Player Matchup

Khepri
Khepri
Daiske696
Khepri
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,476 Elo+
Party 2
Thanatos
Thanatos
MasterPonce
Thanatos
Level 139
God Stats
5W - 0L
1,829 SR
Queue Stats
106W - 117L
1,456 Elo+
Party 2
Agni
Agni
Rixhh
Agni
Level 146
God Stats
5W - 4L
1,378 SR
Queue Stats
143W - 143L
1,521 Elo+
Party 2
Cupid
Cupid
RoseAceG
Cupid
Level 84
God Stats
2W - 8L
1,096 SR
Queue Stats
37W - 32L
1,529 Elo+
Party 3
Bellona
Bellona
lmeskia
Bellona
Level 125
God Stats
7W - 5L
1,258 SR
Queue Stats
118W - 108L
1,506 Elo+
Party 3
Team Averages
Level 123
1,412 SR
1,498 Elo+

VS

Team Averages
Level 59
1,639 SR
1,532 Elo+
Bellona
Bellona
AoA vPaak
Bellona
Level 79
God Stats
3W - 2L
1,726 SR
Queue Stats
24W - 16L
1,591 Elo+
Party 4
Merlin
Merlin
Fancypenguin585
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,607 Elo+
Party 4
Atlas
Atlas
NATURALSIKO
Atlas
Level 68
God Stats
5W - 2L
1,805 SR
Queue Stats
159W - 162L
1,493 Elo+
Party 1
Ao Kuang
Ao Kuang
SauceShah
Ao Kuang
Level 65
God Stats
7W - 8L
1,564 SR
Queue Stats
233W - 195L
1,492 Elo+
Solo
Fenrir
Fenrir
XxshadowwolfxX12
Fenrir
Level 69
God Stats
4W - 4L
1,601 SR
Queue Stats
174W - 175L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Daiske696
Khepri
10
0 / 2 / 2
6,947
434
2,869
8,169
5,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
MasterPonce
Thanatos
15
6 / 3 / 7
9,033
565
10,182
17,457
8,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Agni
Rixhh
Agni
14
4 / 1 / 5
9,143
571
13,611
6,756
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cupid
RoseAceG
Cupid
13
3 / 0 / 4
7,954
497
7,068
8,627
3,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bellona
lmeskia
Bellona
16
8 / 1 / 2
10,193
637
16,206
19,053
19,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AoA vPaak
Bellona
13
0 / 3 / 1
7,566
473
3,847
16,653
15,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 5 / 0
6,480
405
1,959
8,410
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 3 / 3
8,228
514
10,256
18,493
19,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
SauceShah
Ao Kuang
15
4 / 2 / 0
8,680
543
10,242
14,473
6,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 8 / 1
6,885
430
6,330
18,254
8,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
21
Kills
7
7
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
AoA vPaak
Bellona
0
3
1
0.17
W
Khepri
Daiske696
Khepri
0
2
2
0.5
L
1
5
0
0.2
W
Thanatos
MasterPonce
Thanatos
6
3
7
3.17
L
1
3
3
0.83
W
Agni
Rixhh
Agni
4
1
5
6.5
W
Cupid
RoseAceG
Cupid
3
0
4
5
L
Ao Kuang
SauceShah
Ao Kuang
4
2
0
2
L
1
8
1
0.19
W
Bellona
lmeskia
Bellona
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,936
Damage
32,634
60,062
Taken
76,283
40,572
Mitigated
53,127
30,657
Healing
19,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AoA vPaak
Bellona
3,847
1,281
0
4,270
16,653
15,694
0
2,358
13,139
0
48,221
W
Khepri
Daiske696
Khepri
2,869
153
0
1,698
8,169
5,773
220
5,791
2,378
20,795
0
L
1,959
163
0
139
8,410
2,984
0
3,114
4,983
25,878
0
W
Thanatos
MasterPonce
Thanatos
10,182
1,413
0
12,886
17,457
8,399
637
3,758
13,699
0
81,034
L
10,256
4,532
514
5,056
18,493
19,820
0
5,053
12,861
38,375
2,657
W
Agni
Rixhh
Agni
13,611
429
170
787
6,756
3,138
268
3,533
3,223
65,133
1,371
W
Cupid
RoseAceG
Cupid
7,068
3,669
1,776
4,475
8,627
3,434
1,558
5,231
3,396
0
32,239
L
Ao Kuang
SauceShah
Ao Kuang
10,242
1,952
0
5,176
14,473
6,141
865
1,674
12,299
57,549
2,416
L
6,330
1,764
0
4,511
18,254
8,488
0
2,820
15,030
0
47,392
W
Bellona
lmeskia
Bellona
16,206
5,469
0
8,865
19,053
19,828
333
3,953
15,100
0
74,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,270
Gold Earned
37,839
385
Minions Killed
333
0
Camps Cleared
0
1,583,831
Distance Traveled
1,507,099
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,566
473
92
6
0
312,133
3
W
Khepri
6,947
434
13
1
0
324,494
4
L
Merlin
6,480
405
52
3
0
263,339
0
W
Thanatos
9,033
565
97
6
0
345,914
2
L
Atlas
8,228
514
34
2
0
297,653
4
W
Agni
9,143
571
120
8
0
302,952
2
W
Cupid
7,954
497
51
3
0
310,129
3
L
Ao Kuang
8,680
543
91
6
0
331,133
0
L
Fenrir
6,885
430
64
4
0
302,841
0
W
Bellona
10,193
637
104
7
0
300,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role