Player Matchup

Artemis
Artemis
OBG69420XD
Artemis
Level 65
God Stats
18W - 8L
1,677 SR
Queue Stats
90W - 88L
1,469 Elo+
Party 2
Gilgamesh
Gilgamesh
R3XP
Gilgamesh
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 98L
1,574 Elo+
Solo
Nu Wa
Nu Wa
TipsyTango907
Nu Wa
Level 101
God Stats
3W - 3L
1,667 SR
Queue Stats
120W - 111L
1,492 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VeryNewToTheGame
Tsukuyomi
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 27L
1,609 Elo+
Solo
Agni
Agni
x_xJ1M3N3Zx_x
Agni
Level 128
God Stats
0W - 2L
1,303 SR
Queue Stats
341W - 295L
1,556 Elo+
Solo
Team Averages
Level 103
1,529 SR
1,540 Elo+

VS

Team Averages
Level 112
1,566 SR
1,548 Elo+
Geb
Geb
Avaister
Geb
Level 107
God Stats
8W - 6L
1,382 SR
Queue Stats
134W - 129L
1,515 Elo+
Party 3
Scylla
Scylla
ChildOfPandora
Scylla
Level 87
God Stats
4W - 1L
1,718 SR
Queue Stats
107W - 96L
1,502 Elo+
Party 3
King Arthur
King Arthur
GodsLullaby
King Arthur
Level 105
God Stats
8W - 4L
1,575 SR
Queue Stats
444W - 397L
1,599 Elo+
Party 1
Bakasura
Bakasura
InevitableGrim4
Bakasura
Level 146
God Stats
5W - 3L
1,482 SR
Queue Stats
218W - 180L
1,579 Elo+
Party 1
Nemesis
Nemesis
ThePhoenixian
Nemesis
Level 116
God Stats
15W - 9L
1,674 SR
Queue Stats
171W - 144L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
OBG69420XD
Artemis
13
0 / 4 / 1
7,283
520
8,025
8,213
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
R3XP
Gilgamesh
7
0 / 0 / 0
5,511
394
1,958
5,749
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

11
3 / 2 / 4
7,615
544
7,590
9,965
6,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Tsukuyomi
12
2 / 2 / 4
6,999
500
9,328
9,262
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
3 / 3 / 3
7,759
554
7,542
6,436
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 8
7,400
529
6,008
11,945
8,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
1 / 3 / 3
6,870
491
2,058
8,445
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
GodsLullaby
King Arthur
14
1 / 1 / 1
8,184
585
6,679
11,158
7,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
16
5 / 1 / 2
9,160
654
9,029
13,944
6,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nemesis
13
3 / 1 / 0
7,706
550
2,991
11,289
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
8
Kills
11
11
Deaths
8
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
W
1
3
3
0.83
W
King Arthur
GodsLullaby
King Arthur
1
1
1
1.5
W
Bakasura
5
1
2
6
L
Artemis
OBG69420XD
Artemis
0
4
1
0.13
L
Gilgamesh
R3XP
Gilgamesh
0
0
0
0
W
Nemesis
3
1
0
3
L
3
2
4
2.5
L
Tsukuyomi
2
2
4
2
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,443
Damage
26,765
39,625
Taken
56,781
17,762
Mitigated
29,940
11,412
Healing
20,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,008
398
0
1,913
11,945
8,557
0
5,691
6,254
21,807
2,057
W
2,058
809
0
737
8,445
3,165
0
3,306
5,139
39,072
0
W
King Arthur
GodsLullaby
King Arthur
6,679
771
0
1,960
11,158
7,015
0
1,582
9,576
0
70,882
W
Bakasura
9,029
6,413
0
7,923
13,944
6,811
652
2,012
11,932
0
60,519
L
Artemis
OBG69420XD
Artemis
8,025
5,135
0
1,974
8,213
2,783
0
775
6,678
0
67,348
L
Gilgamesh
R3XP
Gilgamesh
1,958
615
0
2,379
5,749
2,070
0
0
5,749
0
21,336
W
Nemesis
2,991
910
0
7,960
11,289
4,392
0
2,875
8,414
0
61,158
L
7,590
4,344
0
2,339
9,965
6,483
296
3,202
6,328
22,681
0
L
Tsukuyomi
9,328
1,997
0
4,139
9,262
3,918
0
1,964
7,158
0
52,605
L
7,542
669
0
581
6,436
2,508
226
1,779
4,517
63,295
2,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,167
Gold Earned
39,320
375
Minions Killed
439
0
Camps Cleared
0
1,206,774
Distance Traveled
1,505,516
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,400
529
17
1
0
304,849
0
W
Scylla
6,870
491
79
6
0
230,904
4
W
King Arthur
8,184
585
112
8
0
288,275
2
W
Bakasura
9,160
654
137
10
0
334,076
0
L
Artemis
7,283
520
124
9
0
235,516
0
L
Gilgamesh
5,511
394
49
4
0
140,318
0
W
Nemesis
7,706
550
94
7
0
347,412
0
L
Nu Wa
7,615
544
27
2
0
250,589
1
L
Tsukuyomi
6,999
500
76
5
0
316,204
7
L
Agni
7,759
554
99
7
0
264,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role