cernunnos
BigPipiMan
Cernunnos
1,078
724
0
1,226
2,805
918
0
1,238
1,567
0
12,613
W
Skadi
2,577
781
0
581
1,467
412
0
184
1,283
0
23,115
W
986
220
0
1,188
2,157
920
0
282
1,875
14,418
458
L
Ao Kuang
Xurhz
Ao Kuang
892
166
0
2,685
4,532
1,246
0
509
4,023
22,010
411
L
943
143
0
1,238
5,482
2,932
0
1,509
3,973
10,305
2,773
W
Osiris
nWSanji
Osiris
1,722
846
0
1,630
2,698
1,742
0
610
2,088
0
21,638
W
2,355
1,172
0
1,080
2,816
751
0
176
2,640
25,952
1,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,079
Gold Earned
17,777
170
Minions Killed
152
0
Camps Cleared
0
579,106
Distance Traveled
511,204
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,934
656
18
3
0
126,858
0
L
Erlang Shen
3,751
625
47
8
0
139,600
0
L
Ra
3,103
517
13
2
0
66,735
0
L
Cernunnos
3,259
543
27
5
0
96,819
1
W
Skadi
3,785
631
34
6
0
101,481
0
W
Ymir
3,493
582
32
5
0
132,412
0
L
Ao Kuang
4,043
674
51
9
0
101,990
0
L
Ymir
3,621
604
14
2
0
106,060
0
W
Osiris
4,397
733
32
5
0
123,587
0
W
Zeus
4,470
745
54
9
0
94,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role