Player Matchup

Charon
Charon
CapitalChurch
Charon
Level 127
God Stats
1W - 3L
1,393 SR
Queue Stats
29W - 26L
1,528 Elo+
Party 1
Ra
Ra
Monticello15
Ra
Level 142
God Stats
2W - 2L
1,122 SR
Queue Stats
79W - 84L
1,527 Elo+
Party 1
Hachiman
Hachiman
Reshnath
Hachiman
Level 108
God Stats
7W - 1L
1,787 SR
Queue Stats
21W - 18L
1,494 Elo+
Solo
Bellona
Bellona
SF Swarm
Bellona
Level 102
God Stats
3W - 0L
1,529 SR
Queue Stats
33W - 21L
1,502 Elo+
Solo
Serqet
Serqet
therealZare
Serqet
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 39L
1,565 Elo+
Party 1
Team Averages
Level 109
1,466 SR
1,523 Elo+

VS

Team Averages
Level 143
1,586 SR
1,520 Elo+
Chronos
Chronos
 
Chronos
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
CordovaSj
Mercury
Level 119
God Stats
31W - 18L
1,738 SR
Queue Stats
56W - 39L
1,585 Elo+
Party 2
Artemis
Artemis
jimlayey71
Artemis
Level 128
God Stats
18W - 22L
1,486 SR
Queue Stats
392W - 378L
1,502 Elo+
Solo
Cthulhu
Cthulhu
moose__cuz_duh
Cthulhu
Level 144
God Stats
43W - 23L
1,708 SR
Queue Stats
274W - 271L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,714
571
2,235
7,364
5,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 0 / 2
7,569
757
4,854
3,422
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Reshnath
Hachiman
10
1 / 2 / 2
5,574
557
4,976
5,059
1,838
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
SF Swarm
Bellona
11
1 / 0 / 2
6,476
648
4,781
9,179
8,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
11
6 / 0 / 1
6,425
643
3,903
6,698
3,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 0 / 0
6,747
675
452
4,918
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
 
Ullr
10
0 / 3 / 0
5,768
577
3,961
8,966
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
CordovaSj
Mercury
9
0 / 3 / 1
5,134
513
2,731
8,552
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
jimlayey71
Artemis
9
1 / 2 / 0
5,268
527
2,885
5,938
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 1
4,955
496
3,403
7,823
5,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
1
2
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
0
0
0
L
Ullr
 
Ullr
0
3
0
0
W
0
0
3
1.5
L
Mercury
CordovaSj
Mercury
0
3
1
0.17
W
3
0
2
4
W
Hachiman
Reshnath
Hachiman
1
2
2
1
W
Bellona
SF Swarm
Bellona
1
0
2
2
L
Artemis
jimlayey71
Artemis
1
2
0
0.5
L
0
3
1
0.17
W
Serqet
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,749
Damage
13,432
31,722
Taken
36,197
20,691
Mitigated
15,598
10,859
Healing
7,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
452
308
0
1,173
4,918
1,610
0
2,091
2,471
55,072
2,641
L
Ullr
 
Ullr
3,961
1,227
0
2,488
8,966
3,208
0
0
8,715
0
42,099
W
2,235
453
167
1,981
7,364
5,647
0
2,164
5,200
16,698
0
L
Mercury
CordovaSj
Mercury
2,731
1,773
0
973
8,552
3,277
0
1,729
6,675
0
40,404
W
4,854
773
1,082
1,971
3,422
1,568
0
261
3,161
68,035
1,391
W
Hachiman
Reshnath
Hachiman
4,976
2,646
0
1,177
5,059
1,838
0
1,407
3,652
0
43,271
W
Bellona
SF Swarm
Bellona
4,781
950
0
3,157
9,179
8,521
0
0
9,179
0
43,758
L
Artemis
jimlayey71
Artemis
2,885
1,246
0
1,743
5,938
1,965
0
1,774
4,040
0
33,640
L
3,403
289
0
632
7,823
5,538
60
847
6,893
23,901
2,608
W
Serqet
3,903
1,259
0
1,324
6,698
3,117
0
290
6,408
0
41,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,758
Gold Earned
27,872
370
Minions Killed
362
0
Camps Cleared
0
1,128,272
Distance Traveled
991,708
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,747
675
124
12
0
218,394
0
L
Ullr
5,768
577
72
7
0
180,869
0
W
Charon
5,714
571
24
2
0
216,130
1
L
Mercury
5,134
513
68
7
0
224,243
0
W
Ra
7,569
757
130
13
0
235,905
2
W
Hachiman
5,574
557
72
7
0
196,507
0
W
Bellona
6,476
648
80
8
0
213,386
0
L
Artemis
5,268
527
56
6
0
167,522
0
L
Cthulhu
4,955
496
42
4
0
200,680
0
W
Serqet
6,425
643
64
6
0
266,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role