Player Matchup

Cthulhu
Cthulhu
Asmund122
Cthulhu
Level 143
God Stats
9W - 2L
1,743 SR
Queue Stats
77W - 52L
1,576 Elo+
Solo
Anubis
Anubis
BlazingMoons
Anubis
Level 159
God Stats
7W - 3L
1,879 SR
Queue Stats
158W - 152L
1,599 Elo+
Solo
Thanatos
Thanatos
Nodeletta
Thanatos
Level 118
God Stats
2W - 1L
1,601 SR
Queue Stats
64W - 57L
1,523 Elo+
Party 2
Mulan
Mulan
SOCCERFREAK170
Mulan
Level 149
God Stats
15W - 6L
1,604 SR
Queue Stats
306W - 313L
1,492 Elo+
Party 2
Hou Yi
Hou Yi
baddmt
Hou Yi
Level 105
God Stats
3W - 2L
1,485 SR
Queue Stats
60W - 63L
1,536 Elo+
Solo
Team Averages
Level 135
1,662 SR
1,546 Elo+

VS

Team Averages
Level 138
1,606 SR
1,522 Elo+
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BlueEagle92
Poseidon
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,488 Elo+
Party 1
Shiva
Shiva
charlyzapienz
Shiva
Level 151
God Stats
5W - 4L
1,925 SR
Queue Stats
26W - 24L
1,573 Elo+
Party 1
Bastet
Bastet
matadores322
Bastet
Level 72
God Stats
18W - 13L
1,607 SR
Queue Stats
29W - 25L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asmund122
Cthulhu
10
0 / 1 / 4
4,891
978
5,344
5,213
3,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
11
3 / 2 / 1
5,514
1,103
3,860
3,938
1,910
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
Nodeletta
Thanatos
10
0 / 2 / 0
4,973
995
2,015
4,556
1,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 0 / 3
5,009
1,002
3,707
5,991
4,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
baddmt
Hou Yi
10
1 / 0 / 2
5,268
1,054
2,605
4,538
1,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 3 / 2
5,373
1,075
3,385
7,100
7,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cupid
 
Cupid
7
0 / 0 / 0
4,332
866
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
BlueEagle92
Poseidon
11
1 / 1 / 2
5,213
1,043
6,419
4,413
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 2
4,843
969
3,253
5,323
3,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bastet
12
3 / 0 / 0
5,679
1,136
5,061
5,095
1,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
5
Kills
5
5
Deaths
5
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
2
0.67
L
Cupid
 
Cupid
0
0
0
0
W
Cthulhu
Asmund122
Cthulhu
0
1
4
2
W
Anubis
3
2
1
1.75
L
Poseidon
BlueEagle92
Poseidon
1
1
2
2
W
Thanatos
Nodeletta
Thanatos
0
2
0
0
W
1
0
3
2.5
W
Hou Yi
baddmt
Hou Yi
1
0
2
2
L
0
1
2
1
L
Bastet
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,531
Damage
18,118
24,236
Taken
21,931
13,569
Mitigated
14,249
5,629
Healing
3,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,385
298
0
1,283
7,100
7,467
0
2,767
4,021
7,418
474
L
Cupid
 
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Asmund122
Cthulhu
5,344
425
128
885
5,213
3,793
0
2,993
2,178
12,932
0
W
Anubis
3,860
231
0
910
3,938
1,910
0
1,793
2,072
12,472
0
L
Poseidon
BlueEagle92
Poseidon
6,419
1,242
0
260
4,413
1,516
0
2,131
2,007
17,823
904
W
Thanatos
Nodeletta
Thanatos
2,015
115
45
1,547
4,556
1,711
0
741
3,815
0
9,315
W
3,707
441
0
1,677
5,991
4,396
0
1,750
4,087
0
8,984
W
Hou Yi
baddmt
Hou Yi
2,605
1,144
0
437
4,538
1,759
0
2,060
2,395
0
10,396
L
3,253
547
0
1,029
5,323
3,589
0
2,647
2,340
0
8,182
L
Bastet
5,061
606
0
1,165
5,095
1,677
0
1,104
3,950
0
16,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,655
Gold Earned
25,440
106
Minions Killed
90
0
Camps Cleared
0
613,971
Distance Traveled
530,557
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,373
1,075
14
3
0
122,346
0
L
Cupid
4,332
866
0
0
0
0
0
W
Cthulhu
4,891
978
15
3
0
134,088
0
W
Anubis
5,514
1,103
23
5
0
97,965
0
L
Poseidon
5,213
1,043
27
5
0
126,384
0
W
Thanatos
4,973
995
22
4
0
123,739
1
W
Mulan
5,009
1,002
22
4
0
135,069
0
W
Hou Yi
5,268
1,054
24
5
0
123,110
0
L
Shiva
4,843
969
20
4
0
135,333
0
L
Bastet
5,679
1,136
29
6
0
146,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role