Player Matchup

Atlas
Atlas
Featherbird_
Atlas
Level 61
God Stats
8W - 10L
1,500 SR
Queue Stats
32W - 46L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
MarneAngel
Cthulhu
Level 137
God Stats
25W - 10L
1,945 SR
Queue Stats
98W - 95L
1,521 Elo+
Party 1
Medusa
Medusa
YoungGuN565
Medusa
Level 127
God Stats
28W - 14L
1,759 SR
Queue Stats
109W - 102L
1,521 Elo+
Party 1
Team Averages
Level 108
1,735 SR
1,468 Elo+

VS

Team Averages
Level 69
1,353 SR
1,451 Elo+
Nox
Nox
ItsJustAcid
Nox
Level 95
God Stats
0W - 4L
1,114 SR
Queue Stats
104W - 106L
1,469 Elo+
Party 2
Nut
Nut
corgidrum
Nut
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,406 Elo+
Solo
Kumbhakarna
Kumbhakarna
xMUFFINMANx4340
Kumbhakarna
Level 63
God Stats
1W - 3L
1,444 SR
Queue Stats
129W - 121L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
7,021
702
3,999
6,611
5,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
MarneAngel
Cthulhu
13
4 / 1 / 6
7,775
778
7,490
9,785
7,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
14
6 / 1 / 5
8,403
840
7,134
7,336
3,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,801
680
4,589
6,083
2,461
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
1 / 4 / 1
6,658
666
4,782
7,882
3,019
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
xMUFFINMANx4340
Kumbhakarna
11
0 / 4 / 0
6,165
617
3,716
9,296
7,353
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
1
3
1
0.5
W
Cthulhu
MarneAngel
Cthulhu
4
1
6
7
W
Medusa
6
1
5
8.5
L
1
4
1
0.38
L
Kumbhakarna
xMUFFINMANx4340
Kumbhakarna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,623
Damage
13,087
23,732
Taken
23,261
15,879
Mitigated
12,833
3,872
Healing
381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,999
538
100
1,154
6,611
5,418
35
2,000
4,605
8,304
168
L
4,589
228
0
0
6,083
2,461
0
3,129
2,446
14,762
0
W
Cthulhu
MarneAngel
Cthulhu
7,490
445
209
1,773
9,785
7,352
0
2,148
7,635
32,988
1,364
W
Medusa
7,134
2,152
0
636
7,336
3,109
59
4,064
3,266
0
27,601
L
4,782
2,480
0
381
7,882
3,019
0
2,987
4,438
0
23,429
L
Kumbhakarna
xMUFFINMANx4340
Kumbhakarna
3,716
109
0
0
9,296
7,353
0
3,206
5,493
15,452
1,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,199
Gold Earned
19,624
110
Minions Killed
94
0
Camps Cleared
0
589,319
Distance Traveled
467,945
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,021
702
16
2
0
208,527
1
L
Nox
6,801
680
31
3
0
143,744
0
W
Cthulhu
7,775
778
50
5
0
188,710
4
W
Medusa
8,403
840
44
4
0
192,082
6
L
Nut
6,658
666
42
4
0
140,511
0
L
Kumbhakarna
6,165
617
21
2
0
183,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role