Player Matchup

Bacchus
Bacchus
SinofGreed23
Bacchus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,542 Elo+
Party 2
Olorun
Olorun
blzane
Olorun
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,516 Elo+
Party 2
Kali
Kali
lordofthegala430
Kali
Level 89
God Stats
2W - 4L
1,551 SR
Queue Stats
13W - 9L
1,375 Elo+
Solo
Team Averages
Level 62
1,517 SR
1,478 Elo+

VS

Team Averages
Level 93
1,688 SR
1,442 Elo+
Chang'e
Chang'e
Liilay
Chang'e
Level 67
God Stats
5W - 2L
1,920 SR
Queue Stats
83W - 71L
1,475 Elo+
Party 1
Chaac
Chaac
jotadio
Chaac
Level 89
God Stats
1W - 2L
1,673 SR
Queue Stats
9W - 8L
1,554 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xKANEOHEx
Tsukuyomi
Level 122
God Stats
2W - 2L
1,470 SR
Queue Stats
54W - 59L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SinofGreed23
Bacchus
15
4 / 2 / 5
10,016
715
12,692
13,547
15,904
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
blzane
Olorun
15
1 / 1 / 10
10,526
752
15,774
10,565
4,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 0 / 2
11,238
803
8,709
15,135
7,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Liilay
Chang'e
15
1 / 2 / 2
9,268
662
9,931
14,952
6,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
jotadio
Chaac
14
1 / 4 / 2
8,796
628
13,675
19,006
19,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
xKANEOHEx
Tsukuyomi
13
1 / 5 / 2
8,662
619
6,266
9,980
4,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
3
3
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Liilay
Chang'e
1
2
2
1
W
Bacchus
SinofGreed23
Bacchus
4
2
5
3.25
W
Olorun
blzane
Olorun
1
1
10
6
L
Chaac
jotadio
Chaac
1
4
2
0.5
W
6
0
2
7
L
Tsukuyomi
xKANEOHEx
Tsukuyomi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,175
Damage
29,872
39,247
Taken
43,938
27,774
Mitigated
29,848
17,631
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Liilay
Chang'e
9,931
619
1,498
3,762
14,952
6,464
0
9,623
5,266
41,797
0
W
Bacchus
SinofGreed23
Bacchus
12,692
1,488
0
3,123
13,547
15,904
255
3,668
9,496
25,076
3,324
W
Olorun
blzane
Olorun
15,774
7,963
380
6,021
10,565
4,858
1,742
2,164
8,147
62,092
3,502
L
Chaac
jotadio
Chaac
13,675
1,487
0
3,036
19,006
19,377
0
11,348
7,585
0
40,666
W
8,709
3,952
0
8,107
15,135
7,012
633
4,162
10,420
0
34,343
L
Tsukuyomi
xKANEOHEx
Tsukuyomi
6,266
1,724
311
374
9,980
4,007
0
5,935
3,976
0
25,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,780
Gold Earned
26,726
192
Minions Killed
137
0
Camps Cleared
0
786,865
Distance Traveled
804,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,268
662
57
4
0
268,869
0
W
Bacchus
10,016
715
25
2
0
252,018
0
W
Olorun
10,526
752
119
9
0
245,129
0
L
Chaac
8,796
628
44
3
0
267,287
0
W
Kali
11,238
803
48
3
0
289,718
0
L
Tsukuyomi
8,662
619
36
3
0
268,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role