Player Matchup

Arachne
Arachne
PotatoBeater610
Arachne
Level 102
God Stats
35W - 18L
1,585 SR
Queue Stats
191W - 198L
1,515 Elo+
Party 2
King Arthur
King Arthur
SpaceTurtl
King Arthur
Level 148
God Stats
11W - 8L
1,468 SR
Queue Stats
77W - 68L
1,606 Elo+
Party 2
Jormungandr
Jormungandr
o Indica
Jormungandr
Level 144
God Stats
4W - 3L
1,497 SR
Queue Stats
704W - 673L
1,425 Elo+
Party 2
Team Averages
Level 131
1,516 SR
1,515 Elo+

VS

Team Averages
Level 67
1,628 SR
1,538 Elo+
Ao Kuang
Ao Kuang
DaneGleeSak
Ao Kuang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 119L
1,515 Elo+
Solo
Ymir
Ymir
Jetboy6250
Ymir
Level 69
God Stats
2W - 2L
1,836 SR
Queue Stats
45W - 33L
1,568 Elo+
Party 1
Jing Wei
Jing Wei
OnaLanks
Jing Wei
Level 27
God Stats
1W - 2L
1,548 SR
Queue Stats
31W - 28L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
9,432
786
10,506
11,246
9,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
SpaceTurtl
King Arthur
14
0 / 1 / 7
8,874
740
8,497
10,454
7,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
o Indica
Jormungandr
16
3 / 0 / 4
9,698
808
10,935
10,228
10,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DaneGleeSak
Ao Kuang
10
0 / 3 / 0
7,006
584
4,528
10,552
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 3 / 1
7,497
625
4,194
12,677
14,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
OnaLanks
Jing Wei
14
1 / 1 / 0
8,459
705
5,736
11,630
5,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
7
Kills
1
1
Deaths
7
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DaneGleeSak
Ao Kuang
0
3
0
0
L
0
3
1
0.17
L
Jing Wei
OnaLanks
Jing Wei
1
1
0
1
W
4
0
3
5.5
W
King Arthur
SpaceTurtl
King Arthur
0
1
7
3.5
W
Jormungandr
o Indica
Jormungandr
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,938
Damage
14,458
31,928
Taken
34,859
27,311
Mitigated
25,497
7,008
Healing
5,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DaneGleeSak
Ao Kuang
4,528
1,243
0
2,914
10,552
5,072
0
2,618
7,557
22,291
0
L
4,194
107
0
505
12,677
14,508
0
4,249
7,704
13,505
0
L
Jing Wei
OnaLanks
Jing Wei
5,736
4,015
0
2,120
11,630
5,917
0
2,041
9,189
0
53,193
W
10,506
6,986
0
4,410
11,246
9,256
1,425
1,587
9,484
0
37,390
W
King Arthur
SpaceTurtl
King Arthur
8,497
1,770
0
1,601
10,454
7,257
368
3,049
7,203
0
44,536
W
Jormungandr
o Indica
Jormungandr
10,935
1,379
0
997
10,228
10,798
454
3,812
6,111
40,099
1,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,004
Gold Earned
22,962
182
Minions Killed
162
0
Camps Cleared
0
775,867
Distance Traveled
599,196
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,006
584
36
3
0
189,738
0
L
Ymir
7,497
625
15
1
0
184,101
0
L
Jing Wei
8,459
705
111
9
0
225,357
0
W
Arachne
9,432
786
41
3
0
272,272
0
W
King Arthur
8,874
740
72
6
0
256,369
0
W
Jormungandr
9,698
808
69
6
0
247,226
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role