Player Matchup

Nu Wa
Nu Wa
Ba6yGiggles
Nu Wa
Level 63
God Stats
167W - 180L
1,540 SR
Queue Stats
176W - 196L
1,459 Elo+
Party 2
Hou Yi
Hou Yi
Exvenuation
Hou Yi
Level 61
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 1L
1,717 Elo+
Party 3
Cerberus
Cerberus
VKGFenrir118
Cerberus
Level 67
God Stats
2W - 5L
1,506 SR
Queue Stats
188W - 221L
1,477 Elo+
Party 2
Lancelot
Lancelot
VKGThor118
Lancelot
Level 149
God Stats
1W - 1L
1,273 SR
Queue Stats
158W - 165L
1,530 Elo+
Party 2
Bastet
Bastet
naturalvices
Bastet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,717 Elo+
Party 3
Team Averages
Level 77
1,510 SR
1,580 Elo+

VS

Team Averages
Level 198
1,899 SR
1,971 Elo+
Sylvanus
Sylvanus
Baezil
Sylvanus
Level 219
God Stats
20W - 1L
2,229 SR
Queue Stats
630W - 43L
2,051 Elo+
Party 1
Serqet
Serqet
FreshPaprika
Serqet
Level 183
God Stats
4W - 3L
1,427 SR
Queue Stats
127W - 91L
1,724 Elo+
Solo
The Morrigan
The Morrigan
Lunaravity
The Morrigan
Level 198
God Stats
2W - 0L
1,745 SR
Queue Stats
448W - 218L
1,727 Elo+
Party 1
Martichoras
Martichoras
Sparconix
Martichoras
Level 187
God Stats
10W - 0L
2,089 SR
Queue Stats
515W - 28L
2,185 Elo+
Party 1
Ix Chel
Ix Chel
average
Ix Chel
Level 202
God Stats
7W - 2L
2,008 SR
Queue Stats
552W - 39L
2,168 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,859
686
6,605
8,591
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
12
0 / 1 / 0
7,125
713
1,562
4,983
1,724
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
VKGFenrir118
Cerberus
13
0 / 8 / 0
7,487
749
3,299
21,261
12,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
VKGThor118
Lancelot
12
0 / 3 / 0
7,219
722
1,555
7,317
5,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
12
0 / 9 / 0
7,006
701
3,667
13,937
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Baezil
Sylvanus
15
3 / 0 / 16
9,123
912
5,676
8,351
7,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
18
9 / 0 / 4
10,874
1,087
10,113
6,707
3,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Lunaravity
The Morrigan
16
1 / 0 / 11
9,302
930
5,071
3,617
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Sparconix
Martichoras
16
10 / 0 / 11
9,634
963
16,756
4,963
2,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ix Chel
average
Ix Chel
15
5 / 0 / 14
9,033
903
12,918
3,043
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
84
0
Kills
28
28
Deaths
0
0
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Sylvanus
Baezil
Sylvanus
3
0
16
11
L
Hou Yi
0
1
0
0
W
Serqet
9
0
4
11
W
The Morrigan
Lunaravity
The Morrigan
1
0
11
6.5
W
Martichoras
Sparconix
Martichoras
10
0
11
15.5
L
Cerberus
VKGFenrir118
Cerberus
0
8
0
0
L
Lancelot
VKGThor118
Lancelot
0
3
0
0
W
Ix Chel
average
Ix Chel
5
0
14
12
L
Bastet
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,688
Damage
50,534
56,089
Taken
26,681
26,457
Mitigated
16,978
7,058
Healing
10,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,605
1,234
0
0
8,591
2,243
17
2,903
5,486
11,448
314
W
Sylvanus
Baezil
Sylvanus
5,676
1,057
1,941
3,116
8,351
7,807
162
2,577
5,774
12,671
794
L
Hou Yi
1,562
558
0
343
4,983
1,724
0
1,463
3,476
0
10,040
W
Serqet
10,113
1,643
0
230
6,707
3,560
1,632
1,296
5,411
0
47,329
W
The Morrigan
Lunaravity
The Morrigan
5,071
849
0
562
3,617
1,623
714
1,237
2,380
34,125
1,772
W
Martichoras
Sparconix
Martichoras
16,756
6,177
0
1,247
4,963
2,582
28
2,315
2,648
0
39,248
L
Cerberus
VKGFenrir118
Cerberus
3,299
104
397
4,646
21,261
12,136
0
10,529
10,114
13,040
0
L
Lancelot
VKGThor118
Lancelot
1,555
234
0
1,060
7,317
5,310
0
3,639
3,394
0
12,219
W
Ix Chel
average
Ix Chel
12,918
2,292
2,009
1,475
3,043
1,406
0
2,320
723
25,549
0
L
Bastet
3,667
587
0
612
13,937
5,044
0
3,714
9,921
0
8,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,696
Gold Earned
47,966
104
Minions Killed
279
0
Camps Cleared
0
914,091
Distance Traveled
1,083,844
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,859
686
12
1
0
142,056
2
W
Sylvanus
9,123
912
11
1
0
198,949
0
L
Hou Yi
7,125
713
21
2
0
164,902
0
W
Serqet
10,874
1,087
91
9
0
256,712
0
W
The Morrigan
9,302
930
70
7
0
205,796
3
W
Martichoras
9,634
963
54
5
0
203,212
0
L
Cerberus
7,487
749
35
4
0
173,733
2
L
Lancelot
7,219
722
24
2
0
238,885
0
W
Ix Chel
9,033
903
53
5
0
219,175
0
L
Bastet
7,006
701
12
1
0
194,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role