Player Matchup

Hercules
Hercules
Gold I
DALT11
Hercules
Gold I
Level 147
God Stats
12W - 14L
1,684 SR
Queue Stats
215W - 208L
1,448 MMR
Solo
Arachne
Arachne
Bronze III
DanEspinozaA
Arachne
Bronze III
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 37L
1,462 MMR
Solo
Charybdis
Charybdis
Gold II
Pinocchio_J19
Charybdis
Gold II
Level 106
God Stats
15W - 14L
1,421 SR
Queue Stats
277W - 280L
1,455 MMR
Solo
Agni
Agni
Gold IV
Snipecop
Agni
Gold IV
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 35L
1,473 MMR
Solo
Ares
Ares
Silver II
Wolfy2032
Ares
Silver II
Level 290
God Stats
8W - 7L
1,724 SR
Queue Stats
85W - 80L
1,454 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,566 SR
1,458 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,475 SR
1,475 MMR
Gilgamesh
Gilgamesh
Platinum V
 
Gilgamesh
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
DeviousDesire
Aphrodite
Bronze III
Level 124
God Stats
0W - 2L
1,659 SR
Queue Stats
1W - 2L
1,492 MMR
Party 1
Fenrir
Fenrir
Silver I
GatoDeMelaxP
Fenrir
Silver I
Level 131
God Stats
2W - 6L
1,387 SR
Queue Stats
65W - 77L
1,434 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
Wololoh95
Baba Yaga
Gold IV
Level 157
God Stats
3W - 7L
1,328 SR
Queue Stats
258W - 259L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DALT11
Hercules
14
3 / 1 / 2
8,587
613
8,986
13,458
9,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
DanEspinozaA
Arachne
13
3 / 2 / 4
7,395
528
4,272
11,400
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Pinocchio_J19
Charybdis
13
2 / 1 / 4
7,789
556
10,411
8,895
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
14
3 / 0 / 4
8,509
608
5,120
5,953
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
13
4 / 1 / 6
8,173
584
12,183
10,732
11,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SobekThanatosBellonaThoth

VS

Bans
Sun WukongBastetNutPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 2 / 0
7,372
527
7,900
14,324
9,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
 
Neith
11
1 / 3 / 0
6,273
448
6,633
11,272
5,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
DeviousDesire
Aphrodite
10
0 / 4 / 1
6,172
441
2,870
13,167
8,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
12
0 / 4 / 3
6,599
471
4,351
12,283
6,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Wololoh95
Baba Yaga
13
0 / 2 / 1
6,913
494
4,032
7,087
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
15
Kills
4
5
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
2
0
1.5
L
Neith
 
Neith
1
3
0
0.33
W
Hercules
DALT11
Hercules
3
1
2
4
W
Arachne
DanEspinozaA
Arachne
3
2
4
2.5
L
Aphrodite
DeviousDesire
Aphrodite
0
4
1
0.13
L
Fenrir
0
4
3
0.38
W
Charybdis
Pinocchio_J19
Charybdis
2
1
4
4
W
Agni
3
0
4
5
W
Ares
4
1
6
7
L
Baba Yaga
Wololoh95
Baba Yaga
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,972
Damage
25,786
50,438
Taken
58,133
31,990
Mitigated
31,813
15,901
Healing
18,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,900
3,034
0
5,365
14,324
9,622
0
512
13,806
0
52,791
L
Neith
 
Neith
6,633
1,819
0
1,968
11,272
5,075
920
4,418
6,854
0
41,241
W
Hercules
DALT11
Hercules
8,986
5,010
0
4,998
13,458
9,309
143
119
12,705
0
60,634
W
Arachne
DanEspinozaA
Arachne
4,272
2,565
0
3,545
11,400
4,615
0
2,456
8,864
0
42,113
L
Aphrodite
DeviousDesire
Aphrodite
2,870
282
3,231
5,560
13,167
8,417
429
5,462
7,705
17,832
0
L
Fenrir
4,351
665
0
969
12,283
6,000
0
2,845
9,334
0
57,785
W
Charybdis
Pinocchio_J19
Charybdis
10,411
3,797
0
4,596
8,895
4,339
420
1,720
7,175
0
69,079
W
Agni
5,120
354
0
458
5,953
2,236
250
1,227
4,726
64,230
962
W
Ares
12,183
723
0
2,304
10,732
11,491
0
2,074
8,658
29,246
0
L
Baba Yaga
Wololoh95
Baba Yaga
4,032
0
0
1,511
7,087
2,699
0
3,549
3,229
49,784
249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,453
Gold Earned
33,329
419
Minions Killed
364
0
Camps Cleared
0
1,470,262
Distance Traveled
1,349,188
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,372
527
88
6
0
259,156
3
L
Neith
6,273
448
52
4
0
240,317
0
W
Hercules
8,587
613
103
7
0
286,857
2
W
Arachne
7,395
528
54
4
0
312,442
0
L
Aphrodite
6,172
441
23
2
0
249,677
0
L
Fenrir
6,599
471
88
6
0
305,159
1
W
Charybdis
7,789
556
115
8
0
265,764
0
W
Agni
8,509
608
119
9
0
305,334
0
W
Ares
8,173
584
28
2
0
299,865
3
L
Baba Yaga
6,913
494
113
8
0
294,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role