Player Matchup

Kali
Kali
BicentennialMan5
Kali
Level 160
God Stats
3W - 3L
1,630 SR
Queue Stats
544W - 516L
1,494 Elo+
Solo
Chaac
Chaac
Faededdd
Chaac
Level 69
God Stats
3W - 2L
1,711 SR
Queue Stats
282W - 274L
1,571 Elo+
Party 1
Rama
Rama
Max97two
Rama
Level 164
God Stats
2W - 0L
1,884 SR
Queue Stats
8W - 2L
1,446 Elo+
Solo
Ix Chel
Ix Chel
Veector86
Ix Chel
Level 59
God Stats
4W - 5L
1,236 SR
Queue Stats
501W - 470L
1,448 Elo+
Solo
Sylvanus
Sylvanus
hadynnb48
Sylvanus
Level 59
God Stats
5W - 1L
1,927 SR
Queue Stats
235W - 259L
1,465 Elo+
Party 1
Team Averages
Level 102
1,678 SR
1,485 Elo+

VS

Team Averages
Level 143
1,574 SR
1,487 Elo+
Cerberus
Cerberus
CITIZ3NxSOLDI3R
Cerberus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,287 Elo+
Solo
Odin
Odin
Genova69
Odin
Level 146
God Stats
15W - 9L
1,601 SR
Queue Stats
320W - 309L
1,515 Elo+
Solo
Bastet
Bastet
PURPLE_SWGG
Bastet
Level 127
God Stats
1W - 6L
1,407 SR
Queue Stats
153W - 126L
1,548 Elo+
Solo
Merlin
Merlin
Thats Zaddy
Merlin
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
321W - 294L
1,569 Elo+
Solo
Anhur
Anhur
nixolais
Anhur
Level 128
God Stats
6W - 4L
1,860 SR
Queue Stats
242W - 246L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
4,956
496
4,018
8,109
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Faededdd
Chaac
10
0 / 1 / 1
5,762
576
4,752
7,502
6,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
10
1 / 1 / 2
5,759
576
6,102
6,744
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Veector86
Ix Chel
12
0 / 0 / 0
5,997
600
904
4,615
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
hadynnb48
Sylvanus
9
2 / 2 / 1
5,476
548
3,926
8,575
5,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 1 / 2
5,908
591
3,590
8,762
6,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
10
2 / 0 / 0
5,550
555
4,162
7,411
6,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
9
0 / 2 / 1
4,811
481
3,716
8,352
2,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
8
0 / 0 / 0
4,722
472
1,357
1,390
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
nixolais
Anhur
11
1 / 2 / 1
5,786
579
4,985
8,092
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
4
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Cerberus
1
1
2
2
W
Chaac
Faededdd
Chaac
0
1
1
0.5
L
Odin
2
0
0
2
W
Rama
1
1
2
2
L
Bastet
0
2
1
0.25
L
Merlin
0
0
0
0
W
Ix Chel
Veector86
Ix Chel
0
0
0
0
W
Sylvanus
hadynnb48
Sylvanus
2
2
1
1.25
L
Anhur
nixolais
Anhur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,702
Damage
17,810
35,545
Taken
34,007
18,577
Mitigated
18,005
13,105
Healing
11,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,018
1,658
0
1,828
8,109
3,205
0
919
7,149
0
36,031
L
Cerberus
3,590
187
0
3,448
8,762
6,023
0
1,452
7,274
27,672
0
W
Chaac
Faededdd
Chaac
4,752
1,550
0
4,124
7,502
6,500
0
238
6,608
0
41,972
L
Odin
4,162
1,136
0
2,405
7,411
6,487
0
413
6,998
0
35,184
W
Rama
6,102
4,705
0
1,890
6,744
1,945
177
730
6,014
0
47,248
L
Bastet
3,716
999
0
2,370
8,352
2,705
0
736
7,598
0
32,507
L
Merlin
1,357
0
0
305
1,390
388
0
150
1,204
26,469
0
W
Ix Chel
Veector86
Ix Chel
904
178
292
1,523
4,615
1,706
0
968
3,647
43,123
1,315
W
Sylvanus
hadynnb48
Sylvanus
3,926
1,688
841
2,607
8,575
5,221
58
2,092
6,441
16,621
2,475
L
Anhur
nixolais
Anhur
4,985
2,741
0
2,896
8,092
2,402
507
1,644
6,448
0
44,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,950
Gold Earned
26,777
325
Minions Killed
313
0
Camps Cleared
0
993,514
Distance Traveled
911,219
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
4,956
496
49
5
0
239,914
0
L
Cerberus
5,908
591
67
7
0
199,394
2
W
Chaac
5,762
576
74
7
0
174,205
0
L
Odin
5,550
555
68
7
0
189,961
0
W
Rama
5,759
576
75
8
0
194,291
0
L
Bastet
4,811
481
53
5
0
215,233
0
L
Merlin
4,722
472
47
5
0
123,340
0
W
Ix Chel
5,997
600
102
10
0
198,891
0
W
Sylvanus
5,476
548
25
3
0
186,213
2
L
Anhur
5,786
579
78
8
0
183,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role