Player Matchup

Tyr
Tyr
Bronze III
 
Tyr
Bronze III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Bronze III
Viatinus
Cupid
Bronze III
Level 123
God Stats
1W - 0L
1,442 SR
Queue Stats
3W - 0L
1,569 MMR
Party 2
Sol
Sol
Bronze III
elstuntman
Sol
Bronze III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,569 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,481 SR
1,546 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,553 SR
1,494 MMR
Anubis
Anubis
Platinum III
ANDERSON1999
Anubis
Platinum III
Level 156
God Stats
39W - 27L
1,627 SR
Queue Stats
185W - 180L
1,701 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
WarlockTec
Kuzenbo
Gold III
Level 155
God Stats
32W - 18L
1,646 SR
Queue Stats
183W - 194L
1,421 MMR
Party 1
Arachne
Arachne
Gold II
isasjes
Arachne
Gold II
Level 108
God Stats
1W - 3L
1,386 SR
Queue Stats
32W - 45L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 1 / 6
7,495
833
7,635
12,711
7,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cupid
Viatinus
Cupid
12
2 / 0 / 5
7,267
807
5,129
4,308
1,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 1 / 4
7,861
873
7,250
6,742
1,832
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ThothCharonNe ZhaHerculesAchilles

VS

Bans
AtlasAh Muzen CabHou YiMedusaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 3 / 1
7,168
796
6,713
7,070
3,238
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kuzenbo
WarlockTec
Kuzenbo
11
1 / 3 / 0
6,557
729
4,356
8,434
7,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
isasjes
Arachne
9
0 / 2 / 2
6,112
679
1,852
7,516
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
6
5
L
Anubis
1
3
1
0.5
W
Cupid
Viatinus
Cupid
2
0
5
4.5
L
Kuzenbo
WarlockTec
Kuzenbo
1
3
0
0.33
W
4
1
4
6
L
Arachne
isasjes
Arachne
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,014
Damage
12,921
23,761
Taken
23,020
10,352
Mitigated
14,287
12,454
Healing
4,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,635
623
0
5,704
12,711
7,036
129
6,490
6,221
0
22,833
L
Anubis
6,713
91
0
1,254
7,070
3,238
32
2,281
4,291
27,718
0
W
Cupid
Viatinus
Cupid
5,129
2,929
408
2,254
4,308
1,484
1,870
2,823
1,485
0
26,966
L
Kuzenbo
WarlockTec
Kuzenbo
4,356
1,210
0
671
8,434
7,510
110
1,748
6,427
15,598
1,056
W
7,250
2,898
0
4,088
6,742
1,832
517
1,775
4,967
36,944
889
L
Arachne
isasjes
Arachne
1,852
926
0
2,762
7,516
3,539
0
3,146
4,213
0
12,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,623
Gold Earned
19,837
157
Minions Killed
98
0
Camps Cleared
0
566,113
Distance Traveled
515,060
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,495
833
43
5
0
211,543
2
L
Anubis
7,168
796
52
6
0
173,360
0
W
Cupid
7,267
807
45
5
0
168,576
0
L
Kuzenbo
6,557
729
26
3
0
189,321
0
W
Sol
7,861
873
69
8
0
185,994
0
L
Arachne
6,112
679
20
2
0
152,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role