Player Matchup

Da Ji
Da Ji
ClearMilk
Da Ji
Level 84
God Stats
3W - 1L
1,824 SR
Queue Stats
124W - 100L
1,553 Elo+
Solo
Cu Chulainn
Cu Chulainn
Daniie_el
Cu Chulainn
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 78L
1,538 Elo+
Solo
Anhur
Anhur
IVlIOON
Anhur
Level 82
God Stats
0W - 2L
1,285 SR
Queue Stats
108W - 106L
1,529 Elo+
Party 2
Thoth
Thoth
MrOLdmanN
Thoth
Level 123
God Stats
1W - 1L
1,726 SR
Queue Stats
356W - 96L
1,769 Elo+
Solo
Izanami
Izanami
TwistedPlaything
Izanami
Level 161
God Stats
1W - 4L
1,486 SR
Queue Stats
108W - 108L
1,520 Elo+
Party 2
Team Averages
Level 121
1,564 SR
1,582 Elo+

VS

Team Averages
Level 129
1,493 SR
1,471 Elo+
Ymir
Ymir
 
Ymir
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DarthRaider707
Sol
Level 164
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 47L
1,473 Elo+
Solo
Achilles
Achilles
MillzardJr
Achilles
Level 125
God Stats
9W - 11L
1,413 SR
Queue Stats
504W - 502L
1,457 Elo+
Party 1
Medusa
Medusa
PlayStephenTTV
Medusa
Level 82
God Stats
7W - 1L
1,764 SR
Queue Stats
284W - 264L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
firecharj
Ah Muzen Cab
Level 90
God Stats
2W - 3L
1,287 SR
Queue Stats
139W - 159L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ClearMilk
Da Ji
14
5 / 6 / 4
8,603
782
12,601
14,167
16,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
Daniie_el
Cu Chulainn
14
2 / 3 / 5
7,863
715
8,326
19,920
12,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Anhur
IVlIOON
Anhur
14
0 / 3 / 9
7,620
693
5,406
9,123
4,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
MrOLdmanN
Thoth
15
1 / 2 / 7
8,229
748
10,585
7,428
2,897
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
2 / 5 / 7
8,091
736
8,240
9,725
4,317
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 4 / 15
8,244
749
7,145
15,719
15,102
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
9 / 1 / 7
10,657
969
14,195
8,811
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Achilles
MillzardJr
Achilles
17
7 / 2 / 11
9,994
909
15,235
15,657
19,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 2 / 14
9,331
848
12,895
10,731
6,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
firecharj
Ah Muzen Cab
15
2 / 3 / 10
8,916
811
7,509
6,757
2,804
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
76
10
Kills
19
19
Deaths
12
32
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
4
15
1.88
L
Da Ji
ClearMilk
Da Ji
5
6
4
1.17
L
Cu Chulainn
Daniie_el
Cu Chulainn
2
3
5
1.5
W
9
1
7
12.5
L
Anhur
IVlIOON
Anhur
0
3
9
1.5
W
Achilles
MillzardJr
Achilles
7
2
11
6.25
L
Thoth
MrOLdmanN
Thoth
1
2
7
2.25
W
1
2
14
4
L
2
5
7
1.1
W
Ah Muzen Cab
firecharj
Ah Muzen Cab
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,158
Damage
56,979
60,363
Taken
57,675
40,543
Mitigated
48,120
15,142
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,145
518
1,098
1,422
15,719
15,102
449
2,797
12,922
7,228
202
L
Da Ji
ClearMilk
Da Ji
12,601
1,007
359
1,551
14,167
16,755
0
4,508
9,093
0
16,627
L
Cu Chulainn
Daniie_el
Cu Chulainn
8,326
981
1,763
5,850
19,920
12,455
0
6,787
12,196
0
19,024
W
14,195
4,392
917
3,817
8,811
4,170
1,703
2,270
6,541
31,325
1,678
L
Anhur
IVlIOON
Anhur
5,406
2,781
1,094
1,374
9,123
4,119
0
3,029
5,636
0
11,346
W
Achilles
MillzardJr
Achilles
15,235
1,073
1,504
5,552
15,657
19,696
116
2,627
13,030
0
26,297
L
Thoth
MrOLdmanN
Thoth
10,585
526
816
1,143
7,428
2,897
0
1,830
5,401
25,675
0
W
12,895
4,795
743
783
10,731
6,348
1,000
1,894
8,837
0
33,229
L
8,240
5,397
756
436
9,725
4,317
0
3,218
6,040
0
23,086
W
Ah Muzen Cab
firecharj
Ah Muzen Cab
7,509
1,037
2,057
640
6,757
2,804
1,356
997
5,760
0
14,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,406
Gold Earned
47,142
144
Minions Killed
141
0
Camps Cleared
0
1,001,190
Distance Traveled
1,097,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,244
749
4
0
0
201,752
0
L
Da Ji
8,603
782
17
2
0
184,253
0
L
Cu Chulainn
7,863
715
21
2
0
217,427
0
W
Sol
10,657
969
51
5
0
212,529
0
L
Anhur
7,620
693
21
2
0
200,381
0
W
Achilles
9,994
909
18
2
0
233,805
0
L
Thoth
8,229
748
29
3
0
222,281
0
W
Medusa
9,331
848
56
5
0
218,792
0
L
Izanami
8,091
736
56
5
0
176,848
0
W
Ah Muzen Cab
8,916
811
12
1
0
230,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role